Player Matchup

Ymir
Ymir
BeastofCarthage
Ymir
Level 105
God Stats
17W - 14L
1,634 SR
Queue Stats
58W - 32L
1,692 Elo+
Party 3
Thanatos
Thanatos
Boos9
Thanatos
Level 122
God Stats
39W - 22L
1,704 SR
Queue Stats
66W - 37L
1,696 Elo+
Party 3
Neith
Neith
EnderofLives
Neith
Level 59
God Stats
12W - 6L
1,591 SR
Queue Stats
13W - 6L
1,609 Elo+
Party 3
Izanami
Izanami
ThrillaKast
Izanami
Level 25
God Stats
27W - 10L
1,780 SR
Queue Stats
33W - 14L
1,721 Elo+
Party 3
Kukulkan
Kukulkan
linkypoo0
Kukulkan
Level 99
God Stats
8W - 4L
1,772 SR
Queue Stats
39W - 26L
1,618 Elo+
Party 3
Team Averages
Level 82
1,696 SR
1,667 Elo+

VS

Team Averages
Level 58
1,500 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Akuma561
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,483 Elo+
Party 1
Apollo
Apollo
BlazeAgent
Apollo
Level 109
God Stats
6W - 8L
1,533 SR
Queue Stats
129W - 145L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Crabwithashotgun
Cu Chulainn
Level 65
God Stats
35W - 41L
1,564 SR
Queue Stats
282W - 197L
1,544 Elo+
Party 2
Mercury
Mercury
kamaro50
Mercury
Level 47
God Stats
17W - 13L
1,403 SR
Queue Stats
180W - 142L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,511
592
3,984
8,430
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Boos9
Thanatos
11
5 / 2 / 0
6,638
603
4,241
7,186
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 3
5,677
516
6,123
2,431
655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
ThrillaKast
Izanami
12
1 / 0 / 1
7,099
645
3,540
5,420
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
linkypoo0
Kukulkan
11
0 / 3 / 1
6,217
565
1,691
3,916
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 1 / 2
6,295
572
4,361
3,336
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
1 / 4 / 1
5,546
504
1,775
8,479
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
BlazeAgent
Apollo
9
0 / 3 / 1
5,009
455
2,463
8,215
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Crabwithashotgun
Cu Chulainn
12
0 / 0 / 0
6,146
559
3,043
4,799
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
kamaro50
Mercury
10
2 / 1 / 2
5,989
544
1,557
4,587
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
2
4
L
Ymir
1
4
1
0.38
W
2
1
3
3.5
L
Apollo
BlazeAgent
Apollo
0
3
1
0.17
W
Thanatos
Boos9
Thanatos
5
2
0
2.5
L
Cu Chulainn
Crabwithashotgun
Cu Chulainn
0
0
0
0
W
1
0
3
2.5
W
Izanami
ThrillaKast
Izanami
1
0
1
1.5
L
Mercury
kamaro50
Mercury
2
1
2
3
W
Kukulkan
linkypoo0
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
13,199
27,383
Taken
29,416
11,339
Mitigated
12,795
14,585
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,361
516
0
1,337
3,336
851
0
1,327
2,009
31,157
0
L
Ymir
1,775
664
0
384
8,479
5,999
0
3,126
5,353
9,866
0
W
3,984
1,049
78
2,744
8,430
5,286
54
1,411
7,019
28,679
0
L
Apollo
BlazeAgent
Apollo
2,463
1,383
0
3,728
8,215
1,833
0
858
7,357
0
29,660
W
Thanatos
Boos9
Thanatos
4,241
620
0
7,439
7,186
2,514
380
1,620
5,400
0
30,426
L
Cu Chulainn
Crabwithashotgun
Cu Chulainn
3,043
523
0
2,906
4,799
2,814
0
0
4,799
4,061
35,258
W
6,123
3,355
552
1,391
2,431
655
155
543
1,866
0
29,224
W
Izanami
ThrillaKast
Izanami
3,540
2,461
0
2,111
5,420
1,574
657
563
4,538
0
47,669
L
Mercury
kamaro50
Mercury
1,557
88
0
2,485
4,587
1,298
0
364
4,223
0
27,821
W
Kukulkan
linkypoo0
Kukulkan
1,691
0
0
270
3,916
1,310
225
1,801
1,957
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
28,985
370
Minions Killed
309
0
Camps Cleared
0
1,045,033
Distance Traveled
1,125,086
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,295
572
73
7
0
232,320
5
L
Ymir
5,546
504
22
2
0
201,980
1
W
Ymir
6,511
592
52
5
0
185,600
2
L
Apollo
5,009
455
62
6
0
179,558
1
W
Thanatos
6,638
603
72
7
0
230,598
3
L
Cu Chulainn
6,146
559
88
8
0
241,366
2
W
Neith
5,677
516
49
4
0
193,959
3
W
Izanami
7,099
645
116
11
0
218,369
1
L
Mercury
5,989
544
64
6
0
269,862
2
W
Kukulkan
6,217
565
81
7
0
216,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role