Player Matchup

Fafnir
Fafnir
Dwarr123
Fafnir
Level 125
God Stats
2W - 3L
1,620 SR
Queue Stats
246W - 219L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
ThePrime007
Gilgamesh
Level 150
God Stats
0W - 3L
1,661 SR
Queue Stats
30W - 37L
1,489 Elo+
Party 1
Mercury
Mercury
WIFEV
Mercury
Level 27
God Stats
4W - 2L
1,739 SR
Queue Stats
12W - 9L
1,534 Elo+
Party 1
Neith
Neith
fecesboy
Neith
Level 44
God Stats
0W - 1L
1,801 SR
Queue Stats
141W - 120L
1,569 Elo+
Party 3
Aphrodite
Aphrodite
rl93
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,545 Elo+
Solo
Team Averages
Level 77
1,664 SR
1,541 Elo+

VS

Team Averages
Level 58
1,551 SR
1,574 Elo+
Awilix
Awilix
BoeTheJug
Awilix
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 86L
1,623 Elo+
Party 2
Janus
Janus
Electrolightz
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 34L
1,609 Elo+
Party 2
Heimdallr
Heimdallr
OriginHydra
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,557 Elo+
Party 2
Ares
Ares
PERROCHAMUCO1
Ares
Level 74
God Stats
2W - 0L
1,566 SR
Queue Stats
28W - 35L
1,480 Elo+
Solo
Bastet
Bastet
UrAdoptedLoI
Bastet
Level 132
God Stats
5W - 3L
1,689 SR
Queue Stats
645W - 572L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dwarr123
Fafnir
11
4 / 4 / 4
7,566
540
6,539
12,071
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ThePrime007
Gilgamesh
11
0 / 1 / 2
6,813
487
5,679
11,612
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
WIFEV
Mercury
11
5 / 4 / 4
7,664
547
6,576
9,862
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
fecesboy
Neith
12
3 / 6 / 4
7,334
524
7,133
10,341
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
rl93
Aphrodite
10
0 / 5 / 4
6,121
437
4,419
12,893
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BoeTheJug
Awilix
13
6 / 3 / 4
8,103
579
7,726
8,899
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 5
8,541
610
11,584
7,137
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
OriginHydra
Heimdallr
13
4 / 2 / 5
7,740
553
9,840
7,225
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
5 / 3 / 5
7,387
528
8,587
14,553
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
0 / 2 / 2
7,625
545
4,806
8,442
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
20
20
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
BoeTheJug
Awilix
6
3
4
2.67
L
Fafnir
Dwarr123
Fafnir
4
4
4
1.5
W
5
2
5
3.75
W
Heimdallr
OriginHydra
Heimdallr
4
2
5
3.25
W
5
3
5
2.5
L
Gilgamesh
ThePrime007
Gilgamesh
0
1
2
1
W
Bastet
0
2
2
0.5
L
Mercury
WIFEV
Mercury
5
4
4
1.75
L
Neith
fecesboy
Neith
3
6
4
0.83
L
Aphrodite
rl93
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
42,543
56,779
Taken
46,256
29,364
Mitigated
29,751
18,070
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BoeTheJug
Awilix
7,726
3,272
0
750
8,899
2,982
476
2,532
6,367
0
40,893
L
Fafnir
Dwarr123
Fafnir
6,539
2,416
0
2,300
12,071
12,322
0
3,703
8,231
20,960
0
W
11,584
1,078
0
945
7,137
2,474
307
2,608
4,529
57,901
0
W
Heimdallr
OriginHydra
Heimdallr
9,840
3,185
0
2,236
7,225
3,578
293
1,301
5,835
0
48,387
W
8,587
566
0
3,830
14,553
15,591
306
3,514
10,719
15,975
0
L
Gilgamesh
ThePrime007
Gilgamesh
5,679
1,699
0
3,470
11,612
6,666
652
2,976
8,317
0
36,869
W
Bastet
4,806
799
0
4,164
8,442
5,126
48
1,003
7,107
0
50,139
L
Mercury
WIFEV
Mercury
6,576
3,425
0
2,189
9,862
2,985
0
2,644
7,098
0
33,378
L
Neith
fecesboy
Neith
7,133
3,774
0
2,566
10,341
2,875
0
5,071
5,152
0
38,582
L
Aphrodite
rl93
Aphrodite
4,419
554
1,023
6,522
12,893
4,516
396
5,139
7,363
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
39,396
294
Minions Killed
373
0
Camps Cleared
0
1,502,663
Distance Traveled
1,473,613
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,103
579
66
5
0
291,777
1
L
Fafnir
7,566
540
24
2
0
269,186
3
W
Janus
8,541
610
112
8
0
301,098
0
W
Heimdallr
7,740
553
69
5
0
295,445
0
W
Ares
7,387
528
9
1
0
281,567
1
L
Gilgamesh
6,813
487
89
6
0
317,943
4
W
Bastet
7,625
545
117
8
0
303,726
3
L
Mercury
7,664
547
55
4
0
340,289
1
L
Neith
7,334
524
70
5
0
272,687
4
L
Aphrodite
6,121
437
56
4
0
302,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role