Player Matchup

Fenrir
Fenrir
Bracking
Fenrir
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
182W - 120L
1,632 Elo+
Party 1
Artemis
Artemis
Eonized
Artemis
Level 160
God Stats
5W - 0L
1,912 SR
Queue Stats
337W - 225L
1,620 Elo+
Party 1
Camazotz
Camazotz
MagneticExcalibu
Camazotz
Level 145
God Stats
4W - 1L
1,523 SR
Queue Stats
97W - 59L
1,633 Elo+
Party 1
Da Ji
Da Ji
Soccer4Sam2
Da Ji
Level 20
God Stats
1W - 0L
1,750 SR
Queue Stats
9W - 3L
1,637 Elo+
Party 1
Bacchus
Bacchus
spectatebot69
Bacchus
Level 149
God Stats
2W - 2L
1,541 SR
Queue Stats
272W - 207L
1,617 Elo+
Party 1
Team Averages
Level 121
1,691 SR
1,628 Elo+

VS

Team Averages
Level 88
1,471 SR
1,524 Elo+
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BasiliskTheory
Discordia
Level 129
God Stats
7W - 13L
1,438 SR
Queue Stats
361W - 366L
1,517 Elo+
Party 2
Cerberus
Cerberus
CrunchyCummies
Cerberus
Level 125
God Stats
1W - 1L
1,452 SR
Queue Stats
131W - 121L
1,576 Elo+
Party 2
Ullr
Ullr
PurgatoryZero
Ullr
Level 41
God Stats
0W - 3L
1,463 SR
Queue Stats
39W - 39L
1,527 Elo+
Party 2
Raijin
Raijin
fmp XxjimbxX
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bracking
Fenrir
17
10 / 6 / 17
11,244
1,022
15,193
15,029
9,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Eonized
Artemis
17
6 / 4 / 16
10,465
951
15,534
10,974
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
17 / 3 / 19
12,225
1,111
18,589
24,308
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 6 / 10
9,538
867
8,227
9,962
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
16
4 / 2 / 24
10,052
914
10,022
14,453
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
10 / 8 / 5
10,861
987
15,576
13,475
6,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
BasiliskTheory
Discordia
16
3 / 8 / 11
9,847
895
12,202
10,836
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
3 / 5 / 14
9,316
847
10,207
21,418
35,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 10 / 12
8,477
771
5,462
15,073
5,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
11
1 / 11 / 6
7,479
680
5,771
13,890
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
42
Kills
19
21
Deaths
42
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
10
8
5
1.56
L
Discordia
BasiliskTheory
Discordia
3
8
11
1.06
W
Fenrir
Bracking
Fenrir
10
6
17
3.08
L
Cerberus
3
5
14
2
W
Artemis
Eonized
Artemis
6
4
16
3.5
W
17
3
19
8.83
L
2
10
12
0.8
W
5
6
10
1.67
L
Raijin
1
11
6
0.36
W
Bacchus
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,565
Damage
49,218
74,726
Taken
74,692
51,160
Mitigated
54,959
30,412
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,576
602
1,412
1,352
13,475
6,047
566
2,644
10,573
34,287
0
L
Discordia
BasiliskTheory
Discordia
12,202
466
1,306
556
10,836
3,361
471
762
9,678
25,061
0
W
Fenrir
Bracking
Fenrir
15,193
3,183
960
3,089
15,029
9,798
1,121
9,135
5,634
0
23,386
L
Cerberus
10,207
1,238
185
5,858
21,418
35,657
106
3,613
17,177
23,746
0
W
Artemis
Eonized
Artemis
15,534
7,874
1,633
2,773
10,974
3,911
2,540
7,678
3,190
0
30,100
W
18,589
5,551
707
15,627
24,308
12,909
1,413
13,234
9,894
0
31,446
L
5,462
2,518
247
129
15,073
5,837
594
2,373
12,293
0
7,880
W
8,227
1,269
262
512
9,962
4,223
0
6,047
3,901
0
16,032
L
Raijin
5,771
790
0
1,051
13,890
4,057
0
630
12,869
9,438
0
W
Bacchus
10,022
811
1,228
3,621
14,453
20,319
217
6,975
7,367
16,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
45,980
104
Minions Killed
116
0
Camps Cleared
0
1,089,835
Distance Traveled
824,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,861
987
32
3
0
169,206
2
L
Discordia
9,847
895
26
2
0
187,861
1
W
Fenrir
11,244
1,022
22
2
0
214,000
3
L
Cerberus
9,316
847
42
4
0
191,067
0
W
Artemis
10,465
951
38
3
0
177,205
0
W
Camazotz
12,225
1,111
20
2
0
232,772
0
L
Ullr
8,477
771
8
1
0
154,498
0
W
Da Ji
9,538
867
17
2
0
221,090
0
L
Raijin
7,479
680
8
1
0
121,696
1
W
Bacchus
10,052
914
7
1
0
244,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role