Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FrontEmpress256
Izanami
Level 47
God Stats
14W - 15L
1,468 SR
Queue Stats
129W - 137L
1,394 Elo+
Party 3
Mulan
Mulan
Neo2good4u1
Mulan
Level 67
God Stats
16W - 14L
1,469 SR
Queue Stats
42W - 53L
1,365 Elo+
Party 1
Artio
Artio
RonnieSenpai
Artio
Level 29
God Stats
3W - 1L
1,471 SR
Queue Stats
16W - 28L
1,301 Elo+
Party 1
Zeus
Zeus
TheRichRazer
Zeus
Level 79
God Stats
3W - 2L
1,479 SR
Queue Stats
169W - 177L
1,461 Elo+
Party 3
Team Averages
Level 61
1,477 SR
1,404 Elo+

VS

Team Averages
Level 43
1,406 SR
1,371 Elo+
Neith
Neith
Kali-The-Goat
Neith
Level 13
God Stats
1W - 5L
1,297 SR
Queue Stats
11W - 19L
1,288 Elo+
Party 2
Ravana
Ravana
PainFL
Ravana
Level 52
God Stats
2W - 6L
1,351 SR
Queue Stats
160W - 156L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
SuperHulkSlug
Sylvanus
Level 65
God Stats
10W - 8L
1,567 SR
Queue Stats
75W - 124L
1,323 Elo+
Party 4
Chaac
Chaac
WubbzieMcgee
Chaac
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Olorun
Olorun
wtfchuckie
Olorun
Level 85
God Stats
3W - 13L
1,313 SR
Queue Stats
146W - 213L
1,320 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 2 / 3
8,415
526
6,005
6,794
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 2
8,519
532
5,789
7,697
2,213
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 1 / 8
9,689
606
17,160
11,933
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 5
7,401
463
2,689
13,333
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 2
9,377
586
9,179
5,854
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,600
413
3,099
7,217
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
PainFL
Ravana
14
6 / 2 / 0
8,525
533
8,513
8,204
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SuperHulkSlug
Sylvanus
9
0 / 5 / 3
6,765
423
5,739
16,429
13,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 0
5,636
352
688
9,951
4,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
wtfchuckie
Olorun
12
2 / 7 / 2
7,419
464
5,542
12,013
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
8
8
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
2
3
3.25
W
2
2
2
1.5
L
0
2
1
0.25
W
10
1
8
14
L
Ravana
PainFL
Ravana
6
2
0
3
W
1
0
5
3.5
L
Sylvanus
SuperHulkSlug
Sylvanus
0
5
3
0.3
W
6
3
2
2.33
L
0
8
0
0
L
Olorun
wtfchuckie
Olorun
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
23,581
45,611
Taken
53,814
30,736
Mitigated
29,584
15,927
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,005
2,695
0
2,279
6,794
3,937
1,224
1,253
5,541
0
40,477
W
5,789
3,650
0
865
7,697
2,213
168
1,819
5,878
0
61,937
L
3,099
1,514
0
1,638
7,217
3,272
0
888
6,192
0
41,020
W
17,160
2,214
71
6,646
11,933
9,295
1,401
2,898
9,035
3,503
50,723
L
Ravana
PainFL
Ravana
8,513
2,540
0
1,863
8,204
4,143
0
1,037
6,951
0
51,605
W
2,689
782
463
2,975
13,333
13,481
626
3,206
10,127
14,412
0
L
Sylvanus
SuperHulkSlug
Sylvanus
5,739
2,264
2,754
4,643
16,429
13,092
0
5,361
10,706
18,466
0
W
9,179
721
0
2,628
5,854
1,810
1,583
1,707
4,147
54,380
0
L
688
580
0
1,224
9,951
4,399
0
32
9,529
0
11,520
L
Olorun
wtfchuckie
Olorun
5,542
2,161
135
1,820
12,013
4,678
1,332
5,192
6,274
36,968
3,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,401
Gold Earned
34,945
421
Minions Killed
298
0
Camps Cleared
0
1,501,973
Distance Traveled
1,429,817
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,415
526
68
4
0
343,937
3
W
Izanami
8,519
532
133
8
0
276,952
2
L
Neith
6,600
413
73
5
0
281,857
1
W
Mulan
9,689
606
97
6
0
310,808
6
L
Ravana
8,525
533
94
6
0
335,158
1
W
Artio
7,401
463
24
2
0
310,886
2
L
Sylvanus
6,765
423
27
2
0
259,769
0
W
Zeus
9,377
586
99
6
0
259,390
4
L
Chaac
5,636
352
25
2
0
293,112
0
L
Olorun
7,419
464
79
5
0
259,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role