Player Matchup

Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ArcSabre
Cliodhna
Level 152
God Stats
6W - 6L
1,647 SR
Queue Stats
342W - 356L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Chronokitty
Kukulkan
Level 158
God Stats
0W - 2L
1,578 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
Mitsuruken
Heimdallr
Level 44
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 4L
1,333 Elo+
Party 2
Atlas
Atlas
wynholdtrockstar
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,333 Elo+
Party 2
Team Averages
Level 100
1,543 SR
1,420 Elo+

VS

Team Averages
Level 81
1,531 SR
1,402 Elo+
Ganesha
Ganesha
DobyfromJARWARS
Ganesha
Level 77
God Stats
2W - 0L
1,803 SR
Queue Stats
14W - 20L
1,409 Elo+
Party 3
Cupid
Cupid
GrimDEADMAN
Cupid
Level 112
God Stats
6W - 1L
1,658 SR
Queue Stats
15W - 20L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
SerBronn87
Sun Wukong
Level 108
God Stats
4W - 4L
1,442 SR
Queue Stats
98W - 127L
1,414 Elo+
Solo
Nemesis
Nemesis
TwistyFunnyGuy1
Nemesis
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 16L
1,396 Elo+
Party 3
Nox
Nox
Weeter21
Nox
Level 29
God Stats
1W - 0L
1,255 SR
Queue Stats
10W - 18L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 6 / 2
6,426
428
3,332
8,461
3,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
ArcSabre
Cliodhna
12
3 / 4 / 1
7,487
499
7,515
10,076
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Chronokitty
Kukulkan
13
2 / 5 / 4
7,778
519
6,439
7,956
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Mitsuruken
Heimdallr
11
4 / 7 / 5
7,351
490
10,202
12,604
3,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 6
6,481
432
3,430
18,502
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 17
7,902
527
9,310
15,169
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
13 / 4 / 3
9,098
607
19,015
12,279
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SerBronn87
Sun Wukong
15
6 / 1 / 3
8,877
592
6,028
9,219
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 6
8,446
563
8,561
7,192
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
5 / 2 / 2
8,473
565
3,019
6,923
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
11
Kills
29
29
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
6
2
0.5
L
Cliodhna
ArcSabre
Cliodhna
3
4
1
0.88
L
Kukulkan
Chronokitty
Kukulkan
2
5
4
0.8
W
0
4
17
2.13
W
13
4
3
3.63
L
Heimdallr
Mitsuruken
Heimdallr
4
7
5
0.93
W
Sun Wukong
SerBronn87
Sun Wukong
6
1
3
7.5
W
5
1
6
8
W
5
2
2
3
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
45,933
57,599
Taken
50,782
21,079
Mitigated
28,735
10,674
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,332
171
0
1,136
8,461
3,724
0
1,270
6,571
0
19,034
L
Cliodhna
ArcSabre
Cliodhna
7,515
1,168
0
1,040
10,076
4,187
0
2,040
7,833
0
42,313
L
Kukulkan
Chronokitty
Kukulkan
6,439
65
250
649
7,956
2,368
0
857
7,041
49,751
0
W
9,310
952
464
2,893
15,169
12,973
535
3,067
11,939
21,462
0
W
19,015
13,345
183
5,846
12,279
3,641
2,744
2,534
9,623
0
55,816
L
Heimdallr
Mitsuruken
Heimdallr
10,202
6,894
0
1,934
12,604
3,414
0
3,192
9,372
0
43,139
W
Sun Wukong
SerBronn87
Sun Wukong
6,028
1,571
0
3,912
9,219
6,646
321
360
8,729
6,886
47,225
W
8,561
3,696
0
3,062
7,192
2,882
415
1,474
5,653
0
40,282
W
3,019
209
602
684
6,923
2,593
1,085
2,434
4,424
38,308
0
L
3,430
1,310
1,580
4,085
18,502
7,386
0
5,265
13,149
7,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
42,796
287
Minions Killed
402
0
Camps Cleared
0
1,279,787
Distance Traveled
1,440,233
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,426
428
37
2
0
250,670
1
L
Cliodhna
7,487
499
68
5
0
253,907
5
L
Kukulkan
7,778
519
104
7
0
291,358
0
W
Ganesha
7,902
527
1
0
0
305,412
2
W
Cupid
9,098
607
113
8
0
280,851
0
L
Heimdallr
7,351
490
70
5
0
230,533
0
W
Sun Wukong
8,877
592
113
8
0
252,674
2
W
Nemesis
8,446
563
80
5
0
330,333
3
W
Nox
8,473
565
95
6
0
270,963
3
L
Atlas
6,481
432
8
1
0
253,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role