Player Matchup

Neith
Neith
Akuma27zx
Neith
Level 128
God Stats
6W - 8L
1,499 SR
Queue Stats
476W - 493L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Amorris2001
Morgan Le Fay
Level 87
God Stats
8W - 10L
1,469 SR
Queue Stats
488W - 515L
1,457 Elo+
Party 1
Ymir
Ymir
DGlanville52496
Ymir
Level 123
God Stats
22W - 18L
1,615 SR
Queue Stats
321W - 333L
1,433 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,456 Elo+

VS

Team Averages
Level 62
1,620 SR
1,509 Elo+
Persephone
Persephone
MayoMagi
Persephone
Level 23
God Stats
7W - 0L
1,839 SR
Queue Stats
62W - 46L
1,528 Elo+
Party 2
Xing Tian
Xing Tian
SilverPotato14
Xing Tian
Level 119
God Stats
1W - 1L
1,351 SR
Queue Stats
77W - 63L
1,504 Elo+
Party 2
Fenrir
Fenrir
toastercannon
Fenrir
Level 44
God Stats
34W - 14L
1,670 SR
Queue Stats
84W - 81L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akuma27zx
Neith
16
3 / 7 / 7
13,166
627
16,941
22,444
7,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Amorris2001
Morgan Le Fay
16
1 / 10 / 7
12,501
595
11,560
19,621
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 13 / 3
13,719
653
13,146
31,465
12,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MayoMagi
Persephone
19
13 / 2 / 11
16,284
775
27,153
11,818
4,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
SilverPotato14
Xing Tian
18
6 / 1 / 19
15,759
750
21,253
31,684
45,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
11 / 8 / 7
14,565
694
13,295
18,693
14,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
11
Kills
30
30
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
Akuma27zx
Neith
3
7
7
0.93
L
Morgan Le Fay
Amorris2001
Morgan Le Fay
1
10
7
0.45
L
7
13
3
0.65
W
Persephone
MayoMagi
Persephone
13
2
11
9.25
W
Xing Tian
SilverPotato14
Xing Tian
6
1
19
15.5
W
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
61,701
73,530
Taken
62,195
27,913
Mitigated
64,283
6,136
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akuma27zx
Neith
16,941
2,941
0
1,201
22,444
7,684
0
15,372
7,072
0
47,226
L
Morgan Le Fay
Amorris2001
Morgan Le Fay
11,560
2,193
7
823
19,621
7,310
80
12,017
7,604
54,083
0
L
13,146
2,000
423
3,682
31,465
12,919
0
21,550
9,915
40,172
0
W
Persephone
MayoMagi
Persephone
27,153
232
0
2,193
11,818
4,170
1,903
4,893
6,923
75,657
0
W
Xing Tian
SilverPotato14
Xing Tian
21,253
2,912
615
9,657
31,684
45,621
667
10,634
21,050
55,656
0
W
13,295
1,067
0
1,864
18,693
14,492
574
9,560
9,133
0
40,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
46,608
188
Minions Killed
179
7
Camps Cleared
10
873,773
Distance Traveled
1,136,340
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,166
627
59
3
0
333,342
6
L
Morgan Le Fay
12,501
595
80
4
3
265,381
1
L
Ymir
13,719
653
49
2
4
275,050
5
W
Persephone
16,284
775
103
5
3
389,433
0
W
Xing Tian
15,759
750
46
2
3
401,426
6
W
Fenrir
14,565
694
30
1
4
345,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role