Player Matchup

Ares
Ares
DiegoMm_04
Ares
Level 55
God Stats
15W - 21L
1,423 SR
Queue Stats
166W - 198L
1,395 Elo+
Party 2
Nox
Nox
Joseobando19
Nox
Level 62
God Stats
0W - 2L
1,237 SR
Queue Stats
191W - 255L
1,368 Elo+
Party 2
Nemesis
Nemesis
Wargodmars11
Nemesis
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
26W - 32L
1,357 Elo+
Solo
King Arthur
King Arthur
jpramirezsoto
King Arthur
Level 44
God Stats
2W - 6L
1,273 SR
Queue Stats
119W - 158L
1,336 Elo+
Party 2
Sol
Sol
vale0859
Sol
Level 48
God Stats
7W - 6L
1,663 SR
Queue Stats
140W - 205L
1,319 Elo+
Party 2
Team Averages
Level 55
1,456 SR
1,355 Elo+

VS

Team Averages
Level 77
1,419 SR
1,392 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LittleDookey
Skadi
Level 62
God Stats
1W - 5L
1,397 SR
Queue Stats
52W - 68L
1,362 Elo+
Party 1
Mulan
Mulan
Mekaw
Mulan
Level 18
God Stats
2W - 2L
1,270 SR
Queue Stats
6W - 12L
1,247 Elo+
Party 1
Ymir
Ymir
weap0ntv
Ymir
Level 57
God Stats
2W - 1L
1,426 SR
Queue Stats
7W - 8L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,985
499
1,766
6,297
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,117
512
1,103
4,601
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Wargodmars11
Nemesis
11
3 / 0 / 0
6,000
600
3,614
6,226
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
jpramirezsoto
King Arthur
8
0 / 3 / 0
4,844
484
3,228
7,506
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,808
481
2,968
4,911
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
4 / 0 / 1
6,465
647
3,757
2,703
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
 
Olorun
9
1 / 3 / 2
5,646
565
4,841
5,566
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 1
5,073
507
3,283
4,655
1,259
Mulan
Mekaw
Mulan
10
3 / 0 / 1
5,901
590
4,968
6,329
3,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
8
1 / 0 / 1
5,195
520
1,218
4,033
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
1
4.5
W
Olorun
 
Olorun
1
3
2
0.67
L
0
1
0
0
L
0
3
2
0.33
W
0
0
1
0.5
W
Mulan
Mekaw
Mulan
3
0
1
3.5
L
Nemesis
Wargodmars11
Nemesis
3
0
0
3
L
King Arthur
jpramirezsoto
King Arthur
0
3
0
0
L
0
2
0
0
W
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
18,067
29,541
Taken
23,286
12,340
Mitigated
8,366
8,963
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,757
475
0
1,716
2,703
761
0
50
2,653
33,251
0
W
Olorun
 
Olorun
4,841
1,674
259
1,837
5,566
1,553
848
1,153
4,413
30,375
0
L
1,766
59
0
2,129
6,297
3,872
49
2,142
4,155
19,263
0
L
1,103
141
0
1,031
4,601
1,458
576
2,748
1,853
25,150
0
W
3,283
2,078
0
1,423
4,655
1,259
0
2,719
1,936
0
32,360
W
Mulan
Mekaw
Mulan
4,968
1,246
0
1,510
6,329
3,054
578
70
5,871
0
26,183
L
Nemesis
Wargodmars11
Nemesis
3,614
1,385
0
887
6,226
2,072
0
2,890
3,336
0
39,940
L
King Arthur
jpramirezsoto
King Arthur
3,228
435
0
2,634
7,506
3,814
144
515
6,991
0
20,212
L
2,968
235
0
2,282
4,911
1,124
0
1,521
3,390
22,669
0
W
Ymir
1,218
62
0
819
4,033
1,739
0
2,124
1,909
7,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
28,280
273
Minions Killed
281
0
Camps Cleared
0
920,220
Distance Traveled
906,570
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,465
647
76
8
0
208,711
2
W
Olorun
5,646
565
58
6
0
166,940
3
L
Ares
4,985
499
37
4
0
193,280
4
L
Nox
5,117
512
59
6
0
167,560
4
W
Skadi
5,073
507
67
7
0
177,959
0
W
Mulan
5,901
590
61
6
0
169,880
0
L
Nemesis
6,000
600
87
9
0
237,669
1
L
King Arthur
4,844
484
40
4
0
161,946
4
L
Sol
4,808
481
50
5
0
159,765
2
W
Ymir
5,195
520
19
2
0
183,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role