Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CaTeS85
Loki
Level 105
God Stats
4W - 2L
1,551 SR
Queue Stats
51W - 47L
1,412 Elo+
Party 1
Nike
Nike
Dathomiraa
Nike
Level 45
God Stats
6W - 2L
1,530 SR
Queue Stats
36W - 43L
1,301 Elo+
Party 3
Charybdis
Charybdis
Kennedy450
Charybdis
Level 69
God Stats
2W - 1L
1,444 SR
Queue Stats
272W - 311L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Kongoou
Cthulhu
Level 65
God Stats
2W - 0L
1,572 SR
Queue Stats
51W - 63L
1,327 Elo+
Party 3
Team Averages
Level 85
1,519 SR
1,383 Elo+

VS

Team Averages
Level 35
1,478 SR
1,353 Elo+
Bellona
Bellona
MmmAsiaticPepas
Bellona
Level 12
God Stats
5W - 4L
1,618 SR
Queue Stats
8W - 11L
1,366 Elo+
Party 2
Ares
Ares
Mrrn Chilo
Ares
Level 13
God Stats
2W - 2L
1,364 SR
Queue Stats
7W - 13L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
Mrrn Rilol
Kukulkan
Level 16
God Stats
10W - 13L
1,400 SR
Queue Stats
13W - 20L
1,304 Elo+
Party 2
Anhur
Anhur
Suzena3078
Anhur
Level 71
God Stats
2W - 1L
1,706 SR
Queue Stats
50W - 48L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
kPride_
Cliodhna
Level 64
God Stats
1W - 5L
1,302 SR
Queue Stats
26W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 1 / 0
5,878
653
2,332
4,056
1,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
CaTeS85
Loki
7
1 / 1 / 4
4,924
547
3,052
5,542
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 0
5,277
586
316
3,603
1,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Kennedy450
Charybdis
9
2 / 0 / 4
5,092
566
4,947
4,792
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Kongoou
Cthulhu
9
3 / 1 / 3
5,654
628
4,239
6,465
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 1
3,630
403
458
560
274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
4,001
445
1,598
4,972
2,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Mrrn Rilol
Kukulkan
8
0 / 3 / 1
4,846
538
1,428
4,714
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
8
1 / 3 / 0
4,688
521
3,083
6,040
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
kPride_
Cliodhna
8
3 / 3 / 0
5,353
595
3,929
5,083
1,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
0
4
W
Loki
CaTeS85
Loki
1
1
4
3
W
0
1
0
0
W
Charybdis
Kennedy450
Charybdis
2
0
4
4
W
Cthulhu
Kongoou
Cthulhu
3
1
3
4.5
L
0
0
1
0.5
L
0
1
1
0.5
L
Kukulkan
Mrrn Rilol
Kukulkan
0
3
1
0.17
L
Anhur
1
3
0
0.33
L
Cliodhna
kPride_
Cliodhna
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
10,496
24,458
Taken
21,369
8,155
Mitigated
6,886
8,867
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,332
603
62
2,224
4,056
1,052
118
977
3,079
28,920
0
W
Loki
CaTeS85
Loki
3,052
757
202
1,788
5,542
1,033
0
491
5,051
0
15,464
W
316
81
0
304
3,603
1,473
10
0
3,603
0
28,127
W
Charybdis
Kennedy450
Charybdis
4,947
2,267
0
1,864
4,792
916
0
457
4,335
0
26,255
W
Cthulhu
Kongoou
Cthulhu
4,239
234
265
2,158
6,465
3,681
0
1,101
5,364
20,115
0
L
458
207
0
87
560
274
0
0
506
0
2,776
L
1,598
101
0
126
4,972
2,591
0
1,759
3,213
6,042
0
L
Kukulkan
Mrrn Rilol
Kukulkan
1,428
409
0
490
4,714
1,461
638
1,348
3,366
27,292
0
L
Anhur
3,083
1,837
0
1,482
6,040
1,308
0
1,774
4,266
0
21,231
L
Cliodhna
kPride_
Cliodhna
3,929
637
0
250
5,083
1,252
0
1,690
3,393
0
26,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
22,518
272
Minions Killed
169
0
Camps Cleared
0
844,085
Distance Traveled
699,304
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,878
653
61
7
0
161,754
0
W
Loki
4,924
547
36
4
0
185,907
0
W
Nike
5,277
586
79
9
0
171,674
0
W
Charybdis
5,092
566
59
7
0
156,091
4
W
Cthulhu
5,654
628
37
4
0
168,659
0
L
Bellona
3,630
403
10
1
0
42,882
0
L
Ares
4,001
445
8
1
0
163,449
0
L
Kukulkan
4,846
538
50
6
0
159,848
0
L
Anhur
4,688
521
38
4
0
158,774
0
L
Cliodhna
5,353
595
63
7
0
174,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role