Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AJ__0330
Nu Wa
Level 88
God Stats
51W - 48L
1,544 SR
Queue Stats
423W - 489L
1,355 Elo+
Party 2
Anubis
Anubis
CRIMINAL710
Anubis
Level 119
God Stats
23W - 17L
1,566 SR
Queue Stats
546W - 581L
1,445 Elo+
Solo
Achilles
Achilles
DARKAKUMA777448
Achilles
Level 125
God Stats
142W - 179L
1,438 SR
Queue Stats
561W - 1,066L
1,328 Elo+
Party 1
Bastet
Bastet
xMigueliito
Bastet
Level 125
God Stats
15W - 6L
1,669 SR
Queue Stats
567W - 594L
1,373 Elo+
Party 2
Team Averages
Level 116
1,543 SR
1,400 Elo+

VS

Team Averages
Level 60
1,453 SR
1,357 Elo+
Khepri
Khepri
BraximusMaximus
Khepri
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 18L
1,275 Elo+
Solo
He Bo
He Bo
ImStonedMyb
He Bo
Level 42
God Stats
0W - 1L
1,319 SR
Queue Stats
34W - 39L
1,438 Elo+
Party 3
Da Ji
Da Ji
UnstableEnt1ty
Da Ji
Level 89
God Stats
2W - 1L
1,778 SR
Queue Stats
175W - 179L
1,460 Elo+
Solo
Charybdis
Charybdis
ily-kaiju
Charybdis
Level 108
God Stats
4W - 8L
1,350 SR
Queue Stats
190W - 228L
1,385 Elo+
Solo
King Arthur
King Arthur
mrsiisterfister
King Arthur
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 16L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 2 / 3
7,118
647
4,249
5,627
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
AJ__0330
Nu Wa
11
0 / 1 / 3
6,575
598
2,593
1,987
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
12
2 / 1 / 1
6,871
625
4,064
4,830
2,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
10
3 / 3 / 0
6,326
575
3,436
7,244
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
10
4 / 1 / 4
6,425
584
4,648
5,083
1,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,421
402
1,427
4,110
2,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 1
6,686
608
2,704
4,564
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
6,719
611
2,587
8,038
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ily-kaiju
Charybdis
8
1 / 5 / 1
5,049
459
2,138
6,447
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

King Arthur
mrsiisterfister
King Arthur
9
0 / 2 / 1
4,925
448
2,579
6,412
3,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
8
8
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
3
3.25
W
Nu Wa
AJ__0330
Nu Wa
0
1
3
1.5
L
0
2
1
0.25
W
Anubis
2
1
1
2.5
W
Achilles
3
3
0
1
L
4
3
1
1.5
L
3
2
1
1.75
L
Charybdis
ily-kaiju
Charybdis
1
5
1
0.3
L
King Arthur
mrsiisterfister
King Arthur
0
2
1
0.25
W
Bastet
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
11,435
24,771
Taken
29,571
10,076
Mitigated
11,418
8,709
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,249
1,889
158
2,187
5,627
2,177
636
2,104
3,469
0
33,142
W
Nu Wa
AJ__0330
Nu Wa
2,593
285
0
0
1,987
485
178
258
1,689
36,964
0
L
1,427
88
0
250
4,110
2,003
0
137
3,892
5,628
0
W
Anubis
4,064
429
0
2,836
4,830
2,093
450
0
4,830
34,255
0
W
Achilles
3,436
1,864
0
1,836
7,244
3,899
25
1,220
5,964
0
22,579
L
2,704
79
0
375
4,564
1,302
0
721
3,721
34,585
0
L
2,587
383
0
3,422
8,038
2,772
0
1,469
6,475
0
40,250
L
Charybdis
ily-kaiju
Charybdis
2,138
1,232
32
848
6,447
1,625
0
340
6,053
0
17,927
L
King Arthur
mrsiisterfister
King Arthur
2,579
599
0
1,000
6,412
3,716
0
3,585
2,773
0
15,534
W
Bastet
4,648
865
0
1,692
5,083
1,422
687
395
4,688
0
23,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
27,800
283
Minions Killed
259
0
Camps Cleared
0
1,052,905
Distance Traveled
1,021,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,118
647
57
5
0
206,037
0
W
Nu Wa
6,575
598
68
6
0
227,725
2
L
Khepri
4,421
402
12
1
0
202,617
2
W
Anubis
6,871
625
73
7
0
180,728
0
W
Achilles
6,326
575
50
5
0
194,622
0
L
He Bo
6,686
608
83
8
0
202,988
0
L
Da Ji
6,719
611
87
8
0
218,546
3
L
Charybdis
5,049
459
47
4
0
188,771
3
L
King Arthur
4,925
448
30
3
0
208,784
0
W
Bastet
6,425
584
35
3
0
243,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role