Player Matchup

Neith
Neith
Caprizzi1
Neith
Level 68
God Stats
18W - 15L
1,474 SR
Queue Stats
42W - 29L
1,468 Elo+
Solo
Ravana
Ravana
Jhansel8787
Ravana
Level 20
God Stats
2W - 0L
1,678 SR
Queue Stats
20W - 24L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
Waquandisha
Cthulhu
Level 28
God Stats
7W - 6L
1,349 SR
Queue Stats
28W - 35L
1,298 Elo+
Party 2
Janus
Janus
YeshuongDong
Janus
Level 42
God Stats
1W - 4L
1,339 SR
Queue Stats
34W - 40L
1,334 Elo+
Party 2
Achilles
Achilles
garrafa-proxima
Achilles
Level 60
God Stats
12W - 7L
1,441 SR
Queue Stats
94W - 116L
1,365 Elo+
Solo
Team Averages
Level 44
1,456 SR
1,352 Elo+

VS

Team Averages
Level 54
1,428 SR
1,293 Elo+
Morgan Le Fay
Morgan Le Fay
ComradCoyote
Morgan Le Fay
Level 128
God Stats
18W - 18L
1,453 SR
Queue Stats
175W - 142L
1,462 Elo+
Party 1
Khepri
Khepri
Petesports
Khepri
Level 69
God Stats
17W - 18L
1,500 SR
Queue Stats
323W - 373L
1,365 Elo+
Solo
Loki
Loki
SyKo Rxtro
Loki
Level 14
God Stats
1W - 2L
1,210 SR
Queue Stats
5W - 5L
1,051 Elo+
Party 1
Danzaburou
Danzaburou
SyKo Sp00ked
Danzaburou
Level 17
God Stats
7W - 3L
1,495 SR
Queue Stats
13W - 9L
1,258 Elo+
Party 1
Cernunnos
Cernunnos
xXxSuiciedxXx
Cernunnos
Level 42
God Stats
15W - 10L
1,483 SR
Queue Stats
29W - 40L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caprizzi1
Neith
16
4 / 1 / 4
9,917
472
10,805
7,934
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
5 / 3 / 6
10,175
485
8,345
10,733
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Waquandisha
Cthulhu
15
4 / 0 / 6
10,255
488
8,291
13,484
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 2 / 3
10,595
505
11,542
10,550
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
18
3 / 1 / 1
11,160
531
10,195
21,406
20,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ComradCoyote
Morgan Le Fay
14
3 / 6 / 1
9,621
458
12,166
15,034
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Petesports
Khepri
13
1 / 2 / 0
8,323
396
2,770
11,246
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 0
8,303
395
4,849
12,309
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SyKo Sp00ked
Danzaburou
13
0 / 6 / 2
7,988
380
8,264
15,870
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
xXxSuiciedxXx
Cernunnos
18
2 / 3 / 0
10,022
477
14,889
13,258
4,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
7
7
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Caprizzi1
Neith
4
1
4
6
L
Morgan Le Fay
ComradCoyote
Morgan Le Fay
3
6
1
0.58
W
Ravana
5
3
6
2.67
L
Khepri
Petesports
Khepri
1
2
0
0.5
L
1
4
0
0.25
L
Danzaburou
SyKo Sp00ked
Danzaburou
0
6
2
0.17
W
Cthulhu
Waquandisha
Cthulhu
4
0
6
7
W
5
2
3
3.25
W
Achilles
3
1
1
3.5
L
Cernunnos
xXxSuiciedxXx
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,178
Damage
42,938
64,107
Taken
67,717
47,512
Mitigated
31,975
28,476
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Caprizzi1
Neith
10,805
3,596
494
4,106
7,934
3,698
2,304
1,693
6,161
0
69,082
L
Morgan Le Fay
ComradCoyote
Morgan Le Fay
12,166
1,025
216
3,080
15,034
5,052
861
9,089
5,572
58,406
0
W
Ravana
8,345
2,095
0
4,484
10,733
4,477
0
2,890
7,697
0
54,615
L
Khepri
Petesports
Khepri
2,770
269
297
2,683
11,246
10,121
0
3,158
8,033
33,142
0
L
4,849
1,554
0
3,366
12,309
4,223
0
2,663
9,597
0
49,391
L
Danzaburou
SyKo Sp00ked
Danzaburou
8,264
3,530
0
2,333
15,870
7,609
1,168
4,018
11,828
0
40,388
W
Cthulhu
Waquandisha
Cthulhu
8,291
1,159
265
4,926
13,484
14,893
0
3,585
9,837
32,413
0
W
11,542
359
0
2,334
10,550
3,507
512
5,387
4,769
72,619
0
W
Achilles
10,195
2,437
0
11,867
21,406
20,937
130
685
20,707
2,415
63,532
L
Cernunnos
xXxSuiciedxXx
Cernunnos
14,889
6,163
0
4,214
13,258
4,970
0
913
11,110
0
70,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
44,257
510
Minions Killed
449
0
Camps Cleared
0
2,008,993
Distance Traveled
1,697,224
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,917
472
130
6
0
371,703
8
L
Morgan Le Fay
9,621
458
113
5
0
289,280
1
W
Ravana
10,175
485
89
4
0
420,960
0
L
Khepri
8,323
396
52
2
0
381,182
5
L
Loki
8,303
395
92
4
0
367,377
1
L
Danzaburou
7,988
380
73
3
0
330,083
0
W
Cthulhu
10,255
488
45
2
0
415,184
5
W
Janus
10,595
505
118
6
0
416,666
1
W
Achilles
11,160
531
128
6
0
384,480
2
L
Cernunnos
10,022
477
119
6
0
329,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role