Player Matchup

Jing Wei
Jing Wei
Novabyrd
Jing Wei
Level 126
God Stats
11W - 11L
1,518 SR
Queue Stats
275W - 289L
1,469 Elo+
Solo
Chaac
Chaac
SGL 3312
Chaac
Level 160
God Stats
15W - 10L
1,553 SR
Queue Stats
765W - 745L
1,424 Elo+
Solo
Olorun
Olorun
XxStormHD
Olorun
Level 115
God Stats
1W - 2L
1,423 SR
Queue Stats
501W - 518L
1,527 Elo+
Solo
Susano
Susano
bnguppy00
Susano
Level 67
God Stats
13W - 17L
1,497 SR
Queue Stats
285W - 250L
1,457 Elo+
Solo
Athena
Athena
lahad
Athena
Level 96
God Stats
12W - 7L
1,625 SR
Queue Stats
50W - 52L
1,440 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,464 Elo+

VS

Team Averages
Level 103
1,536 SR
1,442 Elo+
Merlin
Merlin
Chuspex98
Merlin
Level 148
God Stats
2W - 0L
1,745 SR
Queue Stats
379W - 369L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
DioSama169
Gilgamesh
Level 82
God Stats
18W - 18L
1,397 SR
Queue Stats
323W - 386L
1,292 Elo+
Party 1
Charybdis
Charybdis
Tiny_Geese
Charybdis
Level 76
God Stats
4W - 0L
1,659 SR
Queue Stats
126W - 105L
1,460 Elo+
Solo
Bakasura
Bakasura
joestacy1226
Bakasura
Level 105
God Stats
1W - 3L
1,388 SR
Queue Stats
247W - 257L
1,504 Elo+
Party 1
Bacchus
Bacchus
xiklr
Bacchus
Level 104
God Stats
45W - 46L
1,490 SR
Queue Stats
340W - 362L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Novabyrd
Jing Wei
14
2 / 3 / 1
8,797
517
7,872
12,021
4,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
SGL 3312
Chaac
14
3 / 5 / 1
8,935
526
10,230
16,030
13,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
XxStormHD
Olorun
12
2 / 11 / 3
7,909
465
6,914
18,277
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
bnguppy00
Susano
15
4 / 5 / 3
9,254
544
8,853
13,846
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
lahad
Athena
11
1 / 6 / 6
7,569
445
4,393
17,379
13,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chuspex98
Merlin
15
2 / 3 / 11
9,626
566
10,445
8,678
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DioSama169
Gilgamesh
15
13 / 5 / 3
9,980
587
13,020
13,135
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Tiny_Geese
Charybdis
17
7 / 2 / 3
10,214
601
13,052
14,280
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
joestacy1226
Bakasura
18
5 / 1 / 8
10,916
642
16,691
18,897
13,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
xiklr
Bacchus
13
2 / 1 / 12
8,436
496
5,841
10,937
14,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
29
30
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chuspex98
Merlin
2
3
11
2.5
W
Gilgamesh
DioSama169
Gilgamesh
13
5
3
2.9
L
Jing Wei
Novabyrd
Jing Wei
2
3
1
0.83
L
Chaac
SGL 3312
Chaac
3
5
1
0.7
W
Charybdis
Tiny_Geese
Charybdis
7
2
3
4.25
L
Olorun
XxStormHD
Olorun
2
11
3
0.32
L
Susano
bnguppy00
Susano
4
5
3
1.1
W
Bakasura
joestacy1226
Bakasura
5
1
8
9
L
Athena
lahad
Athena
1
6
6
0.67
W
Bacchus
xiklr
Bacchus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
59,049
77,553
Taken
65,927
42,607
Mitigated
42,717
18,507
Healing
27,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chuspex98
Merlin
10,445
1,326
0
1,999
8,678
3,063
784
3,847
4,831
60,297
0
W
Gilgamesh
DioSama169
Gilgamesh
13,020
4,343
0
2,499
13,135
6,970
0
2,885
10,250
0
51,141
L
Jing Wei
Novabyrd
Jing Wei
7,872
5,574
0
3,336
12,021
4,025
736
1,477
10,544
0
54,662
L
Chaac
SGL 3312
Chaac
10,230
1,947
0
4,180
16,030
13,444
0
2,466
10,896
4,483
53,895
W
Charybdis
Tiny_Geese
Charybdis
13,052
8,007
0
9,435
14,280
4,860
832
578
13,702
0
79,917
L
Olorun
XxStormHD
Olorun
6,914
3,118
292
4,063
18,277
5,875
37
6,253
11,088
43,506
0
L
Susano
bnguppy00
Susano
8,853
2,204
0
3,964
13,846
5,859
0
3,540
9,802
0
63,369
W
Bakasura
joestacy1226
Bakasura
16,691
9,760
0
10,506
18,897
13,107
2,188
2,775
16,122
7,278
52,593
L
Athena
lahad
Athena
4,393
1,084
0
2,672
17,379
13,404
0
3,947
13,007
22,224
0
W
Bacchus
xiklr
Bacchus
5,841
625
980
2,486
10,937
14,717
724
2,822
8,115
23,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
49,172
431
Minions Killed
512
0
Camps Cleared
0
1,606,589
Distance Traveled
1,677,029
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,626
566
115
7
0
306,220
4
W
Gilgamesh
9,980
587
69
4
0
361,711
1
L
Jing Wei
8,797
517
103
6
0
345,076
2
L
Chaac
8,935
526
113
7
0
309,317
4
W
Charybdis
10,214
601
142
8
0
304,976
1
L
Olorun
7,909
465
80
5
0
265,587
4
L
Susano
9,254
544
105
6
0
362,148
2
W
Bakasura
10,916
642
154
9
0
394,843
4
L
Athena
7,569
445
30
2
0
324,461
9
W
Bacchus
8,436
496
32
2
0
309,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role