Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DaKingSlaya
Fenrir
Level 56
God Stats
3W - 2L
1,811 SR
Queue Stats
8W - 11L
1,577 Elo+
Party 1
Chaac
Chaac
Dolophonos
Chaac
Level 76
God Stats
31W - 38L
1,387 SR
Queue Stats
155W - 211L
1,382 Elo+
Party 1
Sobek
Sobek
JuiceBoxHero008
Sobek
Level 60
God Stats
8W - 4L
1,713 SR
Queue Stats
74W - 67L
1,556 Elo+
Party 4
Danzaburou
Danzaburou
sheepep
Danzaburou
Level 66
God Stats
31W - 22L
1,628 SR
Queue Stats
127W - 100L
1,568 Elo+
Party 4
Team Averages
Level 72
1,608 SR
1,517 Elo+

VS

Team Averages
Level 97
1,538 SR
1,503 Elo+
Atlas
Atlas
ChiefBigNuts
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 164L
1,557 Elo+
Party 2
Artemis
Artemis
Iand0
Artemis
Level 53
God Stats
21W - 19L
1,615 SR
Queue Stats
110W - 98L
1,555 Elo+
Party 2
Vamana
Vamana
OdinDiego
Vamana
Level 108
God Stats
19W - 18L
1,541 SR
Queue Stats
765W - 725L
1,531 Elo+
Party 3
Loki
Loki
VileShinobi
Loki
Level 58
God Stats
14W - 18L
1,494 SR
Queue Stats
100W - 126L
1,353 Elo+
Party 2
Tiamat
Tiamat
ZEN_BANE
Tiamat
Level 158
God Stats
70W - 63L
1,538 SR
Queue Stats
688W - 644L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
4 / 2 / 0
6,525
593
3,652
4,225
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
4 / 3 / 6
6,730
612
5,534
7,348
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
10
2 / 3 / 3
6,499
591
7,547
10,322
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 7
6,072
552
3,485
7,985
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
sheepep
Danzaburou
11
8 / 0 / 2
7,152
650
8,413
7,905
2,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
5,161
469
2,397
8,299
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Iand0
Artemis
9
0 / 6 / 3
5,021
456
4,668
6,975
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
OdinDiego
Vamana
11
4 / 3 / 0
6,277
571
8,318
10,950
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 4
5,611
510
4,031
7,367
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ZEN_BANE
Tiamat
11
2 / 1 / 1
6,305
573
3,424
4,866
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
8
8
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
0
2
L
1
4
3
0.63
W
Fenrir
4
3
6
2.33
W
Chaac
2
3
3
1.17
L
Artemis
Iand0
Artemis
0
6
3
0.25
W
1
0
7
4.5
L
Vamana
OdinDiego
Vamana
4
3
0
1.33
L
1
6
4
0.5
L
Tiamat
ZEN_BANE
Tiamat
2
1
1
2.5
W
Danzaburou
sheepep
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
22,838
37,785
Taken
38,457
17,201
Mitigated
18,370
16,298
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,652
983
0
1,169
4,225
1,262
0
1,585
2,406
35,432
463
L
2,397
841
159
1,845
8,299
3,614
0
2,231
6,029
8,213
0
W
Fenrir
5,534
1,525
0
2,833
7,348
2,624
265
468
6,828
0
32,564
W
Chaac
7,547
2,298
0
3,738
10,322
6,229
347
306
10,016
0
33,441
L
Artemis
Iand0
Artemis
4,668
2,025
0
742
6,975
1,456
0
1,149
5,826
0
23,243
W
3,485
616
1,665
3,384
7,985
4,914
339
1,867
6,028
9,470
0
L
Vamana
OdinDiego
Vamana
8,318
5,345
0
6,221
10,950
9,220
0
219
10,104
0
33,311
L
4,031
1,400
0
1,468
7,367
1,691
0
662
6,649
0
26,719
L
Tiamat
ZEN_BANE
Tiamat
3,424
133
40
2,052
4,866
2,389
28
2,413
2,453
37,427
0
W
Danzaburou
sheepep
Danzaburou
8,413
4,418
279
3,230
7,905
2,172
290
1,175
6,686
0
42,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
28,375
295
Minions Killed
247
0
Camps Cleared
0
989,532
Distance Traveled
1,030,453
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,525
593
73
7
0
190,997
3
L
Atlas
5,161
469
7
1
0
194,979
1
W
Fenrir
6,730
612
59
5
0
206,906
2
W
Chaac
6,499
591
70
6
0
167,115
3
L
Artemis
5,021
456
53
5
0
176,894
0
W
Sobek
6,072
552
14
1
0
208,787
1
L
Vamana
6,277
571
58
5
0
216,125
0
L
Loki
5,611
510
58
5
0
226,498
0
L
Tiamat
6,305
573
71
6
0
215,957
1
W
Danzaburou
7,152
650
79
7
0
215,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role