Player Matchup

Bastet
Bastet
Silver IV
UoA Bubba
Bastet
Silver IV
Level 58
God Stats
2W - 1L
1,826 SR
Queue Stats
6W - 7L
1,282 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,826 SR
1,282 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,500 SR
1,500 MMR
Jing Wei
Jing Wei
Silver IV
 
Jing Wei
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
UoA Bubba
Bastet
18
9 / 3 / 0
12,426
888
17,109
13,940
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetAh Muzen CabBakasuraChaacSkadi

VS

Bans
GilgameshUllrHadesChronosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 9 / 0
10,886
778
8,815
19,699
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
9
Kills
3
3
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
9
0
0.33
W
Bastet
UoA Bubba
Bastet
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
8,815
13,940
Taken
19,699
7,983
Mitigated
4,867
5,192
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,815
7,289
0
1,474
19,699
4,867
416
208
19,491
0
43,612
W
Bastet
UoA Bubba
Bastet
17,109
3,096
0
5,192
13,940
7,983
1,937
178
13,762
0
64,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,426
Gold Earned
10,886
134
Minions Killed
96
6
Camps Cleared
2
307,154
Distance Traveled
254,283
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,886
778
96
7
2
254,283
1
W
Bastet
12,426
888
134
10
6
307,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role