Player Matchup

Bacchus
Bacchus
DehviI
Bacchus
Level 128
God Stats
14W - 9L
1,627 SR
Queue Stats
159W - 138L
1,561 Elo+
Party 2
Achilles
Achilles
ScoobyLarenzo
Achilles
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 82L
1,644 Elo+
Party 2
Agni
Agni
ShakespeareIV
Agni
Level 155
God Stats
1W - 0L
1,633 SR
Queue Stats
86W - 61L
1,691 Elo+
Party 2
Team Averages
Level 139
1,587 SR
1,632 Elo+

VS

Team Averages
Level 39
1,415 SR
1,287 Elo+
Cliodhna
Cliodhna
FederalPressure-
Cliodhna
Level 48
God Stats
0W - 2L
1,263 SR
Queue Stats
14W - 26L
1,318 Elo+
Party 1
Sobek
Sobek
PaytonNicole
Sobek
Level 41
God Stats
2W - 2L
1,481 SR
Queue Stats
3W - 12L
1,206 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cHatred
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DehviI
Bacchus
13
4 / 0 / 17
9,221
838
7,874
12,698
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ScoobyLarenzo
Achilles
13
12 / 1 / 9
9,317
847
11,187
9,111
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 0 / 15
8,773
798
11,579
5,268
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
7,140
649
5,395
10,200
3,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 0
6,761
615
1,983
15,082
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
cHatred
Morgan Le Fay
10
0 / 6 / 1
6,628
603
7,059
9,220
3,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
22
Kills
1
1
Deaths
22
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DehviI
Bacchus
4
0
17
12.5
L
1
8
0
0.13
L
0
8
0
0
W
Achilles
ScoobyLarenzo
Achilles
12
1
9
16.5
W
6
0
15
13.5
L
Morgan Le Fay
cHatred
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
14,437
27,077
Taken
34,502
27,305
Mitigated
19,748
8,473
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DehviI
Bacchus
7,874
1,586
435
4,573
12,698
15,693
198
3,820
8,878
18,585
0
L
5,395
284
293
800
10,200
3,772
211
6,943
3,112
0
20,749
L
1,983
155
0
2,080
15,082
12,900
96
7,397
7,242
6,736
0
W
Achilles
ScoobyLarenzo
Achilles
11,187
3,179
0
2,150
9,111
9,711
190
3,721
5,390
0
23,215
W
11,579
726
76
1,239
5,268
1,901
470
1,806
3,462
32,816
0
L
Morgan Le Fay
cHatred
Morgan Le Fay
7,059
451
0
1,299
9,220
3,076
0
5,305
3,685
23,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
20,529
105
Minions Killed
98
7
Camps Cleared
2
667,684
Distance Traveled
519,005
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,221
838
14
1
1
233,468
4
L
Cliodhna
7,140
649
49
4
1
183,353
3
L
Sobek
6,761
615
14
1
0
159,084
0
W
Achilles
9,317
847
37
3
1
219,485
0
W
Agni
8,773
798
54
5
5
214,731
1
L
Morgan Le Fay
6,628
603
35
3
1
176,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role