Player Matchup

Ganesha
Ganesha
CanadianChnk
Ganesha
Level 26
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 26L
1,493 Elo+
Party 1
Hachiman
Hachiman
Fantesticaljob
Hachiman
Level 144
God Stats
1W - 2L
1,442 SR
Queue Stats
107W - 108L
1,508 Elo+
Party 1
Persephone
Persephone
KillerD73
Persephone
Level 21
God Stats
1W - 1L
1,516 SR
Queue Stats
7W - 14L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
SXTY9ingMonkies
Gilgamesh
Level 35
God Stats
7W - 5L
1,560 SR
Queue Stats
46W - 39L
1,568 Elo+
Party 2
Ymir
Ymir
Xx3Edgy5u420
Ymir
Level 156
God Stats
4W - 6L
1,527 SR
Queue Stats
169W - 167L
1,486 Elo+
Party 1
Team Averages
Level 76
1,463 SR
1,467 Elo+

VS

Team Averages
Level 61
1,470 SR
1,460 Elo+
Fenrir
Fenrir
AffectedOgre
Fenrir
Level 48
God Stats
1W - 5L
1,298 SR
Queue Stats
108W - 117L
1,446 Elo+
Party 3
Thoth
Thoth
CoachDrippler
Thoth
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 123L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
No Vanity6383
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
Swordfury187
Gilgamesh
Level 139
God Stats
16W - 16L
1,567 SR
Queue Stats
663W - 645L
1,369 Elo+
Solo
Ares
Ares
WishedToaster62
Ares
Level 48
God Stats
4W - 5L
1,485 SR
Queue Stats
58W - 70L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CanadianChnk
Ganesha
13
1 / 0 / 10
8,656
541
7,090
10,234
8,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
15
10 / 0 / 0
9,161
573
8,222
8,664
2,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
KillerD73
Persephone
11
0 / 7 / 1
7,284
455
2,414
9,114
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SXTY9ingMonkies
Gilgamesh
13
2 / 3 / 2
8,403
525
5,680
13,073
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 0 / 1
10,089
631
7,215
12,863
10,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 3 / 5
8,455
528
6,561
11,801
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 2
9,131
571
7,331
5,473
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
No Vanity6383
Danzaburou
11
0 / 6 / 1
6,352
397
5,222
10,022
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Swordfury187
Gilgamesh
13
1 / 4 / 0
7,435
465
5,165
11,144
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 1
6,491
406
2,179
9,111
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
11
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
5
1.83
W
Ganesha
CanadianChnk
Ganesha
1
0
10
6
L
7
1
2
8
W
Hachiman
10
0
0
10
W
Persephone
KillerD73
Persephone
0
7
1
0.07
L
Danzaburou
No Vanity6383
Danzaburou
0
6
1
0.08
W
Gilgamesh
SXTY9ingMonkies
Gilgamesh
2
3
2
1
L
Gilgamesh
Swordfury187
Gilgamesh
1
4
0
0.25
L
0
3
1
0.17
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
26,458
53,948
Taken
47,551
27,325
Mitigated
21,412
21,703
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,561
951
0
5,888
11,801
4,334
0
3,116
8,685
0
54,570
W
Ganesha
CanadianChnk
Ganesha
7,090
754
2,067
3,190
10,234
8,112
0
2,570
7,506
30,031
0
L
7,331
210
0
329
5,473
1,509
0
2,751
2,722
55,747
0
W
Hachiman
8,222
5,672
0
3,255
8,664
2,456
270
891
7,693
0
59,787
W
Persephone
KillerD73
Persephone
2,414
0
72
351
9,114
1,719
0
3,192
5,756
32,286
0
L
Danzaburou
No Vanity6383
Danzaburou
5,222
1,527
0
2,137
10,022
2,707
0
1,577
8,445
0
36,257
W
Gilgamesh
SXTY9ingMonkies
Gilgamesh
5,680
1,980
0
5,545
13,073
4,285
0
2,545
10,388
0
54,572
L
Gilgamesh
Swordfury187
Gilgamesh
5,165
1,276
0
3,168
11,144
7,956
0
6,106
5,038
0
40,013
L
2,179
327
23
1,707
9,111
4,906
0
3,169
5,942
18,493
0
W
7,215
2,174
0
7,223
12,863
10,753
216
0
12,863
63,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
37,864
460
Minions Killed
385
0
Camps Cleared
0
1,521,829
Distance Traveled
1,544,820
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,455
528
106
7
0
353,987
3
W
Ganesha
8,656
541
12
1
0
318,511
4
L
Thoth
9,131
571
125
8
0
323,364
4
W
Hachiman
9,161
573
133
8
0
299,582
3
W
Persephone
7,284
455
78
5
0
292,135
1
L
Danzaburou
6,352
397
62
4
0
277,016
1
W
Gilgamesh
8,403
525
85
5
0
333,567
5
L
Gilgamesh
7,435
465
71
4
0
265,871
1
L
Ares
6,491
406
21
1
0
324,582
3
W
Ymir
10,089
631
152
10
0
278,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role