Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Asheer
Tyr
Level 65
God Stats
4W - 3L
1,560 SR
Queue Stats
292W - 262L
1,537 Elo+
Party 1
Mulan
Mulan
Genjijoe
Mulan
Level 146
God Stats
11W - 2L
1,733 SR
Queue Stats
188W - 174L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
Nightlite
Ah Puch
Level 99
God Stats
2W - 1L
1,518 SR
Queue Stats
287W - 280L
1,513 Elo+
Party 1
Team Averages
Level 119
1,562 SR
1,535 Elo+

VS

Team Averages
Level 125
1,651 SR
1,587 Elo+
Rama
Rama
BigFatKock
Rama
Level 104
God Stats
3W - 3L
1,767 SR
Queue Stats
129W - 100L
1,638 Elo+
Party 2
Merlin
Merlin
Calcutta_Lion
Merlin
Level 153
God Stats
4W - 5L
1,467 SR
Queue Stats
311W - 339L
1,523 Elo+
Solo
Cabrakan
Cabrakan
J0HNNY F1SH
Cabrakan
Level 160
God Stats
8W - 12L
1,463 SR
Queue Stats
941W - 911L
1,571 Elo+
Solo
Persephone
Persephone
T100k
Persephone
Level 82
God Stats
2W - 1L
1,853 SR
Queue Stats
152W - 103L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
corncobb81
Gilgamesh
Level 126
God Stats
1W - 1L
1,705 SR
Queue Stats
93W - 105L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 3 / 11
9,707
971
9,919
20,648
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
14
2 / 3 / 12
8,226
823
4,550
12,643
13,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Tyr
Asheer
Tyr
14
3 / 3 / 7
8,427
843
5,069
15,876
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Genjijoe
Mulan
15
5 / 3 / 11
9,149
915
10,994
12,195
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Nightlite
Ah Puch
17
1 / 2 / 10
9,491
949
11,953
9,799
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
8,281
828
15,651
9,344
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 8
8,218
822
10,178
7,265
3,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
J0HNNY F1SH
Cabrakan
9
0 / 4 / 3
6,343
634
4,096
8,179
8,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
T100k
Persephone
14
3 / 4 / 6
8,195
820
7,784
7,159
2,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
corncobb81
Gilgamesh
14
2 / 4 / 6
8,193
819
6,334
13,219
8,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
18
Kills
14
14
Deaths
18
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
3
11
4.17
W
Sobek
 
Sobek
2
3
12
2.67
W
Tyr
Asheer
Tyr
3
3
7
2.17
L
5
4
7
2.13
L
4
2
8
4
W
Mulan
Genjijoe
Mulan
5
3
11
3.5
L
Cabrakan
J0HNNY F1SH
Cabrakan
0
4
3
0.38
W
Ah Puch
Nightlite
Ah Puch
1
2
10
3
L
Persephone
T100k
Persephone
3
4
6
1.5
L
Gilgamesh
corncobb81
Gilgamesh
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,485
Damage
44,043
71,161
Taken
45,166
54,793
Mitigated
26,302
32,478
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,919
1,769
2,182
8,105
20,648
16,376
641
4,540
15,940
0
15,764
W
Sobek
 
Sobek
4,550
128
2,325
3,682
12,643
13,571
378
3,684
8,743
9,086
0
W
Tyr
Asheer
Tyr
5,069
516
278
5,135
15,876
11,764
1,240
5,145
10,579
0
12,059
L
15,651
8,018
0
1,755
9,344
3,689
0
3,402
5,349
0
26,525
L
10,178
590
1,767
1,689
7,265
3,024
0
2,958
3,767
21,418
0
W
Mulan
Genjijoe
Mulan
10,994
1,383
1,419
3,114
12,195
8,786
919
4,209
7,385
1,820
18,687
L
Cabrakan
J0HNNY F1SH
Cabrakan
4,096
185
0
343
8,179
8,076
0
4,327
3,146
5,838
0
W
Ah Puch
Nightlite
Ah Puch
11,953
314
1,503
4,735
9,799
4,296
1,316
3,756
5,997
36,258
0
L
Persephone
T100k
Persephone
7,784
641
959
761
7,159
2,688
0
2,102
4,652
14,372
0
L
Gilgamesh
corncobb81
Gilgamesh
6,334
889
960
2,906
13,219
8,825
0
3,715
8,744
0
10,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
39,230
102
Minions Killed
104
0
Camps Cleared
0
1,108,336
Distance Traveled
877,787
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,707
971
13
1
0
220,783
3
W
Sobek
8,226
823
4
0
0
225,018
3
W
Tyr
8,427
843
9
1
0
226,666
0
L
Rama
8,281
828
32
3
0
151,580
2
L
Merlin
8,218
822
35
4
0
189,422
5
W
Mulan
9,149
915
20
2
0
212,665
0
L
Cabrakan
6,343
634
6
1
0
151,339
0
W
Ah Puch
9,491
949
56
6
0
223,204
5
L
Persephone
8,195
820
24
2
0
202,906
0
L
Gilgamesh
8,193
819
7
1
0
182,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role