Player Matchup

Olorun
Olorun
InverseGPS
Olorun
Level 10
God Stats
5W - 11L
1,338 SR
Queue Stats
5W - 17L
1,184 Elo+
Party 1
Thanatos
Thanatos
K1ttensausage
Thanatos
Level 102
God Stats
5W - 5L
1,518 SR
Queue Stats
511W - 587L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Sworn370
Cthulhu
Level 38
God Stats
14W - 19L
1,368 SR
Queue Stats
78W - 114L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
TheHugeHunter
Guan Yu
Level 49
God Stats
1W - 2L
1,180 SR
Queue Stats
6W - 25L
1,087 Elo+
Party 1
Rama
Rama
ZombieReagan89
Rama
Level 61
God Stats
2W - 4L
1,139 SR
Queue Stats
162W - 212L
1,398 Elo+
Party 2
Team Averages
Level 52
1,309 SR
1,290 Elo+

VS

Team Averages
Level 56
1,463 SR
1,338 Elo+
Ravana
Ravana
Aquad999
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 4
Ymir
Ymir
CloudyGiraffe18
Ymir
Level 100
God Stats
1W - 3L
1,463 SR
Queue Stats
7W - 12L
1,385 Elo+
Party 4
Olorun
Olorun
II-plxto
Olorun
Level 29
God Stats
19W - 17L
1,546 SR
Queue Stats
50W - 89L
1,270 Elo+
Party 3
Chiron
Chiron
N3grxian
Chiron
Level 44
God Stats
2W - 5L
1,525 SR
Queue Stats
118W - 105L
1,604 Elo+
Solo
Mulan
Mulan
pegi-z3
Mulan
Level 63
God Stats
0W - 3L
1,281 SR
Queue Stats
40W - 64L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InverseGPS
Olorun
14
2 / 2 / 2
8,447
528
3,575
7,925
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
K1ttensausage
Thanatos
13
5 / 4 / 4
8,047
503
10,411
10,780
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sworn370
Cthulhu
12
1 / 0 / 3
7,340
459
7,452
9,146
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
14
4 / 2 / 1
8,410
526
6,135
11,219
8,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 3
7,321
458
5,400
12,898
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aquad999
Ravana
12
2 / 4 / 1
7,699
481
6,347
9,087
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 5
7,797
487
3,874
14,339
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
II-plxto
Olorun
13
2 / 3 / 0
7,986
499
2,462
8,624
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
N3grxian
Chiron
15
8 / 0 / 1
9,069
567
12,767
12,821
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
pegi-z3
Mulan
6
0 / 3 / 0
5,539
346
716
4,398
1,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
13
13
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
Aquad999
Ravana
2
4
1
0.63
L
1
4
5
0.88
L
Olorun
II-plxto
Olorun
2
3
0
0.67
W
Olorun
InverseGPS
Olorun
2
2
2
1.5
W
Thanatos
K1ttensausage
Thanatos
5
4
4
1.75
L
Chiron
N3grxian
Chiron
8
0
1
8.5
W
Cthulhu
Sworn370
Cthulhu
1
0
3
2.5
W
Guan Yu
4
2
1
2.25
W
2
5
3
0.7
L
Mulan
pegi-z3
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
26,166
51,968
Taken
49,269
21,424
Mitigated
25,442
21,732
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Aquad999
Ravana
6,347
2,252
0
2,517
9,087
2,211
0
1,454
7,633
0
42,332
L
3,874
804
0
2,337
14,339
13,635
1,065
5,211
9,128
24,938
0
L
Olorun
II-plxto
Olorun
2,462
1,428
57
3,454
8,624
3,777
256
2,233
6,391
43,875
2,574
W
Olorun
InverseGPS
Olorun
3,575
1,626
31
3,941
7,925
3,357
1,292
1,990
5,935
57,510
0
W
Thanatos
K1ttensausage
Thanatos
10,411
3,833
0
6,946
10,780
4,063
0
936
9,844
0
39,988
L
Chiron
N3grxian
Chiron
12,767
6,843
789
7,182
12,821
4,137
0
2,129
10,692
0
69,125
W
Cthulhu
Sworn370
Cthulhu
7,452
364
132
2,700
9,146
3,203
132
737
8,409
40,120
0
W
Guan Yu
6,135
719
215
2,526
11,219
8,161
1,972
974
9,978
0
44,878
W
5,400
3,221
0
5,241
12,898
2,640
360
1,360
11,538
0
42,895
L
Mulan
pegi-z3
Mulan
716
152
0
771
4,398
1,682
0
0
4,398
0
13,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
38,090
417
Minions Killed
375
0
Camps Cleared
0
1,455,007
Distance Traveled
1,254,105
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,699
481
87
5
0
290,728
0
L
Ymir
7,797
487
39
2
0
266,824
1
L
Olorun
7,986
499
96
6
0
285,756
4
W
Olorun
8,447
528
100
6
0
301,546
4
W
Thanatos
8,047
503
64
4
0
303,645
2
L
Chiron
9,069
567
116
7
0
289,509
5
W
Cthulhu
7,340
459
73
5
0
310,082
1
W
Guan Yu
8,410
526
102
6
0
275,561
2
W
Rama
7,321
458
78
5
0
264,173
4
L
Mulan
5,539
346
37
2
0
121,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role