Player Matchup

Tiamat
Tiamat
AquriaNe
Tiamat
Level 48
God Stats
6W - 5L
1,445 SR
Queue Stats
131W - 107L
1,495 Elo+
Party 1
Fenrir
Fenrir
Blammed--
Fenrir
Level 46
God Stats
1W - 1L
1,555 SR
Queue Stats
109W - 105L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
SotoQuijadaChild
Jormungandr
Level 48
God Stats
3W - 5L
1,433 SR
Queue Stats
94W - 80L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
WQ_Cris05
Cernunnos
Level 108
God Stats
1W - 1L
1,265 SR
Queue Stats
118W - 90L
1,507 Elo+
Party 1
Ares
Ares
WQ_Franko44
Ares
Level 88
God Stats
2W - 3L
1,347 SR
Queue Stats
130W - 98L
1,522 Elo+
Party 1
Team Averages
Level 68
1,409 SR
1,507 Elo+

VS

Team Averages
Level 70
1,545 SR
1,464 Elo+
Ullr
Ullr
Antonious6374
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Mulan
Mulan
B3a5TlY dUD3
Mulan
Level 142
God Stats
1W - 3L
1,473 SR
Queue Stats
221W - 208L
1,568 Elo+
Party 3
Tiamat
Tiamat
EPik RePlAyZ
Tiamat
Level 125
God Stats
3W - 4L
1,595 SR
Queue Stats
240W - 204L
1,554 Elo+
Party 3
Geb
Geb
Le ProJesus
Geb
Level 16
God Stats
6W - 3L
1,658 SR
Queue Stats
7W - 7L
1,491 Elo+
Party 3
Pele
Pele
RedHunger
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AquriaNe
Tiamat
11
2 / 1 / 2
6,494
541
4,928
5,585
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Blammed--
Fenrir
10
3 / 1 / 2
6,327
527
3,556
7,126
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SotoQuijadaChild
Jormungandr
12
1 / 0 / 0
6,912
576
5,892
8,033
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
WQ_Cris05
Cernunnos
12
4 / 0 / 2
7,164
597
5,975
5,575
1,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 5
6,198
517
3,853
9,107
5,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,637
386
1,645
6,320
925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 0
6,712
559
8,909
10,088
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
11
1 / 2 / 2
6,401
533
6,496
7,106
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
5,102
425
1,296
6,226
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
7
0 / 3 / 0
4,908
409
1,762
7,639
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Tiamat
AquriaNe
Tiamat
2
1
2
3
L
3
0
0
3
W
Fenrir
Blammed--
Fenrir
3
1
2
4
L
Tiamat
1
2
2
1
L
0
2
2
0.5
L
Pele
0
3
0
0
W
Jormungandr
SotoQuijadaChild
Jormungandr
1
0
0
1
W
Cernunnos
WQ_Cris05
Cernunnos
4
0
2
5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
20,108
35,426
Taken
37,379
18,308
Mitigated
16,809
10,892
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,645
817
0
1,419
6,320
925
0
767
5,553
0
14,770
W
Tiamat
AquriaNe
Tiamat
4,928
422
0
1,977
5,585
2,838
329
1,182
4,375
36,536
0
L
8,909
2,172
382
4,524
10,088
6,607
0
5,591
4,497
0
44,617
W
Fenrir
Blammed--
Fenrir
3,556
270
0
438
7,126
2,426
0
2,396
4,730
0
26,885
L
Tiamat
6,496
856
0
1,647
7,106
3,844
0
2,472
4,490
46,866
0
L
1,296
49
0
1,188
6,226
3,549
0
2,657
3,473
7,307
0
L
Pele
1,762
82
0
1,606
7,639
1,884
0
2,800
4,693
0
18,039
W
Jormungandr
SotoQuijadaChild
Jormungandr
5,892
2,215
0
2,104
8,033
5,710
545
508
7,032
43,157
0
W
Cernunnos
WQ_Cris05
Cernunnos
5,975
3,180
0
2,252
5,575
1,675
1,134
1,548
3,984
0
43,842
W
3,853
76
1,520
2,601
9,107
5,659
0
2,389
6,598
12,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
27,760
339
Minions Killed
282
0
Camps Cleared
0
1,095,571
Distance Traveled
1,163,333
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,637
386
28
2
0
213,626
3
W
Tiamat
6,494
541
87
7
0
213,838
3
L
Mulan
6,712
559
87
7
0
244,707
1
W
Fenrir
6,327
527
58
5
0
249,032
0
L
Tiamat
6,401
533
104
9
0
228,177
5
L
Geb
5,102
425
15
1
0
218,190
2
L
Pele
4,908
409
48
4
0
258,633
3
W
Jormungandr
6,912
576
90
8
0
200,239
1
W
Cernunnos
7,164
597
92
8
0
212,995
1
W
Ares
6,198
517
12
1
0
219,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role