Player Matchup

Cerberus
Cerberus
KraY Z KinG
Cerberus
Level 61
God Stats
2W - 2L
1,573 SR
Queue Stats
9W - 21L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Patteiwagon
Danzaburou
Level 6
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
coolness9876
Odin
Level 17
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
ilovezebras123
Sol
Level 107
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Fenrir
Fenrir
imbobby
Fenrir
Level 57
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Team Averages
Level 50
1,544 SR
1,355 Elo+

VS

Team Averages
Level 80
1,586 SR
1,418 Elo+
Arachne
Arachne
BlazerFlames19
Arachne
Level 88
God Stats
134W - 76L
1,577 SR
Queue Stats
230W - 257L
1,441 Elo+
Party 2
Achilles
Achilles
KillsDntMatter
Achilles
Level 89
God Stats
1W - 0L
1,593 SR
Queue Stats
30W - 29L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MamasaurusRx239
Morgan Le Fay
Level 69
God Stats
119W - 112L
1,512 SR
Queue Stats
200W - 234L
1,439 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pesky Dingo01
Kumbhakarna
Level 49
God Stats
3W - 1L
1,614 SR
Queue Stats
56W - 59L
1,409 Elo+
Party 2
Cupid
Cupid
TWOISH
Cupid
Level 103
God Stats
4W - 2L
1,636 SR
Queue Stats
52W - 61L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KraY Z KinG
Cerberus
7
0 / 3 / 0
4,752
475
1,063
8,037
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Patteiwagon
Danzaburou
7
0 / 2 / 0
4,363
436
1,396
4,113
912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 5 / 0
3,993
399
1,568
6,568
2,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 3 / 0
4,549
455
2,155
4,480
1,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
imbobby
Fenrir
7
1 / 5 / 0
4,609
461
3,265
7,801
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 2
7,221
722
8,710
7,379
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
10
2 / 0 / 2
5,895
590
4,776
4,556
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MamasaurusRx239
Morgan Le Fay
11
1 / 1 / 5
6,479
648
3,156
3,999
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Pesky Dingo01
Kumbhakarna
2
0 / 0 / 1
3,718
372
0
529
287
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
TWOISH
Cupid
9
4 / 0 / 1
5,884
588
3,965
3,265
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
18
18
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
W
Achilles
2
0
2
3
L
Cerberus
KraY Z KinG
Cerberus
0
3
0
0
W
Morgan Le Fay
MamasaurusRx239
Morgan Le Fay
1
1
5
3.5
L
Danzaburou
Patteiwagon
Danzaburou
0
2
0
0
W
Kumbhakarna
Pesky Dingo01
Kumbhakarna
0
0
1
0.5
W
Cupid
TWOISH
Cupid
4
0
1
4.5
L
0
5
0
0
L
0
3
0
0
L
Fenrir
imbobby
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,447
Damage
20,607
30,999
Taken
19,728
9,963
Mitigated
8,765
4,063
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,710
6,067
0
3,054
7,379
2,933
362
1,273
6,008
0
41,521
W
Achilles
4,776
1,036
19
1,932
4,556
3,109
276
0
4,540
0
24,170
L
Cerberus
KraY Z KinG
Cerberus
1,063
190
0
1,016
8,037
3,609
0
748
7,090
17,600
0
W
Morgan Le Fay
MamasaurusRx239
Morgan Le Fay
3,156
453
0
487
3,999
1,321
198
1,053
2,915
40,254
0
L
Danzaburou
Patteiwagon
Danzaburou
1,396
550
0
212
4,113
912
0
0
3,751
0
11,611
W
Kumbhakarna
Pesky Dingo01
Kumbhakarna
0
0
0
24
529
287
0
0
529
1,575
0
W
Cupid
TWOISH
Cupid
3,965
2,266
26
425
3,265
1,115
0
892
2,373
0
22,276
L
1,568
478
0
90
6,568
2,384
0
0
6,318
0
8,607
L
2,155
186
0
1,291
4,480
1,023
0
778
3,702
21,806
0
L
Fenrir
imbobby
Fenrir
3,265
1,034
0
1,454
7,801
2,035
0
1,630
6,106
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
29,197
174
Minions Killed
244
0
Camps Cleared
0
946,238
Distance Traveled
822,334
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,221
722
70
7
0
235,981
1
W
Achilles
5,895
590
48
5
0
198,719
2
L
Cerberus
4,752
475
46
5
0
171,107
2
W
Morgan Le Fay
6,479
648
74
7
0
180,609
3
L
Danzaburou
4,363
436
27
3
0
177,124
0
W
Kumbhakarna
3,718
372
4
0
0
34,111
1
W
Cupid
5,884
588
48
5
0
172,914
0
L
Odin
3,993
399
20
2
0
215,288
0
L
Sol
4,549
455
48
5
0
194,523
3
L
Fenrir
4,609
461
33
3
0
188,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role