Player Matchup

Jormungandr
Jormungandr
Childslayer9000
Jormungandr
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 2
Achilles
Achilles
LIBxHaas
Achilles
Level 84
God Stats
4W - 6L
1,448 SR
Queue Stats
25W - 35L
1,402 Elo+
Party 3
Izanami
Izanami
Wonkyleg26
Izanami
Level 105
God Stats
2W - 7L
1,373 SR
Queue Stats
12W - 23L
1,350 Elo+
Party 3
Hades
Hades
isactuallytrash
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
okiee
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,426 Elo+
Party 2
Team Averages
Level 64
1,514 SR
1,393 Elo+

VS

Team Averages
Level 99
1,510 SR
1,446 Elo+
Nox
Nox
Nykro-Artema
Nox
Level 87
God Stats
11W - 10L
1,489 SR
Queue Stats
416W - 457L
1,386 Elo+
Party 1
Hades
Hades
gowther332
Hades
Level 104
God Stats
15W - 12L
1,511 SR
Queue Stats
637W - 636L
1,426 Elo+
Party 1
Bastet
Bastet
hotrodrambo
Bastet
Level 124
God Stats
5W - 5L
1,601 SR
Queue Stats
274W - 261L
1,534 Elo+
Party 4
Apollo
Apollo
jonnyquest2099
Apollo
Level 76
God Stats
5W - 7L
1,399 SR
Queue Stats
302W - 332L
1,450 Elo+
Party 1
Chang'e
Chang'e
reapingwillow44
Chang'e
Level 104
God Stats
5W - 4L
1,551 SR
Queue Stats
177W - 188L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Childslayer9000
Jormungandr
8
1 / 4 / 0
4,927
493
1,205
4,554
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
LIBxHaas
Achilles
9
1 / 2 / 0
4,971
497
3,754
7,429
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Wonkyleg26
Izanami
8
1 / 5 / 0
5,033
503
1,776
6,017
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
4,962
496
4,353
9,580
3,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
okiee
Ao Kuang
10
2 / 2 / 1
5,552
555
3,376
8,170
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 7
6,648
665
4,971
6,345
2,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
12
5 / 1 / 1
6,954
695
6,728
7,151
3,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
10
1 / 0 / 6
5,918
592
2,827
5,995
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 3
6,451
645
3,243
4,323
1,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
5 / 2 / 3
6,137
614
4,715
5,069
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Childslayer9000
Jormungandr
1
4
0
0.25
L
Achilles
LIBxHaas
Achilles
1
2
0
0.5
W
4
1
7
7.5
L
Izanami
Wonkyleg26
Izanami
1
5
0
0.2
W
Hades
5
1
1
5.5
W
Bastet
1
0
6
4
L
0
6
2
0.17
W
4
1
3
5.5
L
Ao Kuang
okiee
Ao Kuang
2
2
1
1.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,464
Damage
22,484
35,750
Taken
28,883
15,440
Mitigated
10,790
9,202
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Childslayer9000
Jormungandr
1,205
371
0
0
4,554
1,868
0
937
3,617
17,307
0
L
Achilles
LIBxHaas
Achilles
3,754
401
0
2,767
7,429
5,819
0
4,087
3,302
0
17,378
W
4,971
490
176
2,208
6,345
2,994
849
2,264
3,890
24,929
0
L
Izanami
Wonkyleg26
Izanami
1,776
974
0
528
6,017
1,393
0
1,839
4,138
0
17,552
W
Hades
6,728
706
202
4,074
7,151
3,314
804
1,455
5,352
38,192
0
W
Bastet
2,827
811
0
3,743
5,995
1,688
0
1,134
4,825
0
30,267
L
4,353
689
23
2,351
9,580
3,827
0
5,246
4,083
22,292
0
W
3,243
2,216
0
1,183
4,323
1,317
679
1,222
3,101
0
28,775
L
Ao Kuang
okiee
Ao Kuang
3,376
847
0
3,533
8,170
2,533
0
3,900
4,196
24,970
0
W
4,715
255
854
2,462
5,069
1,477
1,129
2,859
2,138
21,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
32,108
195
Minions Killed
306
0
Camps Cleared
0
999,797
Distance Traveled
1,019,606
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,927
493
37
4
0
180,975
1
L
Achilles
4,971
497
27
3
0
237,026
1
W
Nox
6,648
665
56
6
0
205,577
5
L
Izanami
5,033
503
39
4
0
185,107
1
W
Hades
6,954
695
87
9
0
180,457
2
W
Bastet
5,918
592
58
6
0
232,395
2
L
Hades
4,962
496
37
4
0
174,662
2
W
Apollo
6,451
645
57
6
0
197,525
1
L
Ao Kuang
5,552
555
55
6
0
222,027
2
W
Chang'e
6,137
614
48
5
0
203,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role