Player Matchup

Apollo
Apollo
Silver I
Akatsukid
Apollo
Silver I
Level 147
God Stats
0W - 2L
1,332 SR
Queue Stats
89W - 94L
1,264 MMR
Solo
Thanatos
Thanatos
Bronze III
Billigrec
Thanatos
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,353 MMR
Party 2
Sol
Sol
Silver IV
COLINISM
Sol
Silver IV
Level 79
God Stats
5W - 6L
1,769 SR
Queue Stats
25W - 25L
1,242 MMR
Party 2
Medusa
Medusa
Silver IV
SerFrith
Medusa
Silver IV
Level 143
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 19L
1,024 MMR
Party 1
Fafnir
Fafnir
Silver II
WingWom
Fafnir
Silver II
Level 49
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 7L
1,436 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,472 SR
1,264 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,522 SR
1,272 MMR
Nemesis
Nemesis
Silver I
CPTCthulhu
Nemesis
Silver I
Level 109
God Stats
2W - 2L
1,389 SR
Queue Stats
279W - 284L
1,250 MMR
Solo
Guan Yu
Guan Yu
Gold III
Ringumasúta
Guan Yu
Gold III
Level 157
God Stats
8W - 3L
1,676 SR
Queue Stats
240W - 252L
1,286 MMR
Solo
Ares
Ares
Silver I
TheMonsther
Ares
Silver I
Level 125
God Stats
3W - 0L
1,817 SR
Queue Stats
25W - 31L
1,277 MMR
Solo
Vulcan
Vulcan
Gold V
iamthewolfman
Vulcan
Gold V
Level 146
God Stats
3W - 0L
1,493 SR
Queue Stats
46W - 53L
1,310 MMR
Solo
Artemis
Artemis
Silver I
倚天破苍穹
Artemis
Silver I
Level 156
God Stats
1W - 4L
1,235 SR
Queue Stats
8W - 14L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akatsukid
Apollo
17
5 / 7 / 1
11,770
490
16,644
21,502
6,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Billigrec
Thanatos
17
3 / 6 / 7
11,578
482
14,151
23,662
9,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 3 / 5
11,585
483
15,771
20,156
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SerFrith
Medusa
18
5 / 3 / 2
11,943
498
20,188
17,043
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
WingWom
Fafnir
15
3 / 2 / 5
10,767
449
5,866
18,909
24,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanAh Muzen CabArtioGeb

VS

Bans
IzanamiCamazotzBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CPTCthulhu
Nemesis
19
4 / 5 / 5
12,637
527
12,645
20,397
10,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Ringumasúta
Guan Yu
20
2 / 3 / 8
13,363
557
17,945
31,565
30,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 4 / 10
11,840
493
12,588
23,471
27,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 5
14,843
618
17,401
6,784
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 10
13,449
560
18,691
20,190
8,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
21
21
Deaths
18
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
Akatsukid
Apollo
5
7
1
0.79
L
Thanatos
Billigrec
Thanatos
3
6
7
1.08
L
2
3
5
1.5
W
Nemesis
CPTCthulhu
Nemesis
4
5
5
1.3
W
Guan Yu
Ringumasúta
Guan Yu
2
3
8
2
L
Medusa
SerFrith
Medusa
5
3
2
2
W
2
4
10
1.75
L
Fafnir
WingWom
Fafnir
3
2
5
2.75
W
9
2
5
5.75
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,620
Damage
79,270
101,272
Taken
102,407
55,881
Mitigated
80,004
41,334
Healing
34,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Akatsukid
Apollo
16,644
11,387
0
4,012
21,502
6,867
3,661
4,239
17,163
0
79,800
L
Thanatos
Billigrec
Thanatos
14,151
5,034
0
18,701
23,662
9,238
0
5,877
17,649
0
88,882
L
15,771
6,249
0
10,691
20,156
7,930
638
8,927
10,987
98,242
0
W
Nemesis
CPTCthulhu
Nemesis
12,645
5,874
0
5,537
20,397
10,984
3,131
6,045
14,352
0
92,047
W
Guan Yu
Ringumasúta
Guan Yu
17,945
1,678
2,565
12,861
31,565
30,410
707
5,674
25,891
13,822
70,903
L
Medusa
SerFrith
Medusa
20,188
10,484
0
3,107
17,043
7,801
424
5,825
11,198
0
109,807
W
12,588
583
0
4,278
23,471
27,221
63
5,410
18,061
28,858
0
L
Fafnir
WingWom
Fafnir
5,866
1,287
508
4,315
18,909
24,045
0
8,747
10,018
15,575
0
W
17,401
2,407
0
1,503
6,784
2,760
3,054
3,204
3,580
114,109
0
W
18,691
6,947
0
8,167
20,190
8,629
7,157
3,544
16,646
0
115,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,643
Gold Earned
66,132
648
Minions Killed
664
0
Camps Cleared
0
2,123,374
Distance Traveled
2,437,813
22
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,770
490
149
6
0
387,924
3
L
Thanatos
11,578
482
129
5
0
470,664
3
L
Sol
11,585
483
169
7
0
420,698
4
W
Nemesis
12,637
527
132
6
0
530,590
9
W
Guan Yu
13,363
557
154
6
0
521,345
6
L
Medusa
11,943
498
182
8
0
404,578
5
W
Ares
11,840
493
22
1
0
485,922
12
L
Fafnir
10,767
449
19
1
0
439,510
7
W
Vulcan
14,843
618
193
8
0
489,158
5
W
Artemis
13,449
560
163
7
0
410,798
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role