Player Matchup

Atlas
Atlas
Nu3ked_OuTAnT_
Atlas
Level 65
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Jing Wei
Jing Wei
Sh1fty__YT
Jing Wei
Level 62
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
boxxjetson
Mulan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
sugaroctane
Cthulhu
Level 97
God Stats
7W - 7L
1,551 SR
Queue Stats
15W - 19L
1,325 Elo+
Party 1
Team Averages
Level 84
1,470 SR
1,346 Elo+

VS

Team Averages
Level 104
1,552 SR
1,537 Elo+
Ne Zha
Ne Zha
DadKisser
Ne Zha
Level 81
God Stats
5W - 2L
1,682 SR
Queue Stats
25W - 20L
1,515 Elo+
Party 2
Hera
Hera
LadySilvertongue
Hera
Level 146
God Stats
1W - 1L
1,658 SR
Queue Stats
37W - 24L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
LiTtLeMaN402
Gilgamesh
Level 160
God Stats
5W - 5L
1,583 SR
Queue Stats
31W - 20L
1,524 Elo+
Solo
Nu Wa
Nu Wa
xiime
Nu Wa
Level 29
God Stats
3W - 2L
1,285 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,632
663
1,724
10,099
7,533
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Sh1fty__YT
Jing Wei
13
0 / 6 / 5
7,221
722
5,370
9,289
2,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
7 / 3 / 1
8,151
815
9,154
12,251
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
sugaroctane
Cthulhu
12
1 / 4 / 5
7,327
733
5,767
10,390
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DadKisser
Ne Zha
16
7 / 3 / 6
10,001
1,000
9,543
9,204
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 8
9,548
955
10,205
3,467
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LiTtLeMaN402
Gilgamesh
13
4 / 4 / 3
8,777
878
7,020
11,859
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
xiime
Nu Wa
13
1 / 3 / 2
7,849
785
8,091
6,772
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
17
17
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DadKisser
Ne Zha
7
3
6
3.33
W
5
0
8
9
W
Gilgamesh
LiTtLeMaN402
Gilgamesh
4
4
3
1.38
L
2
4
0
0.5
L
Jing Wei
Sh1fty__YT
Jing Wei
0
6
5
0.42
L
Mulan
7
3
1
2.5
L
Cthulhu
sugaroctane
Cthulhu
1
4
5
0.88
W
Nu Wa
xiime
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,015
Damage
34,859
42,029
Taken
31,302
24,571
Mitigated
13,137
4,982
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DadKisser
Ne Zha
9,543
2,791
0
794
9,204
3,445
1,766
2,307
6,771
0
35,143
W
10,205
2,394
0
767
3,467
1,184
1,865
1,908
1,559
33,548
0
W
Gilgamesh
LiTtLeMaN402
Gilgamesh
7,020
1,554
1,028
2,719
11,859
6,205
1,232
3,092
8,542
0
15,638
L
1,724
491
15
643
10,099
7,533
0
4,241
5,858
8,224
0
L
Jing Wei
Sh1fty__YT
Jing Wei
5,370
4,504
8
736
9,289
2,855
0
3,204
6,085
0
24,119
L
Mulan
9,154
2,137
449
1,878
12,251
7,253
0
6,369
5,882
3,034
20,060
L
Cthulhu
sugaroctane
Cthulhu
5,767
352
747
506
10,390
6,930
0
4,752
5,638
22,742
0
W
Nu Wa
xiime
Nu Wa
8,091
2,663
0
538
6,772
2,303
624
1,868
4,581
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
36,175
126
Minions Killed
157
5
Camps Cleared
11
597,284
Distance Traveled
755,081
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,001
1,000
52
5
6
222,334
1
W
Hera
9,548
955
53
5
3
213,772
0
W
Gilgamesh
8,777
878
19
2
1
159,556
2
L
Atlas
6,632
663
7
1
0
127,780
0
L
Jing Wei
7,221
722
44
4
3
158,129
0
L
Mulan
8,151
815
38
4
2
152,439
0
L
Cthulhu
7,327
733
37
4
0
158,936
2
W
Nu Wa
7,849
785
33
3
1
159,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role