Player Matchup

King Arthur
King Arthur
DiegoMm_04
King Arthur
Level 55
God Stats
7W - 11L
1,395 SR
Queue Stats
166W - 198L
1,386 Elo+
Party 1
Fenrir
Fenrir
Joseobando19
Fenrir
Level 62
God Stats
6W - 4L
1,519 SR
Queue Stats
191W - 255L
1,360 Elo+
Party 1
Olorun
Olorun
KyngJD
Olorun
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 74L
1,382 Elo+
Solo
Khepri
Khepri
jpramirezsoto
Khepri
Level 44
God Stats
3W - 6L
1,303 SR
Queue Stats
119W - 158L
1,328 Elo+
Party 1
Izanami
Izanami
vale0859
Izanami
Level 48
God Stats
16W - 13L
1,475 SR
Queue Stats
140W - 205L
1,311 Elo+
Party 1
Team Averages
Level 48
1,438 SR
1,353 Elo+

VS

Team Averages
Level 47
1,496 SR
1,294 Elo+
Olorun
Olorun
II-plxto
Olorun
Level 29
God Stats
19W - 17L
1,578 SR
Queue Stats
50W - 89L
1,292 Elo+
Party 2
Chernobog
Chernobog
Vexhaven
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,397 Elo+
Solo
Chaac
Chaac
pegi-z3
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,385 Elo+
Party 2
Ares
Ares
ripBalenciaga
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,048 Elo+
Party 3
Ne Zha
Ne Zha
z_DESTINY_Magnuz
Ne Zha
Level 47
God Stats
2W - 7L
1,399 SR
Queue Stats
46W - 60L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiegoMm_04
King Arthur
14
7 / 1 / 8
8,782
549
9,844
9,750
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
9 / 0 / 7
8,890
556
7,531
10,189
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
KyngJD
Olorun
14
2 / 0 / 5
8,440
528
7,418
9,559
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 2 / 8
7,799
487
4,724
13,496
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
vale0859
Izanami
13
4 / 0 / 6
7,851
491
9,695
7,913
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
II-plxto
Olorun
13
0 / 2 / 0
7,482
468
1,880
6,956
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Vexhaven
Chernobog
12
2 / 3 / 0
7,276
455
16,038
13,420
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
pegi-z3
Chaac
10
1 / 8 / 0
6,597
412
2,681
12,462
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 2
6,208
388
3,449
13,750
8,518
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 1
6,572
411
5,172
11,820
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
25
Kills
3
3
Deaths
25
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DiegoMm_04
King Arthur
7
1
8
11
L
Olorun
II-plxto
Olorun
0
2
0
0
W
Fenrir
9
0
7
12.5
W
Olorun
KyngJD
Olorun
2
0
5
4.5
L
Chernobog
Vexhaven
Chernobog
2
3
0
0.67
W
3
2
8
3.5
L
Chaac
pegi-z3
Chaac
1
8
0
0.13
L
0
5
2
0.2
W
Izanami
vale0859
Izanami
4
0
6
7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
29,220
50,907
Taken
58,408
27,760
Mitigated
25,223
20,375
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DiegoMm_04
King Arthur
9,844
901
0
2,237
9,750
6,814
345
625
8,905
3,977
39,085
L
Olorun
II-plxto
Olorun
1,880
795
0
3,094
6,956
2,948
0
3,409
3,547
44,675
4,447
W
Fenrir
7,531
1,499
0
4,309
10,189
4,257
47
284
9,759
0
54,108
W
Olorun
KyngJD
Olorun
7,418
2,782
114
4,371
9,559
3,476
1,346
923
8,636
60,177
0
L
Chernobog
Vexhaven
Chernobog
16,038
8,987
0
4,996
13,420
4,339
0
3,501
9,789
0
62,681
W
4,724
865
603
3,975
13,496
10,825
249
1,968
11,528
24,484
0
L
Chaac
pegi-z3
Chaac
2,681
246
0
2,213
12,462
5,839
0
1,243
10,828
0
20,055
L
3,449
480
0
3,164
13,750
8,518
201
4,142
9,608
18,083
0
W
Izanami
vale0859
Izanami
9,695
5,726
0
4,766
7,913
2,388
547
1,306
6,607
0
51,049
L
5,172
2,009
0
2,102
11,820
3,579
0
989
10,417
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
34,135
397
Minions Killed
307
0
Camps Cleared
0
1,516,398
Distance Traveled
1,444,323
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,782
549
74
5
0
323,868
5
L
Olorun
7,482
468
99
6
0
327,207
4
W
Fenrir
8,890
556
102
6
0
353,605
4
W
Olorun
8,440
528
93
6
0
292,299
1
L
Chernobog
7,276
455
104
7
0
263,755
3
W
Khepri
7,799
487
30
2
0
261,799
4
L
Chaac
6,597
412
34
2
0
239,277
5
L
Ares
6,208
388
23
1
0
282,509
0
W
Izanami
7,851
491
98
6
0
284,827
5
L
Ne Zha
6,572
411
47
3
0
331,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role