Player Matchup

Eset
Eset
Drmooski
Eset
Level 146
God Stats
3W - 2L
1,479 SR
Queue Stats
72W - 48L
1,599 Elo+
Party 2
Bellona
Bellona
ILoveFafNox
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TwoInchSurprise
Hou Yi
Level 17
God Stats
3W - 2L
1,689 SR
Queue Stats
10W - 5L
1,672 Elo+
Party 2
Team Averages
Level 56
1,556 SR
1,590 Elo+

VS

Team Averages
Level 48
1,608 SR
1,345 Elo+
Raijin
Raijin
Tonibomnaboni
Raijin
Level 33
God Stats
2W - 1L
1,392 SR
Queue Stats
70W - 119L
1,251 Elo+
Party 1
Mulan
Mulan
Vippperrrrr
Mulan
Level 87
God Stats
29W - 14L
1,706 SR
Queue Stats
790W - 571L
1,610 Elo+
Solo
Geb
Geb
volsiter5796
Geb
Level 24
God Stats
3W - 2L
1,725 SR
Queue Stats
7W - 25L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 7 / 6
8,205
586
14,042
12,833
4,967
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ILoveFafNox
Bellona
12
3 / 5 / 2
8,504
607
7,365
16,586
12,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 7 / 3
9,211
658
11,976
12,504
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
9,847
703
12,478
7,242
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 2 / 7
11,535
824
16,524
15,786
18,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 11
10,089
721
6,757
20,849
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
19
19
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
0
7
6
0.43
L
Bellona
ILoveFafNox
Bellona
3
5
2
0.8
W
5
2
7
4.25
L
4
7
3
0.79
W
12
2
7
7.75
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
35,759
41,923
Taken
43,877
22,076
Mitigated
37,647
6,061
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
14,042
837
591
3,321
12,833
4,967
0
5,166
7,271
33,112
0
L
Bellona
ILoveFafNox
Bellona
7,365
2,205
0
643
16,586
12,354
0
8,971
7,033
1,049
16,407
W
12,478
1,472
0
2,556
7,242
2,802
1,430
2,170
5,072
22,959
0
L
11,976
5,668
0
1,506
12,504
4,755
0
5,395
6,791
0
34,197
W
16,524
1,566
681
3,740
15,786
18,128
530
5,295
10,491
3,134
46,144
W
6,757
808
574
7,491
20,849
16,717
383
7,602
13,247
24,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
31,471
119
Minions Killed
157
3
Camps Cleared
9
654,969
Distance Traveled
693,439
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,205
586
39
3
1
215,626
2
L
Bellona
8,504
607
20
1
2
238,948
2
W
Raijin
9,847
703
36
3
0
232,614
3
L
Hou Yi
9,211
658
60
4
0
200,395
0
W
Mulan
11,535
824
82
6
8
243,429
2
W
Geb
10,089
721
39
3
1
217,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role