Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DMjankee
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,436 Elo+
Party 2
Achilles
Achilles
LampShadey12
Achilles
Level 8
God Stats
2W - 1L
1,288 SR
Queue Stats
13W - 5L
1,601 Elo+
Party 3
Rama
Rama
Recrysis
Rama
Level 108
God Stats
7W - 7L
1,418 SR
Queue Stats
119W - 107L
1,507 Elo+
Party 3
Camazotz
Camazotz
Terfrider
Camazotz
Level 108
God Stats
4W - 1L
1,738 SR
Queue Stats
132W - 115L
1,516 Elo+
Party 2
Team Averages
Level 66
1,489 SR
1,512 Elo+

VS

Team Averages
Level 67
1,446 SR
1,401 Elo+
King Arthur
King Arthur
DiegoMm_04
King Arthur
Level 55
God Stats
7W - 11L
1,424 SR
Queue Stats
166W - 198L
1,394 Elo+
Party 1
Kali
Kali
Joseobando19
Kali
Level 62
God Stats
0W - 3L
1,129 SR
Queue Stats
191W - 255L
1,368 Elo+
Party 1
Zeus
Zeus
jpramirezsoto
Zeus
Level 44
God Stats
5W - 4L
1,536 SR
Queue Stats
119W - 158L
1,338 Elo+
Party 1
Cerberus
Cerberus
vale0859
Cerberus
Level 48
God Stats
12W - 13L
1,475 SR
Queue Stats
140W - 205L
1,322 Elo+
Party 1
Chaac
Chaac
xRoidabuser
Chaac
Level 124
God Stats
2W - 1L
1,665 SR
Queue Stats
56W - 46L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 4
6,745
675
5,084
3,054
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
1 / 0 / 4
5,283
528
556
4,680
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LampShadey12
Achilles
11
4 / 0 / 3
6,797
680
3,860
7,192
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
10
0 / 1 / 1
5,761
576
2,848
6,399
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Terfrider
Camazotz
12
8 / 0 / 3
6,790
679
6,827
6,070
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiegoMm_04
King Arthur
8
0 / 4 / 0
4,745
475
2,510
6,440
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,725
473
1,192
5,571
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 6 / 0
4,970
497
1,338
6,362
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
vale0859
Cerberus
7
0 / 3 / 0
5,023
502
1,521
9,081
2,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 0 / 0
5,159
516
5,801
5,865
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
16
Kills
1
1
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
W
Ymir
1
0
4
3
L
King Arthur
DiegoMm_04
King Arthur
0
4
0
0
L
0
3
0
0
W
Achilles
LampShadey12
Achilles
4
0
3
5.5
W
Rama
0
1
1
0.5
W
Camazotz
Terfrider
Camazotz
8
0
3
9.5
L
0
6
0
0
L
Cerberus
vale0859
Cerberus
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
12,362
27,395
Taken
33,319
10,594
Mitigated
10,375
14,142
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,084
1,005
0
730
3,054
886
0
863
1,994
45,924
0
W
Ymir
556
110
0
1,567
4,680
1,927
0
619
3,941
7,354
0
L
King Arthur
DiegoMm_04
King Arthur
2,510
476
0
914
6,440
2,442
0
391
5,677
0
16,737
L
1,192
400
0
1,529
5,571
1,811
0
267
5,137
0
21,915
W
Achilles
LampShadey12
Achilles
3,860
1,154
0
4,581
7,192
4,537
180
207
6,632
0
32,453
W
Rama
2,848
2,645
0
1,954
6,399
1,623
950
587
5,466
0
38,238
W
Camazotz
Terfrider
Camazotz
6,827
2,451
0
5,310
6,070
1,621
0
373
5,571
0
35,355
L
1,338
141
0
643
6,362
1,396
757
1,396
4,805
22,801
0
L
Cerberus
vale0859
Cerberus
1,521
0
1,077
1,814
9,081
2,321
911
2,468
6,481
11,771
0
L
5,801
612
134
2,758
5,865
2,405
696
569
5,184
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
24,622
316
Minions Killed
218
0
Camps Cleared
0
958,514
Distance Traveled
937,353
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,745
675
87
9
0
196,793
0
W
Ymir
5,283
528
10
1
0
188,216
1
L
King Arthur
4,745
475
28
3
0
184,078
2
L
Kali
4,725
473
43
4
0
194,819
3
W
Achilles
6,797
680
62
6
0
163,290
1
W
Rama
5,761
576
84
8
0
181,011
3
W
Camazotz
6,790
679
73
7
0
229,204
1
L
Zeus
4,970
497
59
6
0
149,306
4
L
Cerberus
5,023
502
30
3
0
193,460
2
L
Chaac
5,159
516
58
6
0
215,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role