Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LampShadey12
Achilles
Level 8
God Stats
2W - 1L
1,513 SR
Queue Stats
13W - 5L
1,615 Elo+
Party 3
Rama
Rama
Recrysis
Rama
Level 108
God Stats
7W - 7L
1,461 SR
Queue Stats
119W - 107L
1,515 Elo+
Party 3
Team Averages
Level 100
1,495 SR
1,526 Elo+

VS

Team Averages
Level 48
1,473 SR
1,573 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KhronixTCC
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 2
Ares
Ares
Natedawwgg8
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Taybae28
Baba Yaga
Level 29
God Stats
1W - 4L
1,363 SR
Queue Stats
15W - 13L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
Will4WiiSports2
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 2
6,680
607
3,846
4,758
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
 
Nemesis
10
3 / 0 / 3
6,196
563
4,184
5,627
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
 
Sylvanus
10
2 / 0 / 2
5,589
508
1,410
4,014
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
LampShadey12
Achilles
12
4 / 0 / 1
7,156
651
6,311
7,367
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
11
3 / 0 / 2
6,721
611
4,873
5,665
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 1
5,194
472
4,568
5,883
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KhronixTCC
Bellona
8
0 / 4 / 0
4,567
415
2,096
7,915
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 0
4,168
379
774
6,446
4,099
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Taybae28
Baba Yaga
9
1 / 2 / 0
5,209
474
2,889
5,251
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,165
470
3,069
7,766
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
1
1
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
2
5
W
Nemesis
 
Nemesis
3
0
3
4.5
W
Sylvanus
 
Sylvanus
2
0
2
3
L
Sol
 
Sol
0
2
1
0.25
L
Bellona
KhronixTCC
Bellona
0
4
0
0
W
Achilles
LampShadey12
Achilles
4
0
1
4.5
L
0
5
0
0
W
Rama
3
0
2
4
L
Baba Yaga
Taybae28
Baba Yaga
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
13,396
27,431
Taken
33,261
11,854
Mitigated
13,300
15,243
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,846
467
321
2,215
4,758
1,584
172
2,253
2,505
38,405
0
W
Nemesis
 
Nemesis
4,184
1,512
0
2,500
5,627
1,719
0
2,001
3,626
0
31,461
W
Sylvanus
 
Sylvanus
1,410
355
848
1,640
4,014
1,719
165
2,154
1,860
13,306
5,234
L
Sol
 
Sol
4,568
1,525
0
2,764
5,883
1,017
0
392
5,491
35,967
0
L
Bellona
KhronixTCC
Bellona
2,096
906
0
2,722
7,915
4,524
0
96
7,342
0
15,819
W
Achilles
LampShadey12
Achilles
6,311
2,499
0
4,840
7,367
5,144
348
0
7,367
0
40,705
L
774
294
0
0
6,446
4,099
23
579
5,867
6,052
0
W
Rama
4,873
4,267
0
2,879
5,665
1,688
910
1,823
3,842
0
47,284
L
Baba Yaga
Taybae28
Baba Yaga
2,889
324
0
1,919
5,251
1,357
0
2,129
2,932
22,536
0
L
3,069
702
0
3,250
7,766
2,303
0
1,627
5,881
0
27,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
24,303
353
Minions Killed
211
0
Camps Cleared
0
1,031,683
Distance Traveled
932,572
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,680
607
86
8
0
215,167
2
W
Nemesis
6,196
563
60
5
0
239,320
4
W
Sylvanus
5,589
508
43
4
0
189,106
2
L
Sol
5,194
472
69
6
0
182,357
1
L
Bellona
4,567
415
32
3
0
202,672
3
W
Achilles
7,156
651
75
7
0
192,876
2
L
Ares
4,168
379
7
1
0
150,982
1
W
Rama
6,721
611
89
8
0
195,214
5
L
Baba Yaga
5,209
474
42
4
0
181,368
1
L
Ne Zha
5,165
470
61
6
0
215,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role