Player Matchup

Hercules
Hercules
GoombaKing999
Hercules
Level 31
God Stats
0W - 1L
1,470 SR
Queue Stats
24W - 29L
1,379 Elo+
Party 2
Neith
Neith
NFG_Lotus666
Neith
Level 21
God Stats
0W - 1L
1,201 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
TheDarkSoul505
Sylvanus
Level 149
God Stats
4W - 6L
1,474 SR
Queue Stats
156W - 159L
1,565 Elo+
Party 2
He Bo
He Bo
UrBiggieCheese
He Bo
Level 62
God Stats
0W - 1L
1,096 SR
Queue Stats
2W - 7L
1,330 Elo+
Party 2
Thor
Thor
XxRedHoodXx11
Thor
Level 154
God Stats
1W - 3L
1,490 SR
Queue Stats
67W - 57L
1,423 Elo+
Party 2
Team Averages
Level 83
1,346 SR
1,406 Elo+

VS

Team Averages
Level 85
1,411 SR
1,485 Elo+
Olorun
Olorun
B3a5TlY dUD3
Olorun
Level 142
God Stats
3W - 2L
1,401 SR
Queue Stats
221W - 208L
1,555 Elo+
Party 1
Skadi
Skadi
Bunnysoulz
Skadi
Level 34
God Stats
2W - 4L
1,203 SR
Queue Stats
112W - 127L
1,427 Elo+
Party 3
Chaac
Chaac
EPik RePlAyZ
Chaac
Level 125
God Stats
1W - 2L
1,368 SR
Queue Stats
240W - 204L
1,542 Elo+
Party 1
Geb
Geb
Le ProJesus
Geb
Level 16
God Stats
6W - 3L
1,577 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
SNXCKDXDDY
Sun Wukong
Level 106
God Stats
36W - 31L
1,504 SR
Queue Stats
165W - 176L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoombaKing999
Hercules
6
0 / 5 / 0
4,270
427
2,700
7,713
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
4,312
431
1,684
4,593
1,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
10
0 / 1 / 0
5,644
564
4,691
9,990
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 4 / 0
4,212
421
1,467
5,077
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
4,820
482
3,142
7,387
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
6 / 0 / 0
6,125
613
3,025
6,284
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
9
1 / 0 / 3
5,210
521
3,408
3,504
773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
8 / 0 / 1
6,968
697
8,586
6,627
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 7
5,387
539
1,767
3,780
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
SNXCKDXDDY
Sun Wukong
11
1 / 0 / 1
5,852
585
7,626
7,596
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
0
0
6
W
Skadi
1
0
3
2.5
W
8
0
1
8.5
L
Hercules
GoombaKing999
Hercules
0
5
0
0
W
0
1
7
3.5
L
0
4
1
0.13
W
Sun Wukong
SNXCKDXDDY
Sun Wukong
1
0
1
1.5
L
Sylvanus
0
1
0
0
L
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,684
Damage
24,412
34,760
Taken
27,791
12,820
Mitigated
13,474
10,556
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,025
1,757
0
2,846
6,284
1,740
282
143
6,037
37,925
0
W
Skadi
3,408
1,425
0
1,263
3,504
773
371
195
3,149
0
26,057
W
8,586
2,841
0
3,872
6,627
4,097
0
499
5,888
0
42,773
L
Hercules
GoombaKing999
Hercules
2,700
1,013
86
1,958
7,713
3,586
0
1,907
5,694
0
13,857
W
1,767
151
0
1,492
3,780
3,220
165
362
3,336
9,149
0
L
1,684
858
0
884
4,593
1,146
0
1,504
3,089
0
11,617
W
Sun Wukong
SNXCKDXDDY
Sun Wukong
7,626
2,482
0
5,459
7,596
3,644
0
3,983
3,613
0
34,435
L
Sylvanus
4,691
1,690
50
5,339
9,990
4,877
34
264
8,980
26,233
7,210
L
1,467
51
0
614
5,077
1,065
0
163
4,649
11,975
0
L
3,142
686
0
1,625
7,387
2,146
0
954
6,222
0
22,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
29,542
211
Minions Killed
295
0
Camps Cleared
0
892,202
Distance Traveled
974,784
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,125
613
67
7
0
182,104
2
W
Skadi
5,210
521
60
6
0
191,056
3
W
Chaac
6,968
697
72
7
0
218,561
3
L
Hercules
4,270
427
25
3
0
194,949
4
W
Geb
5,387
539
19
2
0
183,785
1
L
Neith
4,312
431
22
2
0
154,399
0
W
Sun Wukong
5,852
585
77
8
0
199,278
2
L
Sylvanus
5,644
564
82
8
0
156,942
1
L
He Bo
4,212
421
28
3
0
179,152
0
L
Thor
4,820
482
54
5
0
206,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role