Player Matchup

Chaac
Chaac
FRaynoud
Chaac
Level 16
God Stats
6W - 4L
1,618 SR
Queue Stats
8W - 5L
1,624 Elo+
Party 2
Scylla
Scylla
Milauwu-
Scylla
Level 13
God Stats
1W - 3L
1,311 SR
Queue Stats
1W - 4L
1,507 Elo+
Party 2
Cupid
Cupid
Noderx3
Cupid
Level 94
God Stats
3W - 4L
1,553 SR
Queue Stats
127W - 140L
1,481 Elo+
Party 2
Team Averages
Level 41
1,494 SR
1,537 Elo+

VS

Team Averages
Level 25
1,519 SR
1,440 Elo+
Baron Samedi
Baron Samedi
BigBoi9707
Baron Samedi
Level 15
God Stats
1W - 1L
1,334 SR
Queue Stats
9W - 7L
1,393 Elo+
Party 1
Bellona
Bellona
MechaCow
Bellona
Level 35
God Stats
5W - 1L
1,665 SR
Queue Stats
12W - 10L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Patrioto33
Cthulhu
Level 26
God Stats
3W - 2L
1,558 SR
Queue Stats
8W - 5L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FRaynoud
Chaac
14
3 / 4 / 4
9,801
653
12,527
23,679
13,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Milauwu-
Scylla
12
1 / 10 / 4
8,954
597
5,434
14,435
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Noderx3
Cupid
12
3 / 9 / 3
9,201
613
12,944
14,971
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoi9707
Baron Samedi
14
3 / 4 / 13
10,660
711
10,624
13,800
6,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
MechaCow
Bellona
16
12 / 2 / 10
12,381
825
21,511
15,859
16,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
Patrioto33
Cthulhu
17
8 / 1 / 13
12,623
842
12,236
24,421
26,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
23
23
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBoi9707
Baron Samedi
3
4
13
2.38
L
Chaac
FRaynoud
Chaac
3
4
4
1.25
W
Bellona
MechaCow
Bellona
12
2
10
8.5
L
Scylla
Milauwu-
Scylla
1
10
4
0.3
L
Cupid
Noderx3
Cupid
3
9
3
0.5
W
Cthulhu
Patrioto33
Cthulhu
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
44,371
53,085
Taken
54,080
24,966
Mitigated
49,436
12,354
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBoi9707
Baron Samedi
10,624
2,015
2,071
3,458
13,800
6,420
586
1,239
12,530
33,310
0
L
Chaac
FRaynoud
Chaac
12,527
3,497
0
9,051
23,679
13,531
745
11,659
11,462
0
39,644
W
Bellona
MechaCow
Bellona
21,511
8,197
602
4,164
15,859
16,924
2,277
1,711
14,060
0
52,172
L
Scylla
Milauwu-
Scylla
5,434
827
0
1,807
14,435
4,804
0
5,468
8,580
17,206
0
L
Cupid
Noderx3
Cupid
12,944
6,541
42
1,454
14,971
6,631
0
6,126
8,537
0
29,364
W
Cthulhu
Patrioto33
Cthulhu
12,236
1,367
357
8,153
24,421
26,092
127
3,249
20,397
38,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
35,664
122
Minions Killed
155
3
Camps Cleared
9
683,512
Distance Traveled
855,991
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,660
711
43
3
1
251,028
0
L
Chaac
9,801
653
51
3
1
274,120
1
W
Bellona
12,381
825
67
4
7
293,241
0
L
Scylla
8,954
597
27
2
0
208,860
0
L
Cupid
9,201
613
44
3
2
200,532
2
W
Cthulhu
12,623
842
45
3
1
311,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role