Player Matchup

Hachiman
Hachiman
TurokDino-Hunter
Hachiman
Level 144
God Stats
2W - 1L
1,730 SR
Queue Stats
12W - 10L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
brandodio419
Ah Puch
Level 8
God Stats
5W - 2L
1,576 SR
Queue Stats
8W - 5L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
bunchaletters
Sylvanus
Level 58
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,642 SR
1,481 Elo+

VS

Team Averages
Level 63
1,477 SR
1,350 Elo+
Arachne
Arachne
Devistated
Arachne
Level 21
God Stats
0W - 1L
1,201 SR
Queue Stats
8W - 9L
1,328 Elo+
Party 1
Bellona
Bellona
IBOTIG01dYL0x
Bellona
Level 108
God Stats
1W - 1L
1,637 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 1
Hades
Hades
JoshXMG
Hades
Level 59
God Stats
3W - 3L
1,592 SR
Queue Stats
118W - 135L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 10
9,009
901
11,964
7,448
2,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
brandodio419
Ah Puch
11
6 / 3 / 12
8,176
818
8,196
7,757
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
bunchaletters
Sylvanus
13
5 / 1 / 16
9,067
907
7,368
9,921
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devistated
Arachne
11
0 / 6 / 3
6,110
611
1,716
7,439
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
11
4 / 7 / 1
8,025
803
7,834
12,999
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
JoshXMG
Hades
10
2 / 8 / 2
6,465
647
7,752
11,902
4,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
6
6
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Devistated
Arachne
0
6
3
0.25
L
Bellona
4
7
1
0.64
L
Hades
JoshXMG
Hades
2
8
2
0.38
W
9
2
10
7
W
Ah Puch
brandodio419
Ah Puch
6
3
12
4
W
Sylvanus
bunchaletters
Sylvanus
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
17,302
25,126
Taken
32,340
12,356
Mitigated
17,454
11,323
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Devistated
Arachne
1,716
1,219
51
271
7,439
2,462
0
4,914
2,525
0
9,448
L
Bellona
7,834
1,268
0
251
12,999
10,220
0
5,074
7,925
0
18,681
L
Hades
JoshXMG
Hades
7,752
0
217
1,102
11,902
4,772
0
5,831
6,071
19,917
0
W
11,964
6,318
0
708
7,448
2,787
1,598
1,855
5,593
0
39,566
W
Ah Puch
brandodio419
Ah Puch
8,196
794
289
1,612
7,757
2,452
688
3,622
4,135
23,134
0
W
Sylvanus
bunchaletters
Sylvanus
7,368
1,506
3,892
4,822
9,921
7,117
588
2,564
7,357
16,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
20,600
130
Minions Killed
73
5
Camps Cleared
4
476,126
Distance Traveled
474,816
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,110
611
27
3
2
163,948
1
L
Bellona
8,025
803
22
2
1
166,119
0
L
Hades
6,465
647
24
2
1
144,749
0
W
Hachiman
9,009
901
71
7
3
175,777
4
W
Ah Puch
8,176
818
41
4
2
156,270
1
W
Sylvanus
9,067
907
18
2
0
144,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role