Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ilovemepot
Mercury
Level 28
God Stats
3W - 1L
1,284 SR
Queue Stats
27W - 39L
1,289 Elo+
Party 1
Odin
Odin
TheFerdHerd
Odin
Level 46
God Stats
5W - 2L
1,587 SR
Queue Stats
25W - 26L
1,375 Elo+
Party 1
King Arthur
King Arthur
Vexhaven
King Arthur
Level 82
God Stats
1W - 2L
1,173 SR
Queue Stats
27W - 32L
1,363 Elo+
Solo
Team Averages
Level 86
1,409 SR
1,405 Elo+

VS

Team Averages
Level 37
1,414 SR
1,313 Elo+
Skadi
Skadi
 
Skadi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Monocyte_87
Fenrir
Level 29
God Stats
2W - 1L
1,354 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 3
Sol
Sol
Rising80
Sol
Level 47
God Stats
17W - 6L
1,449 SR
Queue Stats
33W - 37L
1,392 Elo+
Party 3
Aphrodite
Aphrodite
UptownGem3
Aphrodite
Level 35
God Stats
1W - 3L
1,495 SR
Queue Stats
20W - 28L
1,104 Elo+
Party 2
Cthulhu
Cthulhu
codedad
Cthulhu
Level 31
God Stats
1W - 13L
1,274 SR
Queue Stats
15W - 28L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 0
7,100
645
6,629
2,774
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
 
Olorun
11
7 / 1 / 3
6,818
620
6,775
5,477
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Ilovemepot
Mercury
9
0 / 1 / 1
5,522
502
1,810
5,337
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 6
6,086
553
4,961
4,443
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Vexhaven
King Arthur
11
5 / 0 / 0
7,070
643
4,131
6,268
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 4 / 0
4,047
368
2,400
7,013
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
7
0 / 3 / 0
4,642
422
1,024
6,769
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 0
5,720
520
783
8,455
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
UptownGem3
Aphrodite
6
1 / 5 / 1
4,869
443
1,559
6,820
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
codedad
Cthulhu
9
0 / 5 / 0
5,023
457
1,729
7,916
3,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
18
Kills
2
3
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
0
3
W
Olorun
 
Olorun
7
1
3
8.5
L
Skadi
 
Skadi
0
4
0
0
W
Mercury
Ilovemepot
Mercury
0
1
1
0.5
L
Fenrir
0
3
0
0
L
1
2
0
0.5
W
3
1
6
6
L
Aphrodite
UptownGem3
Aphrodite
1
5
1
0.3
W
King Arthur
Vexhaven
King Arthur
5
0
0
5
L
Cthulhu
codedad
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
7,495
24,299
Taken
36,973
9,597
Mitigated
14,113
11,590
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,629
662
0
1,384
2,774
1,035
578
713
2,061
41,716
0
W
Olorun
 
Olorun
6,775
2,440
525
2,878
5,477
2,182
2,473
962
4,515
32,157
4,598
L
Skadi
 
Skadi
2,400
829
126
2,094
7,013
1,893
0
3,151
3,543
0
13,081
W
Mercury
Ilovemepot
Mercury
1,810
550
0
2,496
5,337
1,404
750
105
5,232
0
22,101
L
Fenrir
1,024
94
0
3,104
6,769
1,978
0
948
5,706
0
18,021
L
783
415
0
3,542
8,455
2,542
0
4,445
3,600
35,122
0
W
4,961
1,233
169
1,108
4,443
1,623
629
597
3,846
0
21,060
L
Aphrodite
UptownGem3
Aphrodite
1,559
394
988
1,745
6,820
4,203
0
3,979
2,643
8,625
0
W
King Arthur
Vexhaven
King Arthur
4,131
675
0
3,030
6,268
3,353
0
1,694
4,574
379
30,323
L
Cthulhu
codedad
Cthulhu
1,729
106
0
473
7,916
3,497
561
0
7,506
20,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
24,301
307
Minions Killed
204
0
Camps Cleared
0
1,042,309
Distance Traveled
932,564
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,100
645
91
8
0
207,979
4
W
Olorun
6,818
620
62
6
0
189,395
2
L
Skadi
4,047
368
14
1
0
146,065
0
W
Mercury
5,522
502
53
5
0
224,965
0
L
Fenrir
4,642
422
42
4
0
229,207
0
L
Sol
5,720
520
79
7
0
192,089
3
W
Odin
6,086
553
40
4
0
224,668
2
L
Aphrodite
4,869
443
26
2
0
175,857
1
W
King Arthur
7,070
643
61
6
0
195,302
3
L
Cthulhu
5,023
457
43
4
0
189,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role