Player Matchup

Scylla
Scylla
Bacchusita
Scylla
Level 29
God Stats
2W - 1L
1,612 SR
Queue Stats
67W - 46L
1,596 Elo+
Party 1
Raijin
Raijin
FoExD
Raijin
Level 159
God Stats
1W - 2L
1,281 SR
Queue Stats
129W - 97L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
J_Mitch62
Danzaburou
Level 148
God Stats
29W - 24L
1,619 SR
Queue Stats
505W - 487L
1,497 Elo+
Party 3
Charybdis
Charybdis
Toksk
Charybdis
Level 140
God Stats
15W - 11L
1,600 SR
Queue Stats
134W - 118L
1,594 Elo+
Party 1
Ares
Ares
VickDamone_JR
Ares
Level 4
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 3
Team Averages
Level 96
1,564 SR
1,609 Elo+

VS

Team Averages
Level 47
1,561 SR
1,567 Elo+
Charybdis
Charybdis
Batman696199
Charybdis
Level 27
God Stats
2W - 3L
1,534 SR
Queue Stats
46W - 35L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
Big Homie RJJ
Sylvanus
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
69W - 43L
1,620 Elo+
Party 2
Nike
Nike
Fundementlz
Nike
Level 29
God Stats
4W - 3L
1,708 SR
Queue Stats
79W - 64L
1,553 Elo+
Party 2
Janus
Janus
SoccerTiger15
Janus
Level 44
God Stats
1W - 3L
1,605 SR
Queue Stats
127W - 127L
1,473 Elo+
Solo
Neith
Neith
feastgodcash
Neith
Level 108
God Stats
14W - 9L
1,636 SR
Queue Stats
338W - 255L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bacchusita
Scylla
20
9 / 1 / 14
14,558
607
25,858
18,849
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
FoExD
Raijin
17
8 / 2 / 8
11,954
498
17,944
13,206
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
J_Mitch62
Danzaburou
18
5 / 6 / 13
12,142
506
15,573
21,861
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Toksk
Charybdis
20
14 / 1 / 12
13,747
573
25,706
16,246
6,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 11
11,419
476
9,453
20,375
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Batman696199
Charybdis
15
3 / 8 / 3
9,976
416
12,086
19,268
5,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Big Homie RJJ
Sylvanus
13
2 / 10 / 4
9,592
400
12,772
33,348
42,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 6 / 1
10,435
435
10,541
24,535
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 10 / 4
9,731
405
10,678
17,112
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 7 / 3
11,574
482
12,845
19,519
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
41
Kills
10
10
Deaths
41
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bacchusita
Scylla
9
1
14
16
L
Charybdis
Batman696199
Charybdis
3
8
3
0.56
L
Sylvanus
Big Homie RJJ
Sylvanus
2
10
4
0.4
W
Raijin
FoExD
Raijin
8
2
8
6
L
2
6
1
0.42
W
Danzaburou
J_Mitch62
Danzaburou
5
6
13
1.92
L
1
10
4
0.3
W
Charybdis
Toksk
Charybdis
14
1
12
20
W
5
0
11
10.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,534
Damage
58,922
90,537
Taken
113,782
49,196
Mitigated
77,833
32,060
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bacchusita
Scylla
25,858
1,987
324
9,234
18,849
6,789
1,145
3,656
14,629
131,424
0
L
Charybdis
Batman696199
Charybdis
12,086
6,436
0
2,482
19,268
5,928
522
8,958
10,223
0
61,991
L
Sylvanus
Big Homie RJJ
Sylvanus
12,772
2,823
3,642
8,509
33,348
42,751
112
12,490
20,614
31,560
0
W
Raijin
FoExD
Raijin
17,944
1,663
0
3,636
13,206
6,244
1,090
1,417
11,296
53,122
0
L
10,541
1,101
372
4,973
24,535
18,074
169
13,202
10,529
0
55,377
W
Danzaburou
J_Mitch62
Danzaburou
15,573
6,850
0
8,144
21,861
7,750
3,477
5,230
16,513
0
95,851
L
10,678
460
0
1,569
17,112
3,678
265
6,761
10,309
44,645
0
W
Charybdis
Toksk
Charybdis
25,706
12,485
0
6,194
16,246
6,540
3,924
6,984
8,941
0
93,247
W
9,453
700
0
4,528
20,375
21,873
706
5,470
14,472
37,593
0
L
12,845
4,181
0
4,624
19,519
7,402
0
10,461
8,852
0
104,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
51,308
588
Minions Killed
476
0
Camps Cleared
0
2,248,328
Distance Traveled
2,079,838
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,558
607
203
8
0
484,293
7
L
Charybdis
9,976
416
106
4
0
399,866
2
L
Sylvanus
9,592
400
27
1
0
376,748
1
W
Raijin
11,954
498
80
3
0
388,498
2
L
Nike
10,435
435
101
4
0
466,402
2
W
Danzaburou
12,142
506
132
6
0
430,690
2
L
Janus
9,731
405
80
3
0
423,556
2
W
Charybdis
13,747
573
132
6
0
461,676
7
W
Ares
11,419
476
41
2
0
483,171
7
L
Neith
11,574
482
162
7
0
413,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role