Player Matchup

Guan Yu
Guan Yu
L_KCaptainPlanet
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
MOST_WAnTeD_325
Zhong Kui
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
56W - 41L
1,544 Elo+
Party 1
Khepri
Khepri
MasterWaffles
Khepri
Level 23
God Stats
3W - 3L
1,692 SR
Queue Stats
14W - 22L
1,429 Elo+
Party 1
Eset
Eset
darkdestroyer260
Eset
Level 129
God Stats
8W - 6L
1,583 SR
Queue Stats
86W - 114L
1,410 Elo+
Party 2
Cupid
Cupid
sniper6784_mafia
Cupid
Level 86
God Stats
0W - 1L
1,321 SR
Queue Stats
43W - 62L
1,459 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,440 Elo+

VS

Team Averages
Level 70
1,568 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Hachimanx3
Atlas
Level 27
God Stats
18W - 15L
1,561 SR
Queue Stats
45W - 49L
1,432 Elo+
Party 4
Ra
Ra
ItsAaTrap
Ra
Level 17
God Stats
6W - 5L
1,514 SR
Queue Stats
23W - 20L
1,465 Elo+
Party 4
Odin
Odin
LegaL Immigrnt
Odin
Level 76
God Stats
6W - 1L
1,732 SR
Queue Stats
50W - 46L
1,462 Elo+
Party 3
Chiron
Chiron
vvv_ZODIAC77_vvv
Chiron
Level 160
God Stats
16W - 9L
1,533 SR
Queue Stats
530W - 472L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,352
525
5,388
9,855
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
MOST_WAnTeD_325
Zhong Kui
12
2 / 6 / 1
7,464
533
8,800
11,313
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 1
6,917
494
4,494
8,775
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,812
487
4,449
6,500
2,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 1
5,891
421
2,379
9,144
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 2 / 4
7,908
565
5,982
8,965
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
1 / 1 / 7
7,453
532
3,683
8,796
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 1
8,519
609
7,939
7,827
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 3
7,566
540
4,555
7,721
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 2
7,807
558
10,856
9,802
3,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
19
19
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
4
3
W
Atlas
1
1
7
4.5
W
7
1
1
7.5
L
2
3
2
1
W
2
1
3
3.5
L
Zhong Kui
MOST_WAnTeD_325
Zhong Kui
2
6
1
0.42
L
2
0
1
2.5
L
0
3
1
0.17
L
1
7
1
0.21
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
33,015
45,587
Taken
43,111
22,431
Mitigated
20,853
11,264
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,982
3,453
0
3,906
8,965
3,301
0
3,054
5,819
0
42,562
W
Atlas
3,683
1,255
0
1,515
8,796
6,850
0
2,737
5,993
19,096
0
W
7,939
396
1,274
3,896
7,827
3,162
0
4,497
3,046
51,006
0
L
5,388
183
110
3,232
9,855
4,472
0
1,488
8,262
0
44,242
W
4,555
1,579
0
2,376
7,721
4,493
250
3,853
3,780
0
33,186
L
Zhong Kui
MOST_WAnTeD_325
Zhong Kui
8,800
1,247
0
3,258
11,313
6,580
0
5,765
4,995
50,988
0
L
4,494
795
0
826
8,775
7,453
0
2,645
6,062
23,845
0
L
4,449
377
448
1,815
6,500
2,253
431
346
5,785
37,391
0
L
2,379
1,379
143
1,432
9,144
1,673
238
1,022
8,122
0
25,996
W
10,856
2,845
760
3,537
9,802
3,047
615
3,066
6,730
0
58,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
39,253
363
Minions Killed
393
0
Camps Cleared
0
1,304,089
Distance Traveled
1,413,118
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,908
565
70
5
0
303,516
5
W
Atlas
7,453
532
26
2
0
253,329
0
W
Ra
8,519
609
104
7
0
300,933
3
L
Guan Yu
7,352
525
94
7
0
313,198
1
W
Odin
7,566
540
75
5
0
294,595
4
L
Zhong Kui
7,464
533
93
7
0
252,431
1
L
Khepri
6,917
494
43
3
0
256,530
0
L
Eset
6,812
487
86
6
0
250,216
4
L
Cupid
5,891
421
47
3
0
231,714
2
W
Chiron
7,807
558
118
8
0
260,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role