Player Matchup

Mercury
Mercury
CaptainSquatch
Mercury
Level 52
God Stats
14W - 3L
1,884 SR
Queue Stats
138W - 43L
1,780 Elo+
Party 3
Hou Yi
Hou Yi
Delvidium
Hou Yi
Level 39
God Stats
1W - 2L
1,643 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 3
Ganesha
Ganesha
Elitheuz
Ganesha
Level 44
God Stats
0W - 5L
1,521 SR
Queue Stats
29W - 81L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
Errius64
Baron Samedi
Level 61
God Stats
2W - 2L
1,551 SR
Queue Stats
91W - 150L
1,287 Elo+
Party 1
Odin
Odin
Ettiland
Odin
Level 18
God Stats
0W - 3L
1,138 SR
Queue Stats
3W - 20L
1,083 Elo+
Party 1
Team Averages
Level 43
1,547 SR
1,337 Elo+

VS

Team Averages
Level 55
1,511 SR
1,409 Elo+
Charybdis
Charybdis
Destroyahhh
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,450 Elo+
Party 4
Kali
Kali
FullOfDespair
Kali
Level 35
God Stats
5W - 5L
1,365 SR
Queue Stats
76W - 73L
1,366 Elo+
Party 2
King Arthur
King Arthur
SirNatesman
King Arthur
Level 68
God Stats
4W - 5L
1,402 SR
Queue Stats
117W - 121L
1,516 Elo+
Solo
Atlas
Atlas
Zboy8190
Atlas
Level 23
God Stats
4W - 1L
1,819 SR
Queue Stats
6W - 7L
1,385 Elo+
Party 4
Anubis
Anubis
servedjagger
Anubis
Level 59
God Stats
17W - 15L
1,466 SR
Queue Stats
35W - 40L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,818
601
4,289
8,326
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Delvidium
Hou Yi
8
1 / 4 / 0
5,339
411
4,297
7,316
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Elitheuz
Ganesha
10
0 / 3 / 2
6,268
482
3,452
9,087
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Errius64
Baron Samedi
11
1 / 11 / 2
6,322
486
6,417
12,583
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
0 / 8 / 0
5,696
438
2,016
12,169
5,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Destroyahhh
Charybdis
12
3 / 1 / 4
6,891
530
6,989
7,709
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 6
8,845
680
8,965
9,542
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
SirNatesman
King Arthur
15
11 / 0 / 1
9,432
726
9,957
6,925
5,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Zboy8190
Atlas
8
0 / 1 / 2
5,930
456
795
6,841
3,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
6 / 3 / 3
8,122
625
6,765
6,948
3,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
29
29
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Hou Yi
Delvidium
Hou Yi
1
4
0
0.25
W
Charybdis
Destroyahhh
Charybdis
3
1
4
5
L
Ganesha
Elitheuz
Ganesha
0
3
2
0.33
L
Baron Samedi
Errius64
Baron Samedi
1
11
2
0.18
L
Odin
0
8
0
0
W
9
1
6
12
W
King Arthur
SirNatesman
King Arthur
11
0
1
11.5
W
Atlas
Zboy8190
Atlas
0
1
2
1
W
Anubis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
33,471
49,481
Taken
37,965
18,281
Mitigated
17,605
4,754
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,289
2,890
0
258
8,326
2,027
0
819
7,507
0
36,837
L
Hou Yi
Delvidium
Hou Yi
4,297
1,318
0
876
7,316
1,823
1,007
202
7,114
0
27,725
W
Charybdis
Destroyahhh
Charybdis
6,989
3,479
0
3,695
7,709
1,989
1,012
2,333
5,362
0
38,177
L
Ganesha
Elitheuz
Ganesha
3,452
568
0
2,087
9,087
5,674
395
739
8,348
23,998
0
L
Baron Samedi
Errius64
Baron Samedi
6,417
1,585
0
1,283
12,583
3,404
0
6,087
6,496
27,613
0
L
Odin
2,016
1,215
0
250
12,169
5,353
407
0
12,169
0
20,495
W
8,965
3,891
0
6,623
9,542
3,441
312
571
8,921
0
43,914
W
King Arthur
SirNatesman
King Arthur
9,957
2,117
0
1,625
6,925
5,654
327
889
5,978
0
57,172
W
Atlas
Zboy8190
Atlas
795
558
1,136
792
6,841
3,240
444
2,298
4,494
6,027
0
W
Anubis
6,765
728
0
2,726
6,948
3,281
450
3,359
3,307
44,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
39,220
274
Minions Killed
341
0
Camps Cleared
0
1,116,714
Distance Traveled
1,182,920
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,818
601
73
6
0
279,436
0
L
Hou Yi
5,339
411
76
6
0
214,561
0
W
Charybdis
6,891
530
73
6
0
232,418
0
L
Ganesha
6,268
482
17
1
0
221,804
3
L
Baron Samedi
6,322
486
57
4
0
196,589
0
L
Odin
5,696
438
51
4
0
204,324
0
W
Kali
8,845
680
80
6
0
282,579
0
W
King Arthur
9,432
726
105
8
0
277,799
3
W
Atlas
5,930
456
5
0
0
187,166
0
W
Anubis
8,122
625
78
6
0
202,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role