Player Matchup

Thor
Thor
BigFatKock
Thor
Level 104
God Stats
2W - 0L
1,668 SR
Queue Stats
129W - 100L
1,644 Elo+
Party 2
Guan Yu
Guan Yu
T100k
Guan Yu
Level 82
God Stats
2W - 2L
1,448 SR
Queue Stats
152W - 103L
1,665 Elo+
Party 2
Tyr
Tyr
TJVannie
Tyr
Level 145
God Stats
2W - 3L
1,263 SR
Queue Stats
57W - 61L
1,557 Elo+
Party 3
Baba Yaga
Baba Yaga
WardBravo
Baba Yaga
Level 137
God Stats
19W - 13L
1,558 SR
Queue Stats
900W - 887L
1,550 Elo+
Party 3
Sol
Sol
buzz3434
Sol
Level 123
God Stats
2W - 0L
1,495 SR
Queue Stats
128W - 114L
1,566 Elo+
Party 2
Team Averages
Level 118
1,486 SR
1,597 Elo+

VS

Team Averages
Level 140
1,452 SR
1,584 Elo+
Bastet
Bastet
DdySpnksMe
Bastet
Level 129
God Stats
0W - 2L
1,635 SR
Queue Stats
36W - 28L
1,568 Elo+
Party 1
Atlas
Atlas
GoatWorm
Atlas
Level 157
God Stats
0W - 1L
1,132 SR
Queue Stats
48W - 37L
1,582 Elo+
Party 1
Izanami
Izanami
ONExAutumnLeaf
Izanami
Level 149
God Stats
1W - 3L
1,632 SR
Queue Stats
100W - 90L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
Zenzorra
Sylvanus
Level 138
God Stats
0W - 1L
1,559 SR
Queue Stats
52W - 43L
1,579 Elo+
Party 1
Raijin
Raijin
xDxrk_Bloodx
Raijin
Level 126
God Stats
0W - 2L
1,303 SR
Queue Stats
49W - 37L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 13
12,031
668
20,825
23,752
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
T100k
Guan Yu
19
2 / 1 / 14
11,770
654
10,060
25,902
28,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 12
11,529
641
12,900
28,520
31,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
WardBravo
Baba Yaga
20
5 / 2 / 11
13,011
723
26,100
14,505
7,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 9
12,815
712
22,795
23,057
10,876
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DdySpnksMe
Bastet
18
6 / 6 / 9
11,605
645
29,509
25,996
12,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
GoatWorm
Atlas
17
1 / 3 / 9
10,403
578
10,565
23,822
31,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 1 / 10
11,708
650
17,250
14,866
7,491
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sylvanus
Zenzorra
Sylvanus
18
2 / 4 / 12
12,050
669
12,198
24,862
23,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
20
6 / 5 / 6
12,468
693
25,007
13,032
6,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
19
Kills
17
18
Deaths
19
59
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
L
Bastet
DdySpnksMe
Bastet
6
6
9
1.75
L
Atlas
GoatWorm
Atlas
1
3
9
1.83
L
2
1
10
7
W
Guan Yu
T100k
Guan Yu
2
1
14
9
W
3
6
12
1.5
W
Baba Yaga
WardBravo
Baba Yaga
5
2
11
5.25
L
Sylvanus
Zenzorra
Sylvanus
2
4
12
2
W
6
4
9
2.63
L
Raijin
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,680
Damage
94,529
115,736
Taken
102,578
92,412
Mitigated
81,326
55,791
Healing
51,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,825
1,742
2,285
2,946
23,752
14,220
630
9,718
13,208
0
25,990
L
Bastet
DdySpnksMe
Bastet
29,509
3,708
1,447
7,649
25,996
12,753
798
9,358
15,721
0
39,164
L
Atlas
GoatWorm
Atlas
10,565
624
1,632
2,704
23,822
31,257
0
13,024
10,322
16,093
0
L
17,250
6,745
3,314
3,423
14,866
7,491
1,341
7,151
7,282
0
48,881
W
Guan Yu
T100k
Guan Yu
10,060
1,105
18,107
13,053
25,902
28,850
484
10,039
15,063
0
14,183
W
12,900
292
4,368
5,601
28,520
31,319
395
9,892
17,823
0
21,139
W
Baba Yaga
WardBravo
Baba Yaga
26,100
1,127
2,313
2,656
14,505
7,147
1,177
5,320
8,790
69,710
0
L
Sylvanus
Zenzorra
Sylvanus
12,198
897
18,191
11,663
24,862
23,795
514
14,054
9,970
15,277
0
W
22,795
8,620
0
4,462
23,057
10,876
3,132
9,397
13,082
46,399
0
L
Raijin
25,007
928
779
812
13,032
6,030
0
5,308
7,239
51,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,156
Gold Earned
58,234
216
Minions Killed
174
0
Camps Cleared
0
1,745,427
Distance Traveled
1,501,469
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,031
668
11
1
0
329,795
0
L
Bastet
11,605
645
19
1
0
313,459
1
L
Atlas
10,403
578
11
1
0
277,947
5
L
Izanami
11,708
650
84
5
0
311,266
1
W
Guan Yu
11,770
654
10
1
0
414,244
1
W
Tyr
11,529
641
21
1
0
330,729
0
W
Baba Yaga
13,011
723
114
6
0
337,758
0
L
Sylvanus
12,050
669
3
0
0
311,489
3
W
Sol
12,815
712
60
3
0
332,901
0
L
Raijin
12,468
693
57
3
0
287,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role