Player Matchup

Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JIM x SHOCKY
Ymir
Level 17
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 7L
1,064 Elo+
Party 1
Heimdallr
Heimdallr
falconbury666
Heimdallr
Level 44
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 5L
959 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,174 Elo+

VS

Team Averages
Level 64
1,361 SR
1,256 Elo+
Jormungandr
Jormungandr
GiddyCascade424
Jormungandr
Level 61
God Stats
14W - 15L
1,411 SR
Queue Stats
63W - 117L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
SealingMeteor87
Cthulhu
Level 88
God Stats
23W - 28L
1,418 SR
Queue Stats
45W - 67L
1,222 Elo+
Party 2
Hel
Hel
XxSpecx
Hel
Level 43
God Stats
6W - 8L
1,254 SR
Queue Stats
13W - 25L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 5 / 0
8,315
693
13,503
11,744
4,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 2
7,238
603
6,434
13,064
16,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
falconbury666
Heimdallr
11
0 / 7 / 3
7,180
598
5,710
11,922
4,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GiddyCascade424
Jormungandr
13
9 / 0 / 6
9,585
799
10,620
13,759
9,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 12
8,818
735
9,490
14,545
6,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hel
14
8 / 1 / 8
9,647
804
10,907
9,605
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
0
0.6
W
Jormungandr
GiddyCascade424
Jormungandr
9
0
6
12
L
1
7
2
0.29
W
2
3
12
2.67
W
Hel
8
1
8
12
L
Heimdallr
falconbury666
Heimdallr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
31,017
36,730
Taken
37,909
24,654
Mitigated
19,548
790
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,503
11,253
0
0
11,744
4,117
0
9,574
1,794
0
34,759
W
Jormungandr
GiddyCascade424
Jormungandr
10,620
1,904
233
3,767
13,759
9,324
494
3,136
10,623
30,600
0
L
6,434
1,172
0
0
13,064
16,103
275
10,336
2,475
10,423
0
W
9,490
897
936
3,034
14,545
6,806
0
2,902
11,643
24,357
0
W
Hel
10,907
486
4,593
6,025
9,605
3,418
1,124
1,803
7,802
24,455
0
L
Heimdallr
falconbury666
Heimdallr
5,710
3,136
0
790
11,922
4,434
1,206
10,172
1,367
0
17,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
28,050
93
Minions Killed
109
2
Camps Cleared
3
543,927
Distance Traveled
650,931
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,315
693
54
5
2
190,410
3
W
Jormungandr
9,585
799
45
4
1
206,960
1
L
Ymir
7,238
603
10
1
0
174,953
1
W
Cthulhu
8,818
735
34
3
1
231,708
0
W
Hel
9,647
804
30
3
1
212,263
0
L
Heimdallr
7,180
598
29
2
0
178,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role