Player Matchup

Hercules
Hercules
MadPingui
Hercules
Level 133
God Stats
7W - 1L
1,728 SR
Queue Stats
50W - 34L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
Svelas38
Guan Yu
Level 28
God Stats
2W - 0L
1,265 SR
Queue Stats
20W - 13L
1,642 Elo+
Party 1
Tyr
Tyr
jiremap
Tyr
Level 124
God Stats
3W - 3L
1,532 SR
Queue Stats
35W - 27L
1,613 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,631 Elo+

VS

Team Averages
Level 41
1,500 SR
1,426 Elo+
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Berand0n
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 2
Tiamat
Tiamat
Depressticon
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MadPingui
Hercules
14
6 / 1 / 17
9,021
902
13,389
12,229
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Svelas38
Guan Yu
14
12 / 0 / 13
9,526
953
9,271
9,287
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
11
6 / 3 / 13
8,354
835
6,348
8,222
4,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 8 / 1
6,415
642
6,136
11,938
6,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Berand0n
Sun Wukong
9
2 / 8 / 1
6,532
653
7,154
11,662
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
9
0 / 9 / 3
6,293
629
4,094
11,398
4,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
24
Kills
3
4
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
8
1
0.19
L
Sun Wukong
Berand0n
Sun Wukong
2
8
1
0.31
L
Tiamat
0
9
3
0.17
W
Hercules
MadPingui
Hercules
6
1
17
14.5
W
Guan Yu
Svelas38
Guan Yu
12
0
13
18.5
W
Tyr
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
17,384
29,738
Taken
34,998
17,804
Mitigated
17,507
12,612
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,136
1,577
0
887
11,938
6,676
0
567
10,957
0
16,360
L
Sun Wukong
Berand0n
Sun Wukong
7,154
1,592
0
722
11,662
6,050
0
510
10,615
0
15,472
L
Tiamat
4,094
834
74
650
11,398
4,781
0
1,158
9,667
13,421
0
W
Hercules
MadPingui
Hercules
13,389
3,921
0
6,399
12,229
8,032
1,120
2,554
9,469
4,645
28,209
W
Guan Yu
Svelas38
Guan Yu
9,271
1,663
770
3,750
9,287
5,159
914
1,685
7,452
0
30,251
W
Tyr
6,348
1,504
0
1,693
8,222
4,613
226
156
7,794
0
20,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
19,240
132
Minions Killed
60
6
Camps Cleared
1
606,453
Distance Traveled
477,154
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,415
642
26
3
0
186,210
4
L
Sun Wukong
6,532
653
18
2
0
138,045
1
L
Tiamat
6,293
629
16
2
1
152,899
0
W
Hercules
9,021
902
54
5
2
208,411
1
W
Guan Yu
9,526
953
55
6
1
213,459
0
W
Tyr
8,354
835
23
2
3
184,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role