Player Matchup

Kuzenbo
Kuzenbo
DatDoodJoey
Kuzenbo
Level 65
God Stats
0W - 2L
1,295 SR
Queue Stats
94W - 98L
1,449 Elo+
Party 1
Chang'e
Chang'e
DoritosAnimus
Chang'e
Level 36
God Stats
13W - 9L
1,684 SR
Queue Stats
285W - 86L
1,869 Elo+
Solo
Guan Yu
Guan Yu
Greggus
Guan Yu
Level 82
God Stats
6W - 5L
1,535 SR
Queue Stats
98W - 109L
1,487 Elo+
Party 1
Medusa
Medusa
RagnarRocker
Medusa
Level 48
God Stats
10W - 6L
1,583 SR
Queue Stats
138W - 128L
1,530 Elo+
Solo
Serqet
Serqet
mikeymike2016
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Solo
Team Averages
Level 56
1,519 SR
1,565 Elo+

VS

Team Averages
Level 62
1,490 SR
1,584 Elo+
Morgan Le Fay
Morgan Le Fay
Ashiyr
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,346 SR
Queue Stats
65W - 69L
1,442 Elo+
Solo
Cabrakan
Cabrakan
HoneyCashew
Cabrakan
Level 59
God Stats
39W - 6L
1,980 SR
Queue Stats
368W - 96L
1,792 Elo+
Party 2
Ne Zha
Ne Zha
SamsungNote11
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,888 Elo+
Party 2
Anhur
Anhur
Zepheriin
Anhur
Level 106
God Stats
1W - 0L
1,324 SR
Queue Stats
2W - 3L
1,323 Elo+
Solo
Discordia
Discordia
大大亮丶
Discordia
Level 61
God Stats
2W - 4L
1,301 SR
Queue Stats
67W - 66L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DatDoodJoey
Kuzenbo
20
0 / 5 / 9
13,907
927
18,064
42,365
73,121
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
20
4 / 7 / 4
13,830
922
25,095
27,890
10,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Greggus
Guan Yu
20
2 / 7 / 6
13,283
886
14,629
36,703
39,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
5 / 8 / 3
14,489
966
33,984
30,263
12,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 9 / 6
12,523
835
10,667
30,595
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashiyr
Morgan Le Fay
20
9 / 3 / 23
15,588
1,039
40,171
16,889
10,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
HoneyCashew
Cabrakan
20
9 / 0 / 25
16,759
1,117
32,838
21,941
35,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 25
16,301
1,087
26,961
37,177
47,209
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Zepheriin
Anhur
20
8 / 3 / 23
15,550
1,037
27,500
20,267
11,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
大大亮丶
Discordia
20
4 / 3 / 23
14,616
974
34,764
11,544
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
155
11
Kills
36
36
Deaths
11
28
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashiyr
Morgan Le Fay
9
3
23
6.83
L
Kuzenbo
DatDoodJoey
Kuzenbo
0
5
9
0.9
L
Chang'e
4
7
4
0.86
L
Guan Yu
Greggus
Guan Yu
2
7
6
0.71
W
Cabrakan
HoneyCashew
Cabrakan
9
0
25
21.5
L
Medusa
5
8
3
0.81
W
6
2
25
9.25
W
Anhur
Zepheriin
Anhur
8
3
23
6.5
L
0
9
6
0.33
W
Discordia
大大亮丶
Discordia
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,439
Damage
162,234
167,816
Taken
107,818
151,296
Mitigated
110,430
37,599
Healing
36,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashiyr
Morgan Le Fay
40,171
3,185
1,357
5,543
16,889
10,392
0
7,211
9,557
86,597
0
L
Kuzenbo
DatDoodJoey
Kuzenbo
18,064
4,403
0
4,250
42,365
73,121
0
24,964
16,918
33,554
0
L
Chang'e
25,095
649
11,201
8,887
27,890
10,773
0
19,847
8,043
64,521
0
L
Guan Yu
Greggus
Guan Yu
14,629
1,095
4,329
3,828
36,703
39,363
0
22,966
12,846
2,618
25,947
W
Cabrakan
HoneyCashew
Cabrakan
32,838
2,387
0
1,669
21,941
35,751
0
10,444
10,902
45,768
0
L
Medusa
33,984
10,545
0
1,285
30,263
12,491
0
21,917
8,230
0
80,263
W
26,961
5,506
5,170
16,902
37,177
47,209
0
15,130
20,001
0
59,772
W
Anhur
Zepheriin
Anhur
27,500
18,487
0
4,791
20,267
11,430
0
7,576
12,593
0
63,568
L
10,667
1,019
0
3,819
30,595
15,548
0
18,079
12,516
0
24,740
W
Discordia
大大亮丶
Discordia
34,764
1,984
0
853
11,544
5,648
0
3,908
7,636
61,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,032
Gold Earned
78,814
286
Minions Killed
334
7
Camps Cleared
11
1,488,240
Distance Traveled
1,526,813
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,588
1,039
121
8
3
288,171
0
L
Kuzenbo
13,907
927
21
1
0
296,629
0
L
Chang'e
13,830
922
87
6
3
289,394
1
L
Guan Yu
13,283
886
22
1
1
309,329
0
W
Cabrakan
16,759
1,117
18
1
1
312,223
2
L
Medusa
14,489
966
113
8
2
268,081
0
W
Ne Zha
16,301
1,087
45
3
0
343,701
0
W
Anhur
15,550
1,037
100
7
5
287,291
0
L
Serqet
12,523
835
43
3
1
324,807
0
W
Discordia
14,616
974
50
3
2
295,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role