Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DocMcScruffins
Gilgamesh
Level 128
God Stats
56W - 34L
1,738 SR
Queue Stats
361W - 359L
1,567 Elo+
Party 1
Mulan
Mulan
Durnick
Mulan
Level 135
God Stats
13W - 9L
1,522 SR
Queue Stats
681W - 699L
1,547 Elo+
Party 1
Ymir
Ymir
IronDemon4766
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,433 Elo+
Party 1
Freya
Freya
sn0ah
Freya
Level 107
God Stats
8W - 2L
1,526 SR
Queue Stats
275W - 245L
1,527 Elo+
Party 1
Team Averages
Level 108
1,557 SR
1,515 Elo+

VS

Team Averages
Level 93
1,492 SR
1,498 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Angelurban
Bellona
Level 127
God Stats
3W - 2L
1,666 SR
Queue Stats
85W - 81L
1,490 Elo+
Party 3
Serqet
Serqet
CRisNips
Serqet
Level 121
God Stats
2W - 4L
1,614 SR
Queue Stats
137W - 144L
1,468 Elo+
Party 3
Sol
Sol
JavierPosadas16
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,607 Elo+
Party 2
Hades
Hades
RevanchistGhost
Hades
Level 85
God Stats
0W - 8L
1,182 SR
Queue Stats
109W - 129L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 5
7,485
624
4,691
3,882
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DocMcScruffins
Gilgamesh
12
3 / 2 / 6
6,922
577
5,693
9,434
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Durnick
Mulan
13
9 / 2 / 4
8,294
691
10,084
10,044
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 5
5,665
472
356
6,829
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
sn0ah
Freya
11
1 / 2 / 6
6,172
514
4,687
7,755
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 4 / 4
6,574
548
5,764
8,242
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Angelurban
Bellona
8
0 / 6 / 2
5,462
455
3,848
9,793
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
CRisNips
Serqet
10
2 / 2 / 5
6,149
512
3,116
6,633
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 5
6,069
506
5,053
4,064
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 2
6,868
572
2,769
8,442
3,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
9
9
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
5
6.5
L
Ullr
 
Ullr
3
4
4
1.25
L
Bellona
Angelurban
Bellona
0
6
2
0.17
L
Serqet
CRisNips
Serqet
2
2
5
2.25
W
Gilgamesh
DocMcScruffins
Gilgamesh
3
2
6
3
W
Mulan
Durnick
Mulan
9
2
4
5.5
W
0
2
5
1.25
L
2
2
5
2.25
L
2
3
2
1
W
Freya
sn0ah
Freya
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
20,550
37,944
Taken
37,174
16,594
Mitigated
16,179
13,542
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,691
459
0
667
3,882
977
609
458
3,424
42,125
0
L
Ullr
 
Ullr
5,764
2,452
0
686
8,242
2,811
172
4,346
3,706
0
40,531
L
Bellona
Angelurban
Bellona
3,848
1,589
0
2,232
9,793
6,611
0
433
8,998
0
21,099
L
Serqet
CRisNips
Serqet
3,116
291
0
2,537
6,633
1,907
0
764
5,674
0
23,790
W
Gilgamesh
DocMcScruffins
Gilgamesh
5,693
2,084
0
3,160
9,434
3,949
0
2,077
7,214
0
35,922
W
Mulan
Durnick
Mulan
10,084
1,599
0
4,534
10,044
6,639
0
570
8,725
3,981
35,696
W
356
67
0
1,743
6,829
3,184
0
2,829
4,000
7,795
0
L
5,053
1,661
0
991
4,064
1,212
0
1,832
2,166
23,802
2,858
L
2,769
240
19
3,369
8,442
3,638
210
2,740
5,279
27,532
0
W
Freya
sn0ah
Freya
4,687
1,726
0
3,438
7,755
1,845
160
1,757
5,998
39,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
31,122
308
Minions Killed
302
0
Camps Cleared
0
1,178,613
Distance Traveled
1,085,477
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,485
624
88
7
0
242,379
6
L
Ullr
6,574
548
77
6
0
214,383
4
L
Bellona
5,462
455
54
5
0
212,078
0
L
Serqet
6,149
512
55
5
0
239,063
6
W
Gilgamesh
6,922
577
71
6
0
243,883
3
W
Mulan
8,294
691
64
5
0
242,117
0
W
Ymir
5,665
472
16
1
0
220,080
1
L
Sol
6,069
506
52
4
0
222,090
1
L
Hades
6,868
572
64
5
0
197,863
3
W
Freya
6,172
514
69
6
0
230,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role