Player Matchup

Skadi
Skadi
Cubanfalcon99
Skadi
Level 71
God Stats
22W - 14L
1,457 SR
Queue Stats
44W - 58L
1,315 Elo+
Solo
Kukulkan
Kukulkan
christo9308
Kukulkan
Level 47
God Stats
6W - 10L
1,373 SR
Queue Stats
25W - 41L
1,243 Elo+
Party 1
Kali
Kali
yo_mama_so_fat92
Kali
Level 105
God Stats
11W - 5L
1,625 SR
Queue Stats
194W - 273L
1,407 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,321 Elo+

VS

Team Averages
Level 77
1,607 SR
1,384 Elo+
Loki
Loki
C-Reid23
Loki
Level 65
God Stats
6W - 5L
1,541 SR
Queue Stats
61W - 62L
1,439 Elo+
Party 2
Sol
Sol
PrimalKeewi
Sol
Level 70
God Stats
1W - 2L
1,613 SR
Queue Stats
182W - 289L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
csmorgan1129
Sun Wukong
Level 97
God Stats
6W - 4L
1,666 SR
Queue Stats
27W - 38L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,102
700
4,922
4,426
1,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
christo9308
Kukulkan
13
5 / 2 / 9
9,646
742
9,898
5,936
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 8
9,891
761
8,861
11,145
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 4 / 1
8,394
646
5,580
8,365
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 1
7,550
581
3,865
9,228
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
csmorgan1129
Sun Wukong
10
1 / 5 / 2
7,950
612
6,100
9,610
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
1
0.63
W
3
1
10
8
L
0
5
1
0.1
W
Kukulkan
christo9308
Kukulkan
5
2
9
4.75
L
Sun Wukong
csmorgan1129
Sun Wukong
1
5
2
0.4
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
15,545
21,507
Taken
27,203
9,387
Mitigated
11,592
7,571
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,580
421
0
80
8,365
2,138
0
2,748
5,617
0
27,028
W
4,922
1,604
663
306
4,426
1,559
1,222
828
3,561
0
19,197
L
3,865
537
0
1,397
9,228
2,958
0
3,666
5,562
18,473
1,186
W
Kukulkan
christo9308
Kukulkan
9,898
699
127
532
5,936
2,421
555
884
4,953
38,136
0
L
Sun Wukong
csmorgan1129
Sun Wukong
6,100
1,772
0
594
9,610
6,496
0
3,818
5,792
0
14,919
W
8,861
5,181
0
5,943
11,145
5,407
1,065
2,589
8,203
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
23,894
167
Minions Killed
112
9
Camps Cleared
3
764,048
Distance Traveled
610,456
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,394
646
42
3
2
235,045
1
W
Skadi
9,102
700
37
3
1
244,600
5
L
Sol
7,550
581
56
4
1
209,223
1
W
Kukulkan
9,646
742
75
6
2
236,259
2
L
Sun Wukong
7,950
612
14
1
0
166,188
0
W
Kali
9,891
761
55
4
6
283,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role