Player Matchup

Chernobog
Chernobog
IKillzYuGood
Chernobog
Level 127
God Stats
14W - 13L
1,590 SR
Queue Stats
555W - 557L
1,535 Elo+
Solo
Terra
Terra
Mephit
Terra
Level 154
God Stats
1W - 1L
1,789 SR
Queue Stats
120W - 116L
1,569 Elo+
Party 1
Bakasura
Bakasura
YotiCoyote
Bakasura
Level 126
God Stats
0W - 1L
1,287 SR
Queue Stats
36W - 26L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
davoltron
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,594 Elo+
Party 1
Charybdis
Charybdis
funtown
Charybdis
Level 108
God Stats
0W - 1L
1,572 SR
Queue Stats
40W - 32L
1,590 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,580 Elo+

VS

Team Averages
Level 120
1,671 SR
1,602 Elo+
Cerberus
Cerberus
AlfaE-Wolf
Cerberus
Level 121
God Stats
14W - 11L
1,565 SR
Queue Stats
462W - 450L
1,525 Elo+
Party 2
Discordia
Discordia
kalhaii
Discordia
Level 146
God Stats
2W - 1L
1,512 SR
Queue Stats
151W - 144L
1,519 Elo+
Solo
Terra
Terra
solidsn4ke117
Terra
Level 98
God Stats
3W - 0L
1,833 SR
Queue Stats
117W - 101L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
windyrmw114
Cu Chulainn
Level 77
God Stats
1W - 0L
1,708 SR
Queue Stats
7W - 1L
1,796 Elo+
Solo
Tyr
Tyr
śťūż
Tyr
Level 160
God Stats
2W - 0L
1,736 SR
Queue Stats
30W - 21L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IKillzYuGood
Chernobog
20
7 / 10 / 8
14,076
782
26,234
21,892
12,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Mephit
Terra
18
1 / 8 / 11
12,263
681
21,069
27,250
43,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
YotiCoyote
Bakasura
19
7 / 8 / 6
13,409
745
19,440
27,000
29,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
davoltron
Hou Yi
19
1 / 8 / 8
11,064
615
14,880
20,029
10,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
funtown
Charybdis
20
6 / 8 / 11
12,969
721
31,543
23,226
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlfaE-Wolf
Cerberus
19
7 / 3 / 28
13,626
757
14,485
34,484
47,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
kalhaii
Discordia
20
7 / 5 / 16
13,026
724
27,497
17,152
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 3 / 22
13,578
754
19,038
26,782
38,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cu Chulainn
windyrmw114
Cu Chulainn
20
9 / 6 / 19
13,925
774
27,068
30,015
29,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 5 / 17
14,432
802
20,562
27,942
53,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
144
22
Kills
42
42
Deaths
22
44
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlfaE-Wolf
Cerberus
7
3
28
7
L
Chernobog
IKillzYuGood
Chernobog
7
10
8
1.1
L
Terra
Mephit
Terra
1
8
11
0.81
L
Bakasura
YotiCoyote
Bakasura
7
8
6
1.25
L
Hou Yi
davoltron
Hou Yi
1
8
8
0.63
L
Charybdis
funtown
Charybdis
6
8
11
1.44
W
Discordia
kalhaii
Discordia
7
5
16
3
W
8
3
22
6.33
W
Cu Chulainn
windyrmw114
Cu Chulainn
9
6
19
3.08
W
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,166
Damage
108,650
119,397
Taken
136,375
108,160
Mitigated
176,266
35,716
Healing
60,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlfaE-Wolf
Cerberus
14,485
1,175
827
10,139
34,484
47,209
1,212
5,135
27,129
23,610
0
L
Chernobog
IKillzYuGood
Chernobog
26,234
11,679
1,957
3,827
21,892
12,132
1,363
11,527
10,365
0
53,736
L
Terra
Mephit
Terra
21,069
2,293
6,134
4,936
27,250
43,085
0
15,032
12,218
35,739
0
L
Bakasura
YotiCoyote
Bakasura
19,440
10,595
1,930
5,096
27,000
29,524
0
13,847
13,153
1,334
13,986
L
Hou Yi
davoltron
Hou Yi
14,880
7,643
0
4,231
20,029
10,069
580
10,164
9,865
0
27,179
L
Charybdis
funtown
Charybdis
31,543
18,896
1,768
5,837
23,226
13,350
1,689
13,541
9,685
0
51,752
W
Discordia
kalhaii
Discordia
27,497
1,393
228
1,376
17,152
7,915
2,302
2,797
13,353
53,551
0
W
19,038
1,439
19,138
13,435
26,782
38,119
1,148
6,357
19,432
33,001
0
W
Cu Chulainn
windyrmw114
Cu Chulainn
27,068
4,778
1,076
5,863
30,015
29,652
788
4,579
23,762
8,468
45,046
W
20,562
2,896
792
7,678
27,942
53,371
579
3,340
23,388
0
38,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,781
Gold Earned
68,587
174
Minions Killed
200
0
Camps Cleared
0
1,358,548
Distance Traveled
1,598,431
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,626
757
26
1
0
307,394
2
L
Chernobog
14,076
782
66
4
0
237,697
0
L
Terra
12,263
681
23
1
0
311,499
0
L
Bakasura
13,409
745
18
1
0
282,529
0
L
Hou Yi
11,064
615
19
1
0
272,380
0
L
Charybdis
12,969
721
48
3
0
254,443
1
W
Discordia
13,026
724
56
3
0
270,559
0
W
Terra
13,578
754
27
2
0
337,727
0
W
Cu Chulainn
13,925
774
58
3
0
314,215
0
W
Tyr
14,432
802
33
2
0
368,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role