Player Matchup

Bacchus
Bacchus
Driplin
Bacchus
Level 46
God Stats
2W - 1L
1,810 SR
Queue Stats
88W - 103L
1,408 Elo+
Solo
Serqet
Serqet
NoahRector
Serqet
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SemiSoggyMilk
Morgan Le Fay
Level 88
God Stats
9W - 8L
1,536 SR
Queue Stats
109W - 85L
1,601 Elo+
Party 1
Artio
Artio
Supershadplayz
Artio
Level 114
God Stats
14W - 17L
1,486 SR
Queue Stats
569W - 566L
1,526 Elo+
Solo
Ullr
Ullr
aeav07
Ullr
Level 104
God Stats
0W - 2L
1,293 SR
Queue Stats
93W - 65L
1,681 Elo+
Party 1
Team Averages
Level 80
1,525 SR
1,537 Elo+

VS

Team Averages
Level 101
1,593 SR
1,575 Elo+
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
COMBATACE1
Cernunnos
Level 127
God Stats
3W - 0L
1,667 SR
Queue Stats
71W - 65L
1,607 Elo+
Party 2
Loki
Loki
Nox-David57
Loki
Level 147
God Stats
9W - 7L
1,692 SR
Queue Stats
577W - 511L
1,616 Elo+
Party 2
Chaac
Chaac
SupaNoob1
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,659 Elo+
Party 2
Bastet
Bastet
Tieddemann
Bastet
Level 109
God Stats
32W - 15L
1,604 SR
Queue Stats
717W - 708L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Driplin
Bacchus
8
0 / 3 / 2
5,308
442
3,388
7,432
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
NoahRector
Serqet
9
1 / 2 / 1
5,525
460
2,136
9,070
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SemiSoggyMilk
Morgan Le Fay
10
2 / 2 / 0
5,993
499
3,893
5,691
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,243
520
6,072
13,465
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
aeav07
Ullr
10
1 / 2 / 2
6,130
511
2,427
7,075
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 1 / 0
7,325
610
2,553
3,624
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
COMBATACE1
Cernunnos
12
1 / 1 / 2
6,697
558
3,565
5,193
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 4
7,666
639
7,001
7,575
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
SupaNoob1
Chaac
13
2 / 0 / 2
7,351
613
9,614
10,279
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Tieddemann
Bastet
8
1 / 1 / 2
5,305
442
6,896
6,565
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
0
2
W
Cernunnos
COMBATACE1
Cernunnos
1
1
2
2
L
Bacchus
Driplin
Bacchus
0
3
2
0.33
L
Serqet
NoahRector
Serqet
1
2
1
0.75
W
6
1
4
8
L
Morgan Le Fay
SemiSoggyMilk
Morgan Le Fay
2
2
0
1
W
Chaac
SupaNoob1
Chaac
2
0
2
3
L
0
3
0
0
W
Bastet
Tieddemann
Bastet
1
1
2
2
L
Ullr
aeav07
Ullr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
29,629
42,733
Taken
33,236
21,304
Mitigated
11,575
17,001
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,553
458
0
1,045
3,624
1,280
0
1,911
1,545
44,416
0
W
Cernunnos
COMBATACE1
Cernunnos
3,565
801
0
2,158
5,193
1,460
638
239
4,954
0
44,413
L
Bacchus
Driplin
Bacchus
3,388
943
0
2,079
7,432
5,831
0
444
6,762
14,268
0
L
Serqet
NoahRector
Serqet
2,136
470
0
4,276
9,070
2,512
0
709
7,993
0
26,022
W
7,001
2,591
0
3,216
7,575
2,176
0
2,945
4,500
0
44,785
L
Morgan Le Fay
SemiSoggyMilk
Morgan Le Fay
3,893
146
0
728
5,691
1,745
0
1,206
4,351
34,059
0
W
Chaac
SupaNoob1
Chaac
9,614
1,311
0
7,693
10,279
4,386
0
4,848
4,255
599
46,000
L
6,072
157
0
7,334
13,465
9,482
0
194
12,177
36,210
0
W
Bastet
Tieddemann
Bastet
6,896
1,307
121
1,837
6,565
2,273
0
2,028
4,491
0
16,181
L
Ullr
aeav07
Ullr
2,427
1,509
0
2,584
7,075
1,734
0
0
6,951
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
34,344
291
Minions Killed
380
0
Camps Cleared
0
1,212,682
Distance Traveled
1,280,556
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,325
610
104
9
0
243,643
4
W
Cernunnos
6,697
558
78
7
0
219,914
8
L
Bacchus
5,308
442
21
2
0
241,056
4
L
Serqet
5,525
460
59
5
0
260,087
2
W
Loki
7,666
639
90
8
0
270,870
5
L
Morgan Le Fay
5,993
499
59
5
0
242,516
4
W
Chaac
7,351
613
92
8
0
266,406
4
L
Artio
6,243
520
73
6
0
246,573
7
W
Bastet
5,305
442
16
1
0
279,723
4
L
Ullr
6,130
511
79
7
0
222,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role