Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jgoia23
Tsukuyomi
Level 112
God Stats
4W - 4L
1,412 SR
Queue Stats
579W - 613L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Kno46
Cernunnos
Level 42
God Stats
2W - 1L
1,121 SR
Queue Stats
7W - 14L
1,321 Elo+
Party 2
Ymir
Ymir
LiomarMasacre
Ymir
Level 100
God Stats
2W - 0L
1,766 SR
Queue Stats
4W - 3L
1,278 Elo+
Solo
Jormungandr
Jormungandr
campbell69
Jormungandr
Level 67
God Stats
2W - 1L
1,272 SR
Queue Stats
8W - 20L
1,273 Elo+
Party 2
Team Averages
Level 90
1,414 SR
1,368 Elo+

VS

Team Averages
Level 81
1,533 SR
1,414 Elo+
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NTGzinn
King Arthur
Level 54
God Stats
10W - 15L
1,405 SR
Queue Stats
69W - 89L
1,346 Elo+
Party 1
Freya
Freya
Pedroanonymous
Freya
Level 89
God Stats
4W - 4L
1,594 SR
Queue Stats
435W - 522L
1,478 Elo+
Solo
Sol
Sol
XzNLS7zX
Sol
Level 43
God Stats
2W - 4L
1,534 SR
Queue Stats
39W - 59L
1,357 Elo+
Party 1
Awilix
Awilix
iGuizinhuGui
Awilix
Level 119
God Stats
1W - 1L
1,632 SR
Queue Stats
137W - 155L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 1 / 4
7,784
599
4,859
4,202
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Jgoia23
Tsukuyomi
14
8 / 2 / 2
8,114
624
10,318
8,327
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Kno46
Cernunnos
13
5 / 0 / 1
8,086
622
5,766
5,114
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 13
7,663
589
4,526
4,713
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
campbell69
Jormungandr
11
1 / 0 / 0
6,910
532
5,456
5,838
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 0
6,499
500
4,325
11,101
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NTGzinn
King Arthur
7
0 / 4 / 0
5,059
389
1,756
7,588
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 0
5,731
441
1,046
7,471
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
5,741
442
1,597
6,872
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
10
2 / 5 / 0
6,188
476
4,278
10,428
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
3
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
4
6
L
Tyr
 
Tyr
1
2
0
0.5
W
Tsukuyomi
Jgoia23
Tsukuyomi
8
2
2
4.5
W
Cernunnos
Kno46
Cernunnos
5
0
1
5.5
W
1
0
13
7.5
L
King Arthur
NTGzinn
King Arthur
0
4
0
0
L
0
4
0
0
L
0
4
1
0.13
W
Jormungandr
campbell69
Jormungandr
1
0
0
1
L
Awilix
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
13,002
28,194
Taken
43,460
15,752
Mitigated
15,127
10,315
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,859
1,406
0
584
4,202
1,445
657
1,033
3,130
47,612
0
L
Tyr
 
Tyr
4,325
677
0
4,468
11,101
5,452
0
5,165
5,352
0
30,092
W
Tsukuyomi
Jgoia23
Tsukuyomi
10,318
3,570
0
4,124
8,327
2,964
0
346
7,945
0
47,139
W
Cernunnos
Kno46
Cernunnos
5,766
2,080
0
2,549
5,114
1,665
695
985
4,129
0
63,246
W
4,526
1,156
579
1,264
4,713
4,229
336
436
4,237
15,330
0
L
King Arthur
NTGzinn
King Arthur
1,756
337
181
919
7,588
3,303
0
2,264
5,324
0
11,403
L
1,046
157
0
1,828
7,471
1,265
0
813
6,658
30,207
0
L
1,597
121
0
2,704
6,872
1,770
329
2,953
3,919
29,706
0
W
Jormungandr
campbell69
Jormungandr
5,456
2,051
0
1,215
5,838
5,449
419
0
5,432
30,979
0
L
Awilix
4,278
1,856
0
2,680
10,428
3,337
0
3,022
7,366
0
33,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
29,218
376
Minions Killed
287
0
Camps Cleared
0
1,181,739
Distance Traveled
1,234,339
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,784
599
76
6
0
243,647
5
L
Tyr
6,499
500
73
6
0
252,381
5
W
Tsukuyomi
8,114
624
88
7
0
287,075
3
W
Cernunnos
8,086
622
118
9
0
222,290
1
W
Ymir
7,663
589
19
1
0
228,687
5
L
King Arthur
5,059
389
20
2
0
268,807
2
L
Freya
5,731
441
62
5
0
251,057
2
L
Sol
5,741
442
60
5
0
206,675
2
W
Jormungandr
6,910
532
75
6
0
200,040
3
L
Awilix
6,188
476
72
6
0
255,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role