Player Matchup

Ah Puch
Ah Puch
Mezameru
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRiddlerxD
Baron Samedi
Level 103
God Stats
2W - 2L
1,510 SR
Queue Stats
5W - 3L
1,706 Elo+
Party 2
Osiris
Osiris
xXBLA2EKILLAXX
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,706 Elo+
Party 2
Team Averages
Level 123
1,503 SR
1,651 Elo+

VS

Team Averages
Level 80
1,594 SR
1,679 Elo+
Ymir
Ymir
KoolaidwEEp
Ymir
Level 66
God Stats
11W - 6L
1,563 SR
Queue Stats
105W - 144L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
redGodx
Morgan Le Fay
Level 153
God Stats
55W - 32L
1,720 SR
Queue Stats
286W - 138L
1,825 Elo+
Party 1
Chiron
Chiron
sizgodx
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mezameru
Ah Puch
19
5 / 9 / 3
17,750
612
14,840
33,255
7,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
TheRiddlerxD
Baron Samedi
19
3 / 16 / 5
17,350
598
20,185
40,607
22,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 7 / 5
15,516
535
15,509
33,966
35,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
13,685
472
667
2,779
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
redGodx
Morgan Le Fay
20
23 / 5 / 7
22,348
771
45,866
31,766
12,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
sizgodx
Chiron
20
9 / 2 / 20
21,116
728
49,327
28,370
11,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
32
32
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Ah Puch
Mezameru
Ah Puch
5
9
3
0.72
L
Baron Samedi
TheRiddlerxD
Baron Samedi
3
16
5
0.34
W
Morgan Le Fay
redGodx
Morgan Le Fay
23
5
7
5.3
W
Chiron
sizgodx
Chiron
9
2
20
9.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
95,860
107,828
Taken
62,915
64,954
Mitigated
25,592
19,115
Healing
27,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
667
220
8
488
2,779
1,176
0
1,737
926
989
0
L
Ah Puch
Mezameru
Ah Puch
14,840
1,338
0
3,770
33,255
7,594
215
9,897
23,358
77,359
0
L
Baron Samedi
TheRiddlerxD
Baron Samedi
20,185
864
2,427
10,946
40,607
22,314
705
19,820
20,787
77,056
0
W
Morgan Le Fay
redGodx
Morgan Le Fay
45,866
1,983
0
9,325
31,766
12,912
1,995
21,781
9,304
144,699
0
W
Chiron
sizgodx
Chiron
49,327
8,326
1,586
15,918
28,370
11,504
2,240
13,089
14,360
0
147,997
L
15,509
4,692
0
1,972
33,966
35,046
88
17,043
16,923
944
50,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,616
Gold Earned
57,149
306
Minions Killed
352
3
Camps Cleared
22
1,398,829
Distance Traveled
1,134,382
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,685
472
0
0
0
39,274
1
L
Ah Puch
17,750
612
122
4
1
409,442
0
L
Baron Samedi
17,350
598
119
4
2
410,135
2
W
Morgan Le Fay
22,348
771
182
6
10
573,339
1
W
Chiron
21,116
728
170
6
12
521,769
4
L
Osiris
15,516
535
65
2
0
579,252
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role