Player Matchup

Jing Wei
Jing Wei
Galant22
Jing Wei
Level 77
God Stats
2W - 0L
1,874 SR
Queue Stats
45W - 20L
1,637 Elo+
Party 1
Geb
Geb
InfectousShadow
Geb
Level 125
God Stats
1W - 0L
1,770 SR
Queue Stats
42W - 32L
1,596 Elo+
Party 1
Ymir
Ymir
KingRichie1998
Ymir
Level 26
God Stats
3W - 0L
1,803 SR
Queue Stats
37W - 14L
1,634 Elo+
Party 1
Persephone
Persephone
dternest98
Persephone
Level 140
God Stats
1W - 0L
1,639 SR
Queue Stats
66W - 37L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
spooky harambe
Sun Wukong
Level 141
God Stats
1W - 0L
1,383 SR
Queue Stats
18W - 24L
1,410 Elo+
Solo
Team Averages
Level 102
1,694 SR
1,583 Elo+

VS

Team Averages
Level 80
1,434 SR
1,483 Elo+
Loki
Loki
CryoFear
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 2
Chiron
Chiron
Kirbenheim
Chiron
Level 82
God Stats
1W - 1L
1,453 SR
Queue Stats
3W - 3L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
Melissius
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MoroccoTheZesty
Cu Chulainn
Level 103
God Stats
0W - 2L
1,171 SR
Queue Stats
6W - 8L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Runningwolf69
Kukulkan
Level 148
God Stats
7W - 7L
1,544 SR
Queue Stats
484W - 540L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Galant22
Jing Wei
20
9 / 4 / 22
12,758
709
22,240
17,040
9,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 21
12,517
695
9,321
20,386
20,026
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 29
13,383
744
10,675
26,535
35,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
dternest98
Persephone
20
20 / 4 / 20
15,565
865
44,743
18,461
8,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
spooky harambe
Sun Wukong
20
8 / 2 / 33
14,030
779
20,273
26,058
29,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
4 / 12 / 7
11,547
642
16,405
21,296
19,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Kirbenheim
Chiron
19
3 / 9 / 7
11,179
621
11,850
21,360
7,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Melissius
Ah Puch
17
2 / 9 / 7
10,484
582
16,736
17,804
5,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MoroccoTheZesty
Cu Chulainn
17
2 / 10 / 7
10,346
575
10,120
37,209
29,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Runningwolf69
Kukulkan
20
4 / 7 / 9
12,777
710
22,681
16,402
6,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
52
47
Kills
15
17
Deaths
47
125
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
4
12
7
0.63
W
Jing Wei
Galant22
Jing Wei
9
4
22
5
W
4
4
21
3.63
W
6
3
29
6.83
L
Chiron
Kirbenheim
Chiron
3
9
7
0.72
L
Ah Puch
Melissius
Ah Puch
2
9
7
0.61
L
Cu Chulainn
MoroccoTheZesty
Cu Chulainn
2
10
7
0.55
L
Kukulkan
Runningwolf69
Kukulkan
4
7
9
1.21
W
Persephone
dternest98
Persephone
20
4
20
7.5
W
Sun Wukong
spooky harambe
Sun Wukong
8
2
33
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,252
Damage
77,792
108,480
Taken
114,071
102,930
Mitigated
68,811
44,132
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
16,405
1,909
791
3,093
21,296
19,179
0
12,049
8,901
0
26,015
W
Jing Wei
Galant22
Jing Wei
22,240
17,805
2,090
3,481
17,040
9,434
3,259
6,395
10,339
0
36,780
W
9,321
360
4,776
5,168
20,386
20,026
817
6,358
11,919
12,601
0
W
10,675
611
3,644
4,520
26,535
35,737
219
12,776
13,400
16,694
0
L
Chiron
Kirbenheim
Chiron
11,850
4,502
2,047
5,256
21,360
7,573
570
14,051
6,992
0
27,036
L
Ah Puch
Melissius
Ah Puch
16,736
974
1,010
1,691
17,804
5,943
0
11,116
6,408
35,753
0
L
Cu Chulainn
MoroccoTheZesty
Cu Chulainn
10,120
1,263
1,094
8,753
37,209
29,993
0
17,034
19,419
1,144
16,794
L
Kukulkan
Runningwolf69
Kukulkan
22,681
1,197
2,988
2,168
16,402
6,123
0
11,317
4,786
51,315
0
W
Persephone
dternest98
Persephone
44,743
809
2,597
5,033
18,461
8,158
747
5,114
11,452
81,237
0
W
Sun Wukong
spooky harambe
Sun Wukong
20,273
2,181
4,466
8,357
26,058
29,575
1,648
9,853
15,849
1,532
44,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,253
Gold Earned
56,333
241
Minions Killed
173
0
Camps Cleared
0
1,763,254
Distance Traveled
1,297,683
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,547
642
17
1
0
264,453
5
W
Jing Wei
12,758
709
61
3
0
332,256
0
W
Geb
12,517
695
21
1
0
313,169
0
W
Ymir
13,383
744
13
1
0
362,432
0
L
Chiron
11,179
621
37
2
0
261,420
1
L
Ah Puch
10,484
582
36
2
0
243,838
0
L
Cu Chulainn
10,346
575
5
0
0
249,228
0
L
Kukulkan
12,777
710
78
4
0
278,744
5
W
Persephone
15,565
865
103
6
0
347,134
0
W
Sun Wukong
14,030
779
43
2
0
408,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role