Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BIZARREeyedeas
Jormungandr
Level 22
God Stats
13W - 5L
1,746 SR
Queue Stats
28W - 18L
1,632 Elo+
Party 1
Yemoja
Yemoja
DarthTren
Yemoja
Level 68
God Stats
3W - 3L
1,548 SR
Queue Stats
44W - 27L
1,684 Elo+
Party 1
Fenrir
Fenrir
Montime
Fenrir
Level 66
God Stats
10W - 6L
1,564 SR
Queue Stats
282W - 177L
1,600 Elo+
Party 1
Discordia
Discordia
awesomeluke22
Discordia
Level 66
God Stats
7W - 0L
1,566 SR
Queue Stats
142W - 48L
1,788 Elo+
Party 1
Team Averages
Level 57
1,585 SR
1,641 Elo+

VS

Team Averages
Level 70
1,542 SR
1,602 Elo+
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ExplosiveShadow
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,643 Elo+
Party 2
Cernunnos
Cernunnos
NoFear94
Cernunnos
Level 124
God Stats
41W - 23L
1,693 SR
Queue Stats
320W - 289L
1,661 Elo+
Party 3
Mulan
Mulan
ReactiveFir
Mulan
Level 24
God Stats
0W - 3L
1,254 SR
Queue Stats
31W - 15L
1,676 Elo+
Party 2
Ra
Ra
RiSe Hectic
Ra
Level 160
God Stats
3W - 2L
1,766 SR
Queue Stats
175W - 149L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 1 / 4
6,972
697
7,424
8,697
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
BIZARREeyedeas
Jormungandr
10
1 / 3 / 6
5,968
597
2,645
7,049
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
DarthTren
Yemoja
8
1 / 1 / 9
5,866
587
1,527
6,343
4,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Montime
Fenrir
11
10 / 1 / 3
7,491
749
6,738
6,500
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
awesomeluke22
Discordia
11
3 / 2 / 6
6,702
670
10,372
6,349
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 0
5,536
554
2,428
6,555
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
9
1 / 4 / 4
5,484
548
2,494
10,784
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
NoFear94
Cernunnos
9
1 / 6 / 1
5,685
569
5,458
7,577
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 3
6,828
683
9,617
9,127
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 6 / 3
5,274
527
2,961
6,076
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
8
8
Deaths
21
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Jormungandr
BIZARREeyedeas
Jormungandr
1
3
6
1.33
W
Yemoja
DarthTren
Yemoja
1
1
9
5.5
L
Sylvanus
1
4
4
0.75
W
Fenrir
Montime
Fenrir
10
1
3
11.5
L
Cernunnos
NoFear94
Cernunnos
1
6
1
0.25
L
5
3
3
2.17
L
0
6
3
0.25
W
Discordia
awesomeluke22
Discordia
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,706
Damage
22,958
34,938
Taken
40,119
13,711
Mitigated
18,640
13,621
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,424
5,790
0
2,584
8,697
1,977
407
627
8,070
0
48,874
L
Thanatos
 
Thanatos
2,428
418
0
6,456
6,555
2,354
0
1,434
5,041
0
36,120
W
Jormungandr
BIZARREeyedeas
Jormungandr
2,645
620
0
2,487
7,049
2,944
230
0
6,761
21,417
0
W
Yemoja
DarthTren
Yemoja
1,527
812
3,253
1,642
6,343
4,570
27
1,595
4,592
6,989
0
L
Sylvanus
2,494
1,395
827
2,147
10,784
7,092
0
5,993
4,409
11,581
0
W
Fenrir
Montime
Fenrir
6,738
2,138
0
2,474
6,500
2,073
0
1,449
4,840
0
26,777
L
Cernunnos
NoFear94
Cernunnos
5,458
2,681
0
775
7,577
1,671
0
949
6,564
0
25,942
L
9,617
1,316
260
1,852
9,127
5,845
0
3,026
5,656
0
35,049
L
2,961
583
365
553
6,076
1,678
0
1,969
3,905
25,965
0
W
Discordia
awesomeluke22
Discordia
10,372
1,486
0
1,181
6,349
2,147
180
1,672
4,549
40,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
28,807
276
Minions Killed
257
0
Camps Cleared
0
1,062,978
Distance Traveled
918,324
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,972
697
86
9
0
213,499
2
L
Thanatos
5,536
554
71
7
0
200,660
1
W
Jormungandr
5,968
597
51
5
0
214,879
1
W
Yemoja
5,866
587
10
1
0
216,359
0
L
Sylvanus
5,484
548
14
1
0
176,221
0
W
Fenrir
7,491
749
49
5
0
229,391
2
L
Cernunnos
5,685
569
43
4
0
157,126
4
L
Mulan
6,828
683
72
7
0
205,244
0
L
Ra
5,274
527
57
6
0
179,073
1
W
Discordia
6,702
670
80
8
0
188,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role