Player Matchup

Izanami
Izanami
Xtreme SToRmZz
Izanami
Level 81
God Stats
1W - 2L
1,448 SR
Queue Stats
28W - 37L
1,401 Elo+
Party 2
Scylla
Scylla
habibi119
Scylla
Level 26
God Stats
4W - 7L
1,338 SR
Queue Stats
14W - 20L
1,402 Elo+
Party 2
Ares
Ares
xSlickRick2x
Ares
Level 13
God Stats
6W - 7L
1,500 SR
Queue Stats
15W - 18L
1,381 Elo+
Party 2
Team Averages
Level 40
1,429 SR
1,395 Elo+

VS

Team Averages
Level 87
1,595 SR
1,510 Elo+
Scylla
Scylla
KILLAAKIDD
Scylla
Level 77
God Stats
15W - 10L
1,490 SR
Queue Stats
25W - 29L
1,387 Elo+
Party 1
Bellona
Bellona
Retlaw4
Bellona
Level 105
God Stats
4W - 2L
1,575 SR
Queue Stats
27W - 20L
1,442 Elo+
Party 1
Camazotz
Camazotz
Tlayuda_caliente
Camazotz
Level 78
God Stats
1W - 0L
1,719 SR
Queue Stats
25W - 18L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,651
577
6,662
13,035
5,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
habibi119
Scylla
14
1 / 3 / 0
9,443
630
8,517
12,677
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 6 / 1
10,262
684
4,217
18,740
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KILLAAKIDD
Scylla
16
5 / 1 / 6
11,022
735
12,021
7,554
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Retlaw4
Bellona
16
10 / 1 / 4
11,466
764
24,984
19,412
23,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
5,998
400
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
KILLAAKIDD
Scylla
5
1
6
8
W
Bellona
Retlaw4
Bellona
10
1
4
12
W
0
0
0
0
L
0
6
1
0.08
L
Scylla
habibi119
Scylla
1
3
0
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
37,005
44,452
Taken
26,966
30,076
Mitigated
25,703
8,662
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
KILLAAKIDD
Scylla
12,021
734
70
1,237
7,554
2,411
647
3,139
4,173
46,287
0
W
Bellona
Retlaw4
Bellona
24,984
6,258
0
7,689
19,412
23,292
226
9,101
9,675
133
44,620
W
0
0
0
0
0
0
0
0
0
0
0
L
6,662
2,982
0
1,333
13,035
5,821
425
1,770
10,562
0
39,985
L
Scylla
habibi119
Scylla
8,517
747
1,060
5,057
12,677
5,583
33
3,361
8,913
36,008
0
L
4,217
669
0
1,212
18,740
18,672
0
7,280
10,141
9,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
28,486
159
Minions Killed
142
8
Camps Cleared
5
819,734
Distance Traveled
607,561
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,022
735
93
6
3
290,599
7
W
Bellona
11,466
764
49
3
2
316,962
0
W
Camazotz
5,998
400
0
0
0
0
0
L
Izanami
8,651
577
79
5
4
250,017
0
L
Scylla
9,443
630
74
5
4
284,809
1
L
Ares
10,262
684
6
0
0
284,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role