Player Matchup

Horus
Horus
Iegosikun
Horus
Level 102
God Stats
2W - 3L
1,677 SR
Queue Stats
211W - 199L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jax132
Cu Chulainn
Level 109
God Stats
0W - 1L
1,284 SR
Queue Stats
160W - 131L
1,451 Elo+
Party 3
Cernunnos
Cernunnos
KING SPROUT
Cernunnos
Level 124
God Stats
11W - 10L
1,601 SR
Queue Stats
266W - 241L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
Realpotatoman
Cthulhu
Level 128
God Stats
0W - 2L
1,332 SR
Queue Stats
25W - 23L
1,536 Elo+
Party 1
Vulcan
Vulcan
rule1999
Vulcan
Level 113
God Stats
0W - 1L
1,686 SR
Queue Stats
24W - 22L
1,536 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,508 Elo+

VS

Team Averages
Level 67
1,577 SR
1,574 Elo+
Atlas
Atlas
Batman696199
Atlas
Level 27
God Stats
2W - 1L
1,593 SR
Queue Stats
46W - 35L
1,574 Elo+
Party 2
Poseidon
Poseidon
Big Homie RJJ
Poseidon
Level 28
God Stats
1W - 1L
1,259 SR
Queue Stats
69W - 43L
1,612 Elo+
Party 2
Nike
Nike
Fundementlz
Nike
Level 29
God Stats
4W - 3L
1,668 SR
Queue Stats
79W - 64L
1,543 Elo+
Party 2
Nemesis
Nemesis
The Wet Up
Nemesis
Level 141
God Stats
19W - 9L
1,660 SR
Queue Stats
495W - 478L
1,541 Elo+
Solo
Bastet
Bastet
feastgodcash
Bastet
Level 108
God Stats
112W - 55L
1,706 SR
Queue Stats
338W - 255L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Iegosikun
Horus
9
1 / 2 / 3
6,311
451
4,720
14,025
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Jax132
Cu Chulainn
10
1 / 5 / 1
6,171
441
4,252
11,850
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
KING SPROUT
Cernunnos
13
2 / 4 / 1
7,927
566
5,789
9,993
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
0 / 4 / 0
7,394
528
8,979
11,024
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
rule1999
Vulcan
11
1 / 4 / 2
7,006
500
6,791
9,448
3,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,843
489
4,335
8,987
5,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Big Homie RJJ
Poseidon
16
3 / 1 / 3
8,747
625
9,057
8,971
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 0
8,119
580
6,498
11,750
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
The Wet Up
Nemesis
13
3 / 1 / 5
8,067
576
6,295
8,431
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
14
6 / 1 / 4
8,435
603
13,505
11,833
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
19
19
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Poseidon
Big Homie RJJ
Poseidon
3
1
3
4.5
W
4
0
0
4
L
Horus
Iegosikun
Horus
1
2
3
1.25
L
Cu Chulainn
Jax132
Cu Chulainn
1
5
1
0.3
L
Cernunnos
KING SPROUT
Cernunnos
2
4
1
0.63
L
Cthulhu
0
4
0
0
W
Nemesis
The Wet Up
Nemesis
3
1
5
5.5
W
Bastet
6
1
4
8
L
Vulcan
rule1999
Vulcan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
39,690
56,340
Taken
49,972
28,939
Mitigated
22,565
17,370
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,335
2,154
360
726
8,987
5,667
0
1,613
7,374
19,775
0
W
Poseidon
Big Homie RJJ
Poseidon
9,057
2,520
0
5,395
8,971
2,756
536
0
8,971
64,089
8,020
W
6,498
1,193
0
3,488
11,750
6,638
416
6,243
4,688
4,405
42,318
L
Horus
Iegosikun
Horus
4,720
2,649
1,457
5,060
14,025
11,823
0
6,209
7,816
0
14,451
L
Cu Chulainn
Jax132
Cu Chulainn
4,252
1,002
0
2,726
11,850
3,698
0
747
11,013
0
35,820
L
Cernunnos
KING SPROUT
Cernunnos
5,789
3,160
0
1,760
9,993
3,125
0
5,620
4,373
0
58,719
L
Cthulhu
8,979
951
302
4,386
11,024
6,818
0
777
9,515
50,124
0
W
Nemesis
The Wet Up
Nemesis
6,295
1,590
0
2,636
8,431
3,471
0
2,567
5,620
0
46,114
W
Bastet
13,505
3,253
0
5,950
11,833
4,033
0
4,284
7,549
0
58,604
L
Vulcan
rule1999
Vulcan
6,791
2,005
0
1,679
9,448
3,475
0
210
9,238
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
40,211
418
Minions Killed
442
0
Camps Cleared
0
1,307,166
Distance Traveled
1,453,137
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,843
489
29
2
0
263,600
0
W
Poseidon
8,747
625
125
9
0
266,294
5
W
Nike
8,119
580
103
7
0
307,713
0
L
Horus
6,311
451
19
1
0
298,119
5
L
Cu Chulainn
6,171
441
70
5
0
250,474
0
L
Cernunnos
7,927
566
120
9
0
258,240
0
L
Cthulhu
7,394
528
121
9
0
248,385
2
W
Nemesis
8,067
576
87
6
0
311,541
0
W
Bastet
8,435
603
98
7
0
303,989
0
L
Vulcan
7,006
500
88
6
0
251,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role