Player Matchup

Medusa
Medusa
BlueJay8
Medusa
Level 146
God Stats
10W - 6L
1,666 SR
Queue Stats
173W - 119L
1,691 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CyberianFaux
Morgan Le Fay
Level 138
God Stats
2W - 1L
1,673 SR
Queue Stats
87W - 63L
1,624 Elo+
Party 2
Cerberus
Cerberus
IMDK END
Cerberus
Level 87
God Stats
0W - 1L
1,662 SR
Queue Stats
20W - 20L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Lepehn
Gilgamesh
Level 80
God Stats
3W - 3L
1,610 SR
Queue Stats
52W - 35L
1,683 Elo+
Party 2
Team Averages
Level 113
1,653 SR
1,626 Elo+

VS

Team Averages
Level 79
1,748 SR
1,661 Elo+
Neith
Neith
ImLowkeyLogan
Neith
Level 28
God Stats
21W - 15L
1,782 SR
Queue Stats
29W - 22L
1,616 Elo+
Party 1
Ymir
Ymir
JAKERAVENS29
Ymir
Level 38
God Stats
8W - 4L
1,762 SR
Queue Stats
21W - 13L
1,649 Elo+
Party 1
Chang'e
Chang'e
TheClutchosaurus
Chang'e
Level 126
God Stats
1W - 1L
1,780 SR
Queue Stats
109W - 79L
1,692 Elo+
Party 1
Amaterasu
Amaterasu
leon-killer7
Amaterasu
Level 125
God Stats
1W - 1L
1,670 SR
Queue Stats
83W - 54L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlueJay8
Medusa
19
5 / 5 / 4
13,212
695
19,167
16,538
6,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
CyberianFaux
Morgan Le Fay
20
2 / 5 / 5
13,326
701
17,855
14,366
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IMDK END
Cerberus
18
2 / 5 / 4
12,582
662
7,472
25,774
37,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Lepehn
Gilgamesh
18
3 / 8 / 5
12,221
643
12,971
21,558
15,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 13
13,432
707
21,284
16,251
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 2 / 15
14,367
756
8,459
19,736
24,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 9
14,914
785
25,413
19,782
10,039
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
leon-killer7
Amaterasu
20
8 / 4 / 4
15,045
792
12,719
23,608
18,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
23
23
Deaths
12
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
BlueJay8
Medusa
5
5
4
1.4
L
Morgan Le Fay
CyberianFaux
Morgan Le Fay
2
5
5
0.9
L
Cerberus
IMDK END
Cerberus
2
5
4
0.8
W
5
4
13
2.88
W
2
2
15
4.75
L
Gilgamesh
Lepehn
Gilgamesh
3
8
5
0.69
W
8
2
9
6.25
W
Amaterasu
leon-killer7
Amaterasu
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,465
Damage
67,875
78,236
Taken
79,377
66,847
Mitigated
61,787
11,168
Healing
34,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BlueJay8
Medusa
19,167
7,387
0
2,626
16,538
6,652
1,754
8,534
7,776
0
59,656
L
Morgan Le Fay
CyberianFaux
Morgan Le Fay
17,855
1,300
0
3,284
14,366
6,548
299
5,215
9,089
72,678
0
L
Cerberus
IMDK END
Cerberus
7,472
523
0
4,278
25,774
37,713
62
9,305
15,967
35,796
0
W
21,284
8,610
1,496
2,848
16,251
8,569
3,137
7,289
8,688
0
47,931
W
8,459
302
712
4,434
19,736
24,815
715
6,530
12,654
32,986
0
L
Gilgamesh
Lepehn
Gilgamesh
12,971
1,130
0
980
21,558
15,934
223
10,525
10,841
6,880
29,480
W
25,413
1,582
8,845
9,567
19,782
10,039
2,007
6,800
12,888
78,322
0
W
Amaterasu
leon-killer7
Amaterasu
12,719
5,801
1,265
5,177
23,608
18,364
846
6,043
17,356
3,548
56,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
57,758
328
Minions Killed
320
15
Camps Cleared
16
1,193,545
Distance Traveled
1,499,762
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,212
695
92
5
2
280,246
2
L
Morgan Le Fay
13,326
701
115
6
9
308,111
3
L
Cerberus
12,582
662
83
4
2
302,223
1
W
Neith
13,432
707
67
4
2
328,793
3
W
Ymir
14,367
756
42
2
0
383,109
2
L
Gilgamesh
12,221
643
38
2
2
302,965
1
W
Chang'e
14,914
785
135
7
9
393,932
2
W
Amaterasu
15,045
792
76
4
5
393,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role