Player Matchup

Neith
Neith
GaIacy
Neith
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 1
Ganesha
Ganesha
NickGeezy987
Ganesha
Level 94
God Stats
33W - 27L
1,569 SR
Queue Stats
41W - 37L
1,529 Elo+
Party 4
Olorun
Olorun
Yodasjr
Olorun
Level 157
God Stats
0W - 2L
1,490 SR
Queue Stats
172W - 160L
1,534 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
beardstash
Morgan Le Fay
Level 29
God Stats
6W - 9L
1,574 SR
Queue Stats
64W - 41L
1,586 Elo+
Party 4
Cu Chulainn
Cu Chulainn
swizzathan
Cu Chulainn
Level 129
God Stats
0W - 1L
1,725 SR
Queue Stats
69W - 51L
1,619 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,567 Elo+

VS

Team Averages
Level 44
1,573 SR
1,584 Elo+
Discordia
Discordia
BLG SuiTea
Discordia
Level 40
God Stats
45W - 37L
1,557 SR
Queue Stats
216W - 204L
1,544 Elo+
Party 2
Pele
Pele
ChiefJG7
Pele
Level 15
God Stats
2W - 0L
1,353 SR
Queue Stats
22W - 11L
1,638 Elo+
Party 3
Baron Samedi
Baron Samedi
Evandiniii
Baron Samedi
Level 108
God Stats
29W - 25L
1,579 SR
Queue Stats
214W - 203L
1,548 Elo+
Party 2
Geb
Geb
SlydeWaze
Geb
Level 46
God Stats
2W - 0L
1,793 SR
Queue Stats
91W - 42L
1,639 Elo+
Party 3
King Arthur
King Arthur
Tarxan9991213
King Arthur
Level 13
God Stats
11W - 7L
1,584 SR
Queue Stats
11W - 8L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GaIacy
Neith
16
2 / 7 / 7
9,635
964
13,004
15,027
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
NickGeezy987
Ganesha
16
0 / 5 / 8
9,046
905
5,458
18,549
23,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Yodasjr
Olorun
16
2 / 6 / 6
10,179
1,018
9,568
14,716
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
beardstash
Morgan Le Fay
16
4 / 6 / 7
10,574
1,057
11,302
12,850
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
swizzathan
Cu Chulainn
16
3 / 5 / 7
10,099
1,010
19,003
19,902
17,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLG SuiTea
Discordia
17
1 / 1 / 18
10,194
1,019
14,408
10,581
3,488
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
18
13 / 2 / 12
12,582
1,258
22,431
16,249
11,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Evandiniii
Baron Samedi
17
6 / 2 / 12
11,177
1,118
20,280
8,685
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 20
11,694
1,169
10,962
15,812
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Tarxan9991213
King Arthur
17
5 / 3 / 11
10,126
1,013
6,230
13,400
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
102
11
Kills
29
29
Deaths
11
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLG SuiTea
Discordia
1
1
18
10
W
Pele
13
2
12
9.5
W
Baron Samedi
Evandiniii
Baron Samedi
6
2
12
6
L
Neith
GaIacy
Neith
2
7
7
0.79
L
Ganesha
NickGeezy987
Ganesha
0
5
8
0.8
W
4
3
20
4.67
W
King Arthur
Tarxan9991213
King Arthur
5
3
11
3.5
L
Olorun
Yodasjr
Olorun
2
6
6
0.83
L
Morgan Le Fay
beardstash
Morgan Le Fay
4
6
7
1.25
L
Cu Chulainn
swizzathan
Cu Chulainn
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,335
Damage
74,311
81,044
Taken
64,727
60,055
Mitigated
45,697
10,404
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLG SuiTea
Discordia
14,408
1,387
109
146
10,581
3,488
0
3,599
6,732
41,624
0
W
Pele
22,431
5,822
0
4,816
16,249
11,516
0
7,717
8,318
928
40,501
W
Baron Samedi
Evandiniii
Baron Samedi
20,280
1,268
5,601
2,277
8,685
3,867
0
2,798
5,775
43,448
0
L
Neith
GaIacy
Neith
13,004
7,286
0
2,057
15,027
6,222
0
8,389
6,638
0
25,816
L
Ganesha
NickGeezy987
Ganesha
5,458
349
770
1,098
18,549
23,268
0
11,458
7,091
14,275
0
W
10,962
1,793
74
1,416
15,812
16,682
0
7,782
7,483
13,023
0
W
King Arthur
Tarxan9991213
King Arthur
6,230
273
0
0
13,400
10,144
0
7,128
6,082
0
15,865
L
Olorun
Yodasjr
Olorun
9,568
4,222
1,657
2,361
14,716
6,741
0
8,045
6,671
36,726
0
L
Morgan Le Fay
beardstash
Morgan Le Fay
11,302
2,025
0
626
12,850
6,454
0
5,252
7,598
35,984
0
L
Cu Chulainn
swizzathan
Cu Chulainn
19,003
3,320
241
1,594
19,902
17,370
0
12,798
7,104
7,677
33,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
55,773
204
Minions Killed
179
6
Camps Cleared
4
886,407
Distance Traveled
1,001,769
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,194
1,019
75
8
0
188,435
0
W
Pele
12,582
1,258
33
3
3
200,209
0
W
Baron Samedi
11,177
1,118
47
5
0
198,587
0
L
Neith
9,635
964
36
4
0
171,325
0
L
Ganesha
9,046
905
0
0
0
172,261
1
W
Geb
11,694
1,169
4
0
1
219,105
0
W
King Arthur
10,126
1,013
20
2
0
195,433
0
L
Olorun
10,179
1,018
55
6
4
173,816
1
L
Morgan Le Fay
10,574
1,057
47
5
0
176,882
0
L
Cu Chulainn
10,099
1,010
66
7
2
192,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role