Player Matchup

Nemesis
Nemesis
GrizzlyComic77
Nemesis
Level 116
God Stats
3W - 0L
1,910 SR
Queue Stats
63W - 51L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Pxsitividad
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,347 Elo+
Party 2
Bellona
Bellona
RACKEN422
Bellona
Level 148
God Stats
1W - 0L
1,545 SR
Queue Stats
47W - 37L
1,632 Elo+
Party 2
Team Averages
Level 95
1,652 SR
1,513 Elo+

VS

Team Averages
Level 23
1,526 SR
1,491 Elo+
Danzaburou
Danzaburou
IceTutuola
Danzaburou
Level 2
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MigrantHawk874
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 1
Merlin
Merlin
SnakeVenom52
Merlin
Level 50
God Stats
14W - 16L
1,579 SR
Queue Stats
70W - 75L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 10
14,759
738
17,529
15,736
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 22
12,079
604
5,345
11,420
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
RACKEN422
Bellona
18
10 / 0 / 14
13,989
699
17,390
24,511
16,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceTutuola
Danzaburou
13
1 / 9 / 4
10,598
530
6,314
13,091
4,494
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 7 / 3
11,466
573
9,623
17,710
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
16
7 / 9 / 0
12,701
635
17,746
15,485
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
25
Kills
8
8
Deaths
25
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
L
Danzaburou
IceTutuola
Danzaburou
1
9
4
0.33
L
0
7
3
0.21
W
0
6
22
1.83
W
Bellona
RACKEN422
Bellona
10
0
14
17
L
Merlin
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
33,683
51,667
Taken
46,286
26,905
Mitigated
28,317
11,872
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,529
7,334
0
2,346
15,736
6,413
1,488
8,189
7,547
0
64,805
L
Danzaburou
IceTutuola
Danzaburou
6,314
2,171
69
551
13,091
4,494
0
1,430
11,661
0
20,420
L
9,623
457
0
925
17,710
18,131
0
3,404
14,306
34,753
0
W
5,345
1,058
0
833
11,420
3,914
1,186
7,719
3,701
31,219
0
W
Bellona
RACKEN422
Bellona
17,390
4,339
0
8,693
24,511
16,578
776
12,075
12,436
0
47,782
L
Merlin
17,746
368
83
1,545
15,485
5,692
0
1,030
14,455
68,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
34,765
217
Minions Killed
180
12
Camps Cleared
1
1,072,415
Distance Traveled
873,890
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,759
738
105
5
8
398,283
0
L
Danzaburou
10,598
530
30
2
0
265,834
2
L
Cthulhu
11,466
573
36
2
1
314,493
0
W
Nu Wa
12,079
604
48
2
3
292,195
5
W
Bellona
13,989
699
64
3
1
381,937
0
L
Merlin
12,701
635
114
6
0
293,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role